Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign
3,706 Comments
t.a.vanroermund 19 hours ago 
CTD for me:(
Icdan Oct 27 @ 3:46pm 
I love this mod. Thank you and everyone else for your hard work!
okkebeltman Oct 27 @ 3:21am 
Starting a campaign as Miao Ying I start bugged. Starting capital is still in the hands of Zhao Ming and I cant move. Restarting campaign and redownloading mods didnt work. Anyone know a fix or common compatibility that can cause this?

I know this has been asked before but its so difficult to find
Hussein Salami Oct 27 @ 1:47am 
why isent the mod updated??!!
sarumanthecursed Oct 26 @ 2:57pm 
Started kairos campaign, no crashes for me
Колдун Oct 26 @ 2:48pm 
I GUESS WE ALL WAIT GUYS. PREPARE. NEXT "TIME WINDOW" GONNA BE SHORT.
Mango Oct 26 @ 2:18pm 
same for me
Dio Oct 25 @ 9:28pm 
mod manager says its outdated, game crashes after loading. is there something I have to do to get it to work? the compatibility thread posted above is quite old
Konrad von Thierberg Oct 25 @ 10:41am 
dose anyone ells have a random +10 puplic order called Faction when starting as Karl Franz and it keeps in creasing till like +40 later on?
Ebonhearted Oct 23 @ 11:25am 
The beastmen (or at least, kazrak one eye) arent spawning with a herdstone and therefor making the campaign unplayable
Ligma Bababooey Oct 22 @ 12:38pm 
is it compatible with Community Bug Fix Mod ?
Hadestheroth Oct 22 @ 11:58am 
Of course I speak for myself and I am not sure all the rest of you does not want to cut a bit of the content to increase performance
Hadestheroth Oct 22 @ 11:56am 
@Franco

Maybe you could tell me if you have a particular set up that allows you to maximize performance, and if so, provide details
Franco Oct 21 @ 11:06pm 
@Hadestheroth
Speak for yourself. What answer would you have been satisfied with?

The two smaller sub-campaigns already directly address your concern. The very purpose of these maps are to sacrifice the "grand experience" for performance. There's no way they can just make the map smaller, and cutting content isn't necessarily a welcome revision for the rest of us
MileyMan1066 Oct 20 @ 4:57pm 
Getting a crash after any battle with the armies that Franz gets when confederating the rest of the Altdorf settlements.
TwelveStep Oct 19 @ 2:17pm 
@hadestheroth There's a Old World Retrofit mod that reduces the map size significantly with the idea of modernizing the original Total War: WARHAMMER campaign. Adds a few factions from game 2 and 3 for flavor.
Mr Moogle Oct 18 @ 9:42pm 
stupid question probably
do achievements still work like campaign victory ones?
Dragon32 Oct 17 @ 7:57am 
@Hadestheroth
Use Classic, as you have been doing. That's the fix.
Hadestheroth Oct 17 @ 5:28am 
Unfortunately, I did not get an answer, which is not so surprizing in this steam community. In any case, I just wished that this map was a bit smaller to increase performance. I personnally feel that a trade-off would be the best way to truly enjoy this remarkable mod...
Dr. Mike Oct 16 @ 7:36pm 
hey just asking if we can expand this realm, i love the detailed places you put in but would love to make the world more bigger
Cyberbachi Oct 15 @ 11:53pm 
Hello,
I’m getting a CTD right after the campaign loading screen. If I uninstall OW, game runs fine. No one else seems to have any issues with OW. Could anyone tell me where I went wrong in my lod order?
Thanks for your help.
Mixer
Mod configuration tool v0.9
The old world campaign
Radious 1
Radious 2
Radious 3
Radious 4
Official Legendary Characters Radious compatibility submod
Legendary characers 6.3
Legendary characters assets 6.3
Radious Total War Mod Mod – Warhammer 3 – Official Mixer Compatibility Submod
Audio Mixer
Cataph’s Southern Realms TEB
Landmarks of Legend
Official rdious Submod – 4 Skilss Points Per level
Better Camera Mod
Abilities And Spells for Garrison Heroes 6.3 update
Legendary Lore – The Old World
Disable Startup Screens
Dismemberment Overhaul : ultimate all-in-one
Immortal Landmarks
Heroes of legend: Lords of Time Update
Johny’s Advanced Buildings (Now with Warrior of Chaos)
Console commands (modding tool)
Greater Garrison
Pig Oct 15 @ 1:17pm 
I noticed that hecka Skaven clans were added and am wondering if you guys plan on adding Clan Vrrtkin? It seems sad how SCM Skaven Clans has them overriding one of the other clans instead of it being its own faction.
Little John Oct 14 @ 3:52pm 
Does this work with Multiplayer
Mef Oct 14 @ 8:05am 
In battle froze (with the ability to move the camera) and crash after.
After hotfix 6.3.2
From mods only:
- The Old World Campaign
- MIXER - Mixu's Unlocker
- Mod Configuration Tool - v0.9 Beta
crispymattastic Oct 14 @ 7:54am 
Is everything working with latest hotfix ?
Beleth Oct 12 @ 12:59pm 
Also, when I use the alt modes, we can't go beyond the borders, but we can see them. I think it would be better if we didn't see them. The border should be surrounded by mountains and ocean. That's my idea.

I've attached a screenshot for you to understand better.
{LINK REMOVED}
Beleth Oct 12 @ 12:51pm 
It's huge. I just want the story, map, and factions from Warhammer 1. Is it impossible for such a mod to be released?

I'm using your smaller map submod, but even that is too big and doesn't offer what I want.
Ganon Cannon Oct 10 @ 4:15am 
This map has never worked for Coop its crazy people wont read.
MF-DOOMITO Oct 9 @ 10:13pm 
for me and my friend we cannot even pass turn 1 because of desync issues. I know why, is there any discord or anything to follow more about the mod ?
darkcommander Oct 9 @ 7:59pm 
so question does anyone get the desyncs after this update when playing with friends i wanna know for me and my friends to play it
Hadestheroth Oct 9 @ 3:16am 
Follow up message (2nd part)

So a couple of questions to users and makers of this mod.

1) Any tips on increasing performance in the grand Old World?

2) To makers: I wonder how performance would be increased if the realm of chaos would not be included in it? I know nothing of modding and I clearly respect the impressive work behind it, but I am just curious and I wanted to ask this question.

Thanks for your input!
Hadestheroth Oct 9 @ 3:16am 
Hello Makers and Users of this mod!

I am a big fan of this mod, which I play in tandem with SFO. I have a pretty good computer (Gigabyte 7800XT, Ryzen 7 7800X 3D processor, etc.) and I can play with both mods activated. I set it up to remove 40% of the far away minor factions to increase performance of the game. It works! That said, after a while playing the campaign, it takes time for all AI factions to play their turn, which I also believe may be increased by the fact that we discover more of the map as we play. So even though it plays, the performance is a bit frustrating over time. Generally, I do resort to using the smaller mod Old World campaign classic, which works really good. But obviously it's not as the grand experience of the Old World campaign, because there is less area to discover and also because there are many LL that are not available on the OW classic (for exemple, for me, Archaon and Tamurkhan are dearly missing.
Philokèkos Oct 8 @ 9:50am 
There is a bug preventing any Vampire stacks from spawning to stop Dwarfs from cleasning Silver Pinnacle. I waited the whole 10 turns and nothing happened
Daoeme Oct 8 @ 5:13am 
@AG yh sadly unplayable now
Svend Kærlig Oct 8 @ 3:51am 
Weird question, perhaps. But I can't play as Miao Ying on this mod. When I choose Cathay, she's the default LL, but I can't see her faction to select and if I try to launch her as default I get an instant loss as soon as I load the map.
Ganon Cannon Oct 8 @ 3:45am 
Average Swede : I am impressed you got to turn 20 in coop this size of the mod IS NOT COMPATIBLE WITH MULTIPLAYER. Map is too big.
jayful Oct 8 @ 1:52am 
showing up "outdated"
Average Swede Oct 7 @ 8:20pm 
Not sure if its just because we were playing with 3 people but we only use this mod, mixus unlocker and mod config tool but we cant play past turn 21 without desynching. is it just that this mod cant be played multiplayer or did we do something wrong?
AG Oct 7 @ 7:05pm 
I've been having a similar experience with @Daoeme. First couple of the end turns are fast then suddenly very slow at turn 4 or 5.
Tercio Oct 7 @ 4:20pm 
The "Grey Mountain Band" fights enemies with their bare fists while hanging a Halbird from their back.
Daoeme Oct 7 @ 3:16pm 
hey after the new update from today my turn time went from fast to like 5 min per turn it also happened from turn 4 of campaign?
akuro Oct 5 @ 8:53am 
is southern realms playable? they have only half the skill tree and only half the unit roster. its just worse empire.
MoistCake Oct 4 @ 4:11pm 
Thought I'd drop by and practically got it working, so appreciate the comments thanks guys :) Only other issue i had was Raise levy working for karl.. but not for norland just says 'raise dead' but ofc thats Sigmar's Heirs mod and not this haha!
MoistCake Oct 3 @ 2:43pm 
I'll check it out my man, appreciate it
Canadian Leaves Oct 3 @ 11:37am 
@MoistCake, those mod is console command, search by "command"
Canadian Leaves Oct 3 @ 11:35am 
@MoistCake, find mod, called mod, allowing to type commands, type "@diplomacy" or something, and check which function is bugged (dont try to open after that diplomacy window, cause this command will add all factions in it, so it'll probably lead to crush).

Bugged for me - SCM Skaven Clans,& Norscan Tribes. For IEE - DEER24, bringing cathay LL
akuro Oct 3 @ 7:04am 
I love this mod. Only playing with it
Dragon32 Oct 2 @ 1:09pm 
@MoistCake
My guess with those kind of end turn crashes and stuff is a faction trying to recruit a bugged mod-added unit or it's a mod-added faction that's got some busted rites or other effects.
MoistCake Oct 2 @ 12:50pm 
Playing this with various other mods, and the game keeps not responding when loading, then occasionally freezes at 357/358 and doesnt do anything. Anyone had similar issues or know potential cause? Thanks in advance
Apophis Oct 2 @ 4:28am 
Will Kroq-Gar ever be selectable as a campaign start, considering he's in the modded map on Albion?