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I raise my glass to you! Marvelous work!
By the way, if anyone ends up using this ship in multiplayer and would like a guided tour or needs help with the ship printer or something, feel free to get in touch! :)
The side of the ship coming off and the printed ship coming out was just great. It was a long long time ago that I played Homeworld, and I'd forgotten about that entirely, so I was pretty surprised, and kinda blown away. Then it was very graceful the way it broke away from the ship, it felt like it was still tethered to the ship. That really did it for me.
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@CosmicDonut I can't claim the original idea to use rotors and piston heads like this. I did a bunch of research a while ago, and think I took inspiration from a youtube channel called BlackArmor, who uploaded a cool elevator design: https://www.youtube.com/watch?v=J3OGq5NKgaU
I'll take credit for the variable speeds though and all the tweaking to make things work :)
I had it all working before Event controllers were introduced using timer blocks. The Event controllers really help to streamline the process.
I loved Homeworld as a kid but I'm too old and slow for RTS games now. I'd much rather spend way too much time building a huge space banana.
None of the scripts are necessary for the operation of the ship, but I use a few which I really like.
Taleden's Inventory Manager - Updated NEW 2022 - Great for sorting cargo containers and refineries and such. Alot of the cargo containers are tagged with [TIM] tags, making things a bit more neat and less cluttered.
Projector2LCD - When printing with the CAP Construction facility in survival, you'll need to have all components ready otherwise the print will fail. This script helps a lot. It doesn't work for modded components by default but I'm fine with that.
Automatic LCDs 2 - This script is great for showing more info on LCD's.