RimWorld

RimWorld

Phaneron's Basic Storage
283 kommentarer
200 10. juni kl. 1:31 
would love somewhere to store clothes! good mod.
Coolchilion 25. maj kl. 18:06 
Plans for a fridge?
loeufer 22. maj kl. 0:57 
Great vanilla-like texture work! One thing- insect meat shows as a red meat texture in the food barrels and sacks. My colonists don't like it.
Vanyor 19. maj kl. 21:07 
Hello, thanks for your mod!
I'm having a strange issue, I think it's related to deep storage or similar mods that changes the amount of stacks per cell.

When using the metal crate, the "unique" texture is hidden under the "empty/ open" texture.
Not sure if it's a compatibility issue or just a known bug, I would love some help.
bradson 26. apr. kl. 11:49 
@KANEM The RIMMSqol mod offers these kinda settings for all buildings
KANEM 26. apr. kl. 10:27 
I really like this mod, but I want to know how to modify the storage capacity of the stone jars? I prefer stone jars to cloth bags for storing food. Also, I want to know how to modify the storage category of the wooden boxes. I want the wooden boxes to be able to store everything because I only subscribed to this storage mod. When I have too many clothes, I can only use the original storage tools.
The Blind One 15. apr. kl. 3:28 
I just realized none of the storage items have a shadow configured for them 😓
Vagineer1 23. mar. kl. 10:09 
Are there any storage units in this mod aside from the large cargo container that can be used to store body parts? Want to create a storage room for the hospital dedicated to meds and body parts but the cargo container is simply too large to look good in there.
Phaneron  [ophavsmand] 21. mar. kl. 6:37 
Thanks for mentioning the text. That's not supposed to be there. The shelf had different textures at some point, but I wasn't satisfied with how they looked. Must have forgotten to remove that part of the text before I updated the mod.
Teneksi 21. mar. kl. 4:01 
aw! shucks. its description says it has content-specific textures... just a mistake in the text, then.

You're right though, it does its job. Easier for managing mixed / miscellaneous foodstuffs instead of building ever more barrels (i mean... i could also use mixed / miscellaneous foodstuffs in barrels as well but the textures are too good)
Phaneron  [ophavsmand] 20. mar. kl. 23:15 
@Teneksi
The pantry shelf doesn't change textures. A bit lame, but it does its job.
Teneksi 20. mar. kl. 21:26 
What specific textures does the Pantry Shelf have? It says it's for foodstuffs and plant matter, but they still appear empty when containing corn or psychoid leaves.
Spongememe 12. mar. kl. 11:26 
Hands-down my favorite storage mod! Balanced and pretty.
Arne 2. mar. kl. 5:56 
Yes i found my problem, something in my game bugged and i could not use any materials already in storage for building.
bradson 26. feb. kl. 8:54 
Buildings here have resources exposed exactly the same way as vanilla shelves do. If something doesn't work with them it'll have to be caused by something else that probably doesn't work with the 1.4+ vanilla shelves either
Arne 26. feb. kl. 8:47 
Wood and blocks inside of my pots is used for crafting but when i try to build something it always says no ressources availeble.
klvlt 25. jan. kl. 10:56 
I just ran a 1.4 game for test purposes and encountered an issue with the sack: You probably removed the old textures when you made the update to content-specific textures, but the 1.4 version needs them. It still has the "old" sack with the rotate-to-change textures.
Johnny 20. jan. kl. 5:39 
Came here to say how awesome this mod is and that there is a weird bug that causes all your storage objects to visually shrink until game restart.
James 13. jan. kl. 2:50 
Update to that - Fixed on game restart
James 12. jan. kl. 16:14 
@fodder
I've just had exactly the same issue.
Uninstalled a large pallet and now everythings shrunk or cut off weirdly
bradson 8. jan. kl. 22:17 
Shouldn't be breaking anything anyway. All it does is add a true to a value that would've already had true
bradson 8. jan. kl. 22:15 
The duplicate is a conflicting xpath patch with reel's storage fwiw. It may be solvable by just changing load order between the two mods
qux 8. jan. kl. 11:26 
Hello, there is a problem with your patch :
XML error: Duplicate XML node name drawGUIOverlay in this XML block: <ThingDef ParentName="StorageShelfBase"><defName>ShelfSmall</defName>
Satori 4. jan. kl. 5:15 
Dude, your storage mod is the best, I love how model changes depends on what you put in them
fodder 13. dec. 2024 kl. 8:51 
not sure if it's this mod or not. not entirely sure about cause. but i've had it once before that fixed itself on game load

https://steamcommunity.com/sharedfiles/filedetails/?id=3383655014

anyway, a couple of large pallets were uninstalled not long before it happened and some storage pics shrunk... the last time it happened some shelves or pantries shrunk.. (in pic size)

mods used
- brrainz.harmony
- Ludeon.RimWorld
- adaptive.storage.framework
- phaneron.basic.storage
- klvlt.asf.medicinecrate
- klvlt.allstorageinoneplace

newest log was about 40 odd minutes before the shrinking..
fodder 6. dec. 2024 kl. 22:35 
thanks. what stores "items", the category that is.. (artifacts, unfinished, etc) aside from the base bookcases and shelves
Phaneron  [ophavsmand] 6. dec. 2024 kl. 4:19 
@fodder
Rotting and deterioration are different things in rw. Deteriotion is the damage caused by stuff being outside and not under a roof. Normal shelves have the same description and do the same thing. Rotting is seperate from that and no building in this mod prevents it.
fodder 5. dec. 2024 kl. 13:21 
are corpses in meat hooks, medicines in crates meant to deteriorate or not? the description of the storage say they aren't, but the days till rot are counting down.
Phaneron  [ophavsmand] 1. dec. 2024 kl. 9:29 
@Waosfifii
Try uninstalling and dowloading the mod again. Something like this is usually either a steam issue or something another mod does. If it's the latter one, I'd need more information to help you.
Waosfifii 30. nov. 2024 kl. 15:11 
got a bug wich makes containers look really really smal, how do i fix it?
jonilgz 23. nov. 2024 kl. 10:50 
Vanilla expanded crops textures would be a nice adition
zParticle 13. nov. 2024 kl. 10:47 
Nice mod to make storage more aesthetic! Can you allow us to paint the stone block variant of the small wooden pallet? This would let us paint it to match the block type since that doesn't show automatically.
Phaneron  [ophavsmand] 9. nov. 2024 kl. 13:06 
As always let me know if you notice any issues, actual errors or just stuff you think should be different
Phaneron  [ophavsmand] 9. nov. 2024 kl. 13:03 
I also increased the storage capacity of buildings and did some balancing.

But… some of you seem to misunderstand my goal with this mod, or maybe I should have made it more clear. While this mod allows you to store stuff more efficiently than with just vanilla shelves, that isn’t really what I personally wanted when creating it. It’s mainly meant to give you more visually interesting ways to store items in a way that makes your base look better and is not just a room full of shelves.

If you still don't have enough storage space use OgreStack.
Phaneron  [ophavsmand] 9. nov. 2024 kl. 13:03 
- Added a few new buildings.
- Meat hook: Stores Corpses.
- Pantry shelf: Can hold more food (not meals) per cell than any other storage building.
- Meal cupboard: Store meals efficiently.
- Added new textures to the food barrel.
- Changed how the sack works. Now changes texture depending on content like the food barrel
does. This might break already existing sacks in your base and give you errors on startup.
- Updated various textures.
Yatoro煜 31. okt. 2024 kl. 1:37 
Hope to receive enhancement option or advanced storage......I really like this mod's texture,better than all storage mods.But strangely, the larger the container, the smaller the unit capacity,I think the larger version should have more capacity, rather than the opposite, because it is hard to place compared to the smaller version itself, at the same time it even has less capacity, making it useless.
kBaylife 24. sep. 2024 kl. 13:52 
@psyckosama check out reel's expanded storage then, it got a cargo container with 128 stacks capacity!

and yeah, you're right. I love this mod, but some of the options are just not usable for me. I would like to use the container to store survival meals (because the Reel's container can't store food), but on the same space of the container I can place down 4 food shelves for a total capacity of 80 instead of 24. they look like ass tho, which is why I'd like to use the container.
Psyckosama 16. sep. 2024 kl. 6:32 
the capacity on these is just too low.
Psyckosama 5. sep. 2024 kl. 0:19 
I really think you need to kick up the storage capacity on the larger containers.
Vossa 2. sep. 2024 kl. 10:04 
I love how the mod looks, but why does the 'Wooden Large Crate' store less per tile than the 'Wooden Medium Crate'? Same goes for the steel cargo container.

I'd love to see increased storage capacity on the large and more expansive containers, or at least have it be configurable in the settings.
Kalmorph 27. aug. 2024 kl. 11:02 
+1 Serving table (like in Prison Architect) for meals
Kotobike 25. aug. 2024 kl. 12:11 
small box and barrels and pallets are made only from wood :(, can you add production from steel and stone blocks?
HPoltergeist 21. juli 2024 kl. 11:42 
I am leaving this here, so others who find this discussion will have more info.

For now we are probably going to stick with LWM's Deep Storage, as that works without issues with MP.
Phaneron  [ophavsmand] 21. juli 2024 kl. 0:00 
@HPoltergeist
How does this change what I said before? This still seems like a Framework level issue and not something this mod does on its own.
HPoltergeist 20. juli 2024 kl. 19:17 
After further testing, other storage mods which don't use ASF, seem to be working fine and they don't produce this issue, so you might want to look into this on your side.
HPoltergeist 19. juli 2024 kl. 13:08 
@Phaneron,

All right, I see.
I have posted it there, so will see.
Hopefully it can be fixed.

Thanks for the info and suggestion!
Phaneron  [ophavsmand] 19. juli 2024 kl. 11:35 
@HPoltergeist
I could, but I won't in this case. Mp mod is a niche mod that is prone to incompatibility, so this isn't a big enough issue for me to do that. They'll see it whenever you post your report on the ASF page.
HPoltergeist 19. juli 2024 kl. 10:40 
@Phaneron,

Thank you! Will try.
As you are involved with that mod as well, would it be possible to relay this discovery to them?
bugrilyus 19. juli 2024 kl. 8:46 
Can you add the remaining storage solutions simple storage has? like all the facny shelves and crates etc
Phaneron  [ophavsmand] 19. juli 2024 kl. 8:40 
@HPoltergeist
That's unfortunate, but nothing that sounds like it has to do with my mod specifically. This should be reported on the adaptive storage framework page. I can't do anything about it.