RimWorld

RimWorld

Vehicle Interior Framework
588 Comments
TILьT Blade Nov 2 @ 8:07pm 
Error while instantiating a mod of type RVforGLPatch.Core: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.Exception: Method static System.Collections.Generic.IEnumerable`1<System.Reflection.MethodBase> RVforGLPatch.Verse_MapGenerator_Patch::PatchInventoryMethods() returned an unexpected result: some element was null
[Ref DA2B6280]
at HarmonyLib.PatchClassProcessor.GetBulkMethods () [0x001e5] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00037] in <e53399289d9b419d83f9f5b02c5cf609>:0
--- End of inner exception stack trace ---

I'm new to the logs, can someone help? Is there a way to fix this?
Scrooge Oct 30 @ 9:59am 
ok, thx
Enrico  [author] Oct 30 @ 7:45am 
I see you commented on both this mod and interior space manager mod. These mods are incompatible, considering this mod already comes with those features. Please make sure to uninstall the space manager mod, and verify that you got THIS RV mod installed and not the other one before I can give you further advice.
루이스 Oct 30 @ 6:58am 
Hello, I really enjoy using your mode. However, when I try to set a schedule on my phone and press the "Set automatic entry time" button, no UI pops up. Is this a bug, or is there a setting I need to adjust?
The Fat Puppers Oct 21 @ 5:12am 
They were on the menu to load inside and i removed them from the box once they were inside, now theres no way to transfer them out.
Scrooge Oct 18 @ 7:14pm 
[Vehicle Interior Framework - Start of stack trace]
Verse.PatchOperationRemove(xpath="Defs/ResearchTabDef[defName = "ResearchTab_RVwithPD_Vehicles"]"): Failed to find a node with the given xpath
[End of stack trace]
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3184281714\1.6 Vehicle Framework Integration\Patches\RVOverhaul.xml
flapjack Oct 18 @ 4:30pm 
Cheers it worked thanks for the help :steamthumbsup:
Enrico  [author] Oct 17 @ 8:39pm 
Restart your PC, I'm not even kidding. It will re-download the correct version of the mod afterward in my experience. @flapjack
flapjack Oct 17 @ 5:25pm 
Hey whenever I subscribe to the mod it says it is incompatible with 1.6 and has a different name (Movable RV w/ Interior). Are you familiar with this issue and if so how do I fix it? Thanks
RebelKillSwitch Oct 16 @ 8:03am 
any way to add an interior to the default shuttle from odyssey?
Quindolyn Oct 13 @ 8:06pm 
Ive done so, thanks for the prompt response!
Enrico  [author] Oct 13 @ 8:04pm 
Appreciate the update, please send them a bug report
Quindolyn Oct 13 @ 8:02pm 
I have isolated the problem! It's some kind of conflict with "Bulk Load For Transporters", the Pick Up and Haul extension. The problem is present with only these mods (and the requirements) installed.
Enrico  [author] Oct 13 @ 6:47pm 
Ah there you go, thanks for your continued investigation!
Quindolyn Oct 13 @ 6:46pm 
Ive tried removing all other mods and that actually fixed it - It seems like its related to some other mod somehow. I'll update on which mod is causing it if i find it
Enrico  [author] Oct 13 @ 6:39pm 
Let's see if others come in with the same reports
Enrico  [author] Oct 13 @ 6:39pm 
Hmm, I haven't tested it myself yet, but the latest Vehicle Framework update (12 Oct) might have broken it...
Quindolyn Oct 13 @ 6:37pm 
I've replaced it, built an entirely new vehicle, started a new save, just about all i can think of besides removing all other mods. Very odd that it broke practically overnight too
Enrico  [author] Oct 13 @ 2:46pm 
Weird, maybe try replacing the interior box?
Quindolyn Oct 13 @ 2:42pm 
Loading cargo via the interior box just started having problems for me since I last played - items are able to be loaded but don't appear inside the cargo of the vehicle. There doesnt seem to be any errors logged either.
DanZinagri Oct 11 @ 5:59am 
So i finally was able to get this to download, it kept giving me the 1.5 version and the only fix was to clear steam's download cache, then restart steam two additional times and finally it would download.
At this point i feel like it might make sense to setup a github for this just so its easier to distribute updates for when steam inevitably breaks this again.
Enrico  [author] Oct 9 @ 9:40pm 
Thanks but I want to emphasize it's been a collective effort!
S.E.A.F Cpt. Oct 9 @ 9:24pm 
THIS MOD IS SUCH A GAME CHANGER FOR CARAVANS! SOMEBODY GIVE THIS MAN HIS FLOWERS! :steamthis:
S.E.A.F Cpt. Oct 9 @ 8:16pm 
sounds LEGIT! thank you.
Enrico  [author] Oct 9 @ 8:11pm 
Every Vehicle Framework vehicle can be given an interior using the mod's settings.
S.E.A.F Cpt. Oct 9 @ 8:10pm 
It doesn't work with all vehicles right? Just the RV that comes with mod?
can we create/edit our own interior for custom vehicles such as
https://steamcommunity.com/sharedfiles/filedetails/?id=3472045922&searchtext=alien+apc+grizzly
Enrico  [author] Oct 9 @ 8:04pm 
If need be I think you can use the teleport dev command, haven't tested it tho
Enrico  [author] Oct 9 @ 8:01pm 
I'll probably add support for it someday
Enrico  [author] Oct 9 @ 8:00pm 
Idk maybe if you use like a pokeball mod turning an animal into an item and then load that item into the cargo that could work, but no, pets cannot be ordered to go inside, because they cannot be ordered to do anything
S.E.A.F Cpt. Oct 9 @ 7:59pm 
can we not bring pets inside the vehicle? :O
Enrico  [author] Oct 9 @ 6:38am 
How'd u get em in lol
The Fat Puppers Oct 9 @ 3:09am 
how to take animals outside of the interior
Enrico  [author] Oct 8 @ 11:09pm 
Yup!
Luci Oct 8 @ 10:13pm 
Man, could you make ships and submarines with this feature?
Sakura Sep 20 @ 6:32am 
Would it be possible to add an "enter at will" kind of gizmo to the RV? Basically - something similar to what Deep and Deeper has.
[Zerg03] MrHydralisk Sep 15 @ 10:24am 
Any chances or plans to make it no longer tight to Vehicle Framework only and being able to add it to Odyssey shuttles for example? This could be a nice universal Interior Framewrk. Maybe even allow modders just add it as comp to ThingWithComps to be apliable not only to shuttles, but to buildings itself.
Enrico  [author] Sep 11 @ 2:36am 
Vehicle Map Framework comes to mind
UselessGoddess69 Sep 10 @ 5:24pm 
curious if there are any Vehicle Interior mods like this
Enrico  [author] Sep 7 @ 4:48am 
Update 7 September 2025:
- Re-added RV scenario, because gamebreaking bug was fixed by Vehicle Framework.
CaptainSpam Sep 6 @ 4:43pm 
Good time of the day, I am getting some recurring red errors while the vehicle interior is initialized (disappearing once interior is destroyed) I am wondering if it is a mod conflict and/or something that can be edit with some xml tinkering. I have the short version of the log here: https://gist.github.com/HugsLibRecordKeeper/ccfcff66cf958c2d1e69567e572d7eba
Enrico  [author] Aug 24 @ 11:17am 
:)
DG_JEN Aug 24 @ 11:13am 
You were not kidding lol Thanks for the quick reply!
Enrico  [author] Aug 24 @ 10:54am 
Restart your PC, I'm not even kidding. It will re-download the correct version of the mod afterward in my experience. @DG_JEN
DG_JEN Aug 24 @ 10:50am 
Mod says it's 1.5 in game/modmanger, then asks for portal mod and if loading without portal mod throws a bunch of errors looking for the portal mod but you say that 1.6 don't need portal mod i'm confused?
elĐeve Aug 23 @ 8:33pm 
yo mr white
Doyle Aug 22 @ 2:59am 
Trying to make my pawn leave an interior and I keep getting "Unable to enter Vehicle exit, destination is blocked". I can make pawns leave through the Vehicle cab access, but it's not ideal

I tried cutting down the trees around the vehicle exterior, tried parking it elsewhere, not really sure how to fix it

It's my first vehicle so I'm not totally sure where the exit destination is
Luminous Dark Aug 15 @ 9:27am 
@Sir Luis, you can adjust the interior dimensions of the RV or any other vehicle in the mod options.
Sir Luis Aug 14 @ 6:42pm 
i wish you could upgrade the vehicle and it deserves a few more titles of space in the R.V. some r.v's in real life are like 2 bedroom apartments on wheels
Luminous Dark Aug 14 @ 12:27pm 
My caravan consisting of 2 RVs cannot stop anywhere without breaking my game. It's very hard to say if this mod is causing the problem, but it seems to be the most likely. If I stop at a mission site, the caravan disappears, a box appears in the middle of the screen like the one that says, "Generating map for new encounter..." but it's blank, and the game freezes. If I make camp, it does generate the map, but then freezes. If I return to base, the UI disappears and the game continues, but I can no longer play it. Anyone else have this problem? It's an old colony and I've traveled to many places before, but now my game is just stuck.
BrainW4v3! Aug 11 @ 2:57am 
Hi not sure if its my mod list but i can not find the vehicle interiors framework tab in the mod settings. anyone else with this problem?