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Still really cool though.
wrt the carousel, it looks like a "stop" timer is being skipped at this stage. I didn't see the first two go in, but the third baaaarely clanged into place, and the fourth, the carousel didn't stop for the alignment and it clanged until it dropped.
this is exceptionally complex and beautiful. incredible work. like, steely-eyed.
All bow to your greatness!
I consistently have an issue in stage 2 where the central rotor over-rotates the main body and so the inserted mounting arms push into the shell of the body instead of being mounted properly, I have also noticed that some of the blocks at the top of the outer shell pieces are not being constructed properly so it leaves some gaps where there should be blocks.
Apart from those issues I haven't run into any other problems yet, it's an amazing build and surprisingly stable considering how many moving parts it has in it.
If you already know about the issues I mentioned you can disregard them, I know you are no doubt working on resolving any lingering problems so I look forward to any updates you release, take care and have a good day mate.
P.S. in the server room with the timer blocks could you add something so we know which ones are for which stage if possible
anyways, i stand in awe of your prowess in this game, a true space engineer. In comparison anything i have done sofar is childsplay.