Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
im not able to install the new update
https://legacy.curseforge.com/terraria/mods/thorium-bosses-rework/files/6470336
Be sure to delete the mod from your workshop first before manually moving this file to:
Documents\My Games\Terraria\tModLoader\Mods
ONLY DOWNLOAD IF YOU TRUST THIS, I AM NOT ELIGIBLE FOR ANYTHING THAT HAPPENS
Will delete this when the moderators resolve the issue
[Main Thread/ERROR] [Terraria]: Failed to load asset: "Projectiles\WyrmDecimatorPro"
ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\WyrmDecimatorPro"
at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276
Also this happens when Terrarium Bomber is used and all audio gets cut off for a moment of rocket exploding:
[Main Thread/WARN] [FNA]: KEY/SCANCODE MISSING FROM SDL2->XNA DICTIONARY: SDLK_AUDIOMUTE SDL_SCANCODE_AUDIOMUTE
I'm so glad that you've made mods like these, and I really hope you'll make more like them in the future, be they more Thorium compatibility mods, or mods for compatibility with other classes like Metroid Mod's Hunter, or Orchid's Guardian, Gambler, Alchemist, and Shaman.
I thought it could just despawn.
Might actually make the fight adjust according to experienced gravity to deal with this.
I was doing a conglomerate run of Thorium with Spooky and STAS , and Owen's mods.
Thorium Rework gives boosted stats to Thorium bosses , at least just for their damage stat. The other reworked bosses (at least the mech ones) have stats comparable to Spooky and STAS bosses.
I have turned up boss stats with Fargo's Mutant mod and did not touch anything with the stat changer form this mod , and when I fought Star Scooter it was around x1.5 Atk , and also it was in a Master mode.
I generally like every rewrok from this mod except Scooter.
It atta ks really fast which would have been fine except it isn't because you are stuck in Space , which lacks gravity so it just completely fucks you over when you jump.
i'm saying this as someone who pretty much enjoys owen's boss rework mods
Also I have never got a 3 digit death count on any boss , not even any Infenrum bosses maybe except Old Duke and DoG.
yea shits unfair, welcome to tmodloader, make sure your deathcount is atleast triple digits before complaining about difficulty.
Please fucking change it as soon as you can.