RimWorld

RimWorld

Vehicle Interior Framework
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Update: Sep 7 @ 4:46am

Update 7 September 2025:
- Re-added RV scenario, because gamebreaking bug was fixed by Vehicle Framework.

Update: Jul 15 @ 5:06pm

Update 16 July (Thanks to @Furia!):
- Fixed error when installed alongside Vanilla Vehicles Expanded.
- Fixed interiors failing to be initialized when installed alongside Geological Landforms.

Update: Jul 14 @ 2:01pm

Update 14 July (Thanks to @Furia!):
- Added "Wealth reflects" setting to optionally reflect the interior's wealth on the exterior.
- Fixed "Schedule timezone" setting not being saved.

Update: Jul 14 @ 1:48pm

Retry

Update: Jul 14 @ 1:42pm

Reverted the reversion because that didn't help either.

Update: Jul 14 @ 1:41pm

Reverted back to 14 Jul 6:11 version because the latest update is somehow causing Steam to go back to the very initial version(!) of the mod. Thanks Valve.

Update: Jul 14 @ 1:39pm

[Auto-generated text]: Update on 7/14/2025 10:39:40 PM.

Update: Jul 14 @ 1:32pm

Update 14 July (Thanks to @Furia!):
- Added "Wealth reflects" setting to optionally reflect the interior's wealth on the exterior.
- Fixed "Schedule timezone" setting not being saved.

Update: Jul 13 @ 9:11pm

Update 14 July:
- Updated to 1.6 (Thanks to @Furia!)
- 1.6: Merged the two setting menus into one and removed global interior offset settings because the vehicle selector already has them per-vehicle.
- 1.6: Temporarily disabled the RV scenario because Vehicle Framework has some issues that have been reported should be resolved soon.

Update: Apr 21 @ 3:00pm

Update on 4/22/2025:
- The mod has been rebranded from "Movable RV w/ Interior!" to "Vehicle Interior Framework".

Originally developed as a quirky little texture pack for the Pocket Dimensions mod, what began as a proof of concept has evolved into a fully-fledged system that enables functional, drivable vehicles with interiors, something I had envisioned from the start. Thanks to the contributions of @Furia, that dream has been realized!

Given the decline in popularity of the legacy Pocket Dimensions version, we will be placing less emphasis on it (though it will still be available for those who prefer it). And with the mod’s increased capabilities, this new name feels more appropriate to reflect its new role going forward.

Don't worry, nothing has changed about the mod whatsoever, just a fresh coat of paint!