Space Engineers

Space Engineers

MES Cave Systems
80 Comments
Atophy Sep 10 @ 9:13am 
Will this work with voxel destruction off ? I see it uses temporary grids to remove material so I'm thinking not. am I correct ?
jfttf276 Apr 11 @ 6:59pm 
TFE, I'm wondering if the MES framework you use for this would allow smaller cave templates to be spawned above and/or below the main cave to have parts with higher ceilings and deep pits or multilevel caves?
Viktor Oct 21, 2024 @ 6:35am 
Now we need frequent NPC spawns inside the caves, then it will feel like Minecraft.
EvilNecroid Jun 21, 2024 @ 8:45am 
would be cool if there r huge deep caves that u could fill with water with that water mod
Graeme May 27, 2024 @ 8:38am 
Anyone know how you find the caves?
Zardinio Mar 8, 2024 @ 11:11am 
caves and cliff update
rauldd96 Feb 26, 2024 @ 3:07pm 
nice mod
Doctor_Redstone Feb 4, 2024 @ 12:28pm 
are these supposed to generate automatically or spawned in manually? i cant seem to find any without spawning in.
Katenip Feb 2, 2024 @ 5:07am 
Are there Bears in the Caves? Nice MOD
CynicDragon Jan 26, 2024 @ 4:26am 
Aye they immune to the voxel reset tool?
Amos Burton Jan 25, 2024 @ 3:29pm 
@Forest_Ninja101 just tested on Planet Saprimentas Reimagined and works same as vanilla.
Forest_Ninja Jan 19, 2024 @ 12:30am 
does this need to be used on vanilla planets or can it be used on modded ones?
kinngrimm Jan 11, 2024 @ 10:35am 
Would be great if they have the same effect as player made holes, that way one of the issues i have with multiplayer, that any base can be isntantly spotted and therefor also offlined, might become slightly harder if enough of these are arround to obfuscate.
kinngrimm Jan 11, 2024 @ 10:33am 
Usually when someone in multiplayer digs out a hole you can see it if not from space then still from very far away. How is that with this mod? Also how is it in comparison to player made holes where it comes to performance? Usually player made holes do put some strain on server performance if voxels are not filled up by some arbitrary distance rules to keep a server performant.
KrazyIvanUS Jan 10, 2024 @ 3:12pm 
Does this need to be added before a map is started, or can it be added after?
Wancott Jan 9, 2024 @ 6:09am 
Molly!
Hooye!! Jan 8, 2024 @ 5:44pm 
For Carl!
CB|Torlo Jan 8, 2024 @ 2:46pm 
Rock and Stone!
DragoF1sh Jan 7, 2024 @ 2:06pm 
i really like this.. What if they could chain together for bigger caves?
レイジ? ᴛ ᴏ ᴅ ᴏ ʀ Jan 7, 2024 @ 3:19am 
ROCK AND STONE!
RadioWave Jan 7, 2024 @ 2:53am 
ROCK AND STONE!
Scratch_999 Jan 1, 2024 @ 2:47am 
is it safe to add my already existing save ?
azurelectrium Dec 30, 2023 @ 5:00pm 
HOLYSHIT FINALLY
spiritplumber Dec 27, 2023 @ 3:39pm 
ROCK AND STONE!
mcbobbo Dec 24, 2023 @ 9:42am 
That's an exceedingly clever idea!
☼king wu Dec 21, 2023 @ 3:38pm 
YUH
VS-lockon Dec 21, 2023 @ 11:46am 
wait what
MysteryMayhem Dec 21, 2023 @ 6:47am 
about time. finally.
Serža Dec 21, 2023 @ 12:23am 
Mod of the year right here :steamthumbsup::steamthumbsup:
Das Dec 20, 2023 @ 4:19am 
No way these caves are better than the ones in starfiled
Wolf Dec 19, 2023 @ 7:08pm 
caves in SE that is cool
404 not fund Dec 19, 2023 @ 5:09pm 
Godd job!:steamhappy:
CrimsonLegion94 Dec 19, 2023 @ 3:08pm 
So caves will spawn on any planet, had a few on Gea spawn. I will say that adding a GPS point when they spawn would be a great help, especially on flatter planets. Can barely tell where they spawned at,
ZenWalker Dec 19, 2023 @ 12:53pm 
Has anyone even found a cave?
LycanKensai Dec 19, 2023 @ 9:30am 
Nice work TFE, this mod is going to save so much time digging caves to build in
vdioda Dec 19, 2023 @ 7:27am 
Hi, can you create dungeons?
ZenWalker Dec 18, 2023 @ 3:19pm 
Does this work on every planet?
Tonytoe Dec 18, 2023 @ 3:05pm 
ok thanks for replying, if i find one i will let everyone know and take pics
dtuckk Dec 18, 2023 @ 2:00pm 
Ya i havent found a cave yet...seems to be loading but nothing i can find
Tonytoe Dec 18, 2023 @ 12:50pm 
guys has anyone bumped into a cave yet? dont know if its working with my other mods or not
SoASchas Dec 18, 2023 @ 9:40am 
nice. now someone needs to mod bears into the game:steamhappy:
KnightForEyes Dec 18, 2023 @ 6:58am 
Its not %100 realistic caves. But still beers up for that boey! Well done!
Đevøx Dec 18, 2023 @ 4:41am 
Caaaves!!!
Capac Amaru Dec 18, 2023 @ 1:23am 
I'm Commander Capac, and this is the best mod on the Citadel. :carrionmouth:
Fee-Da-Fox Dec 17, 2023 @ 9:16pm 
Caves!!!!!
WedgedMouse05 Dec 17, 2023 @ 8:52pm 
thanks you so much honestly caves should be vanilla
[82DK] wyomingwolf Dec 17, 2023 @ 5:50pm 
So now we wait to see if any space pirates make these caves a base for us to raid. Imagine fighting in tight spaces against AIEnabled bots as they defend the base
rock Dec 17, 2023 @ 4:22pm 
God, SE's modding scene continues to grow and impress by the day!
TenTech Dec 17, 2023 @ 2:37pm 
The nanobot drill mod had me thinking about creating my own caves, but the way it works made them... a little wacky. This sounds like it might do better.
Stardust Dec 17, 2023 @ 1:44pm 
I have been wanting caves for ages :p2cube: