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Thorium Helheim (Thorium Bosses Reworked)
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
2.506 MB
Nov 3, 2023 @ 6:15am
Oct 7 @ 6:17am
69 Change Notes ( view )

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Thorium Helheim (Thorium Bosses Reworked)

Description
This mod now has a wiki, but it is incomplete, feel free to help: https://terrariamods.wiki.gg/wiki/Thorium_Crossmod/Thorium_Bosses_Reworked

Alternate download (or if you wanna support me, just download it and delete the file after, you don't have to pay at all) https://www.curseforge.com/terraria/mods/thorium-bosses-rework

NOT OFFICIAL
Also, PHOTOSENSITIVITY WARNING! Disable flashy effects in the mod config!

Reworks all of Thorium's boss fights, all can be toggled on or off respectively
Also adds some minor Calamity and Fargo's Souls difficulty integration for the reworked bosses such as defense damage, boss rush integration, eternity mode debuffs and some AI and stats adjustments.

This mod also reworks weapons that are on-tier or related to reworked bosses. (For instance: lodestone, valadium, illumite, unfathomable flesh, and dragon scale weapons)
This is toggleable too in case you don't want it.

This gives all bosses master mode drops like in Mech Bosses Rework and Jungle Bosses Rework. Master drops are also toggleable and can be moved down to expert via config.

Multiplayer is fully supported!

Other features:
-Has features specifically made for Bereft Souls. If you want to enable them in you own modpack, enable "Eternity Mode Only" in the config and play with Fargo's Souls. Said features are eternity mode drops for Thorium's bosses, such as the Zephyr Wings. If you aren't playing with Fargo or don't have this setting disabled, these drops become ordinary vanity items.

IMPORTANT NOTES:
-This mod converts Stellar Tune and Magical Harp into bard weapons. (Can be toggled in the config)
-If you want Calamity's magic instruments to become bard, check out my other mod "Unofficial Calamity Bard and Healer"
-If you keep randomly dying to Dream Eater/Dying Reality, read the description of the passive debuff (called "Terminal Lucidity") it inflicts. This is also noted in the Doom Sayer's coin.
-If you are playing with Calamity, the Primordials are moved to post-DoG in progression and their drops now require Ascendant Spirit Essence to craft with the exception of Mjolnir as it is an expert mode exclusive. Some of the weaker weapons and armor sets are buffed to compensate with this shift in progression, but those that are already strong (like Reality Slasher) don't receive any buffs whatsoever. In addition, Auric bars now require one of each primordial essences to be crafted. (Can be toggled in the config)

Known bugs: (mostly visual)
-Viscount's scream animation is sometimes not synced with the actual attack.
-Coznix's laser has slight visual desyncs in multiplayer.
-Dream Eater's short spawning animation (screen cracks) sometimes doesn't trigger properly and just starts the fight immediately.
-Borean Strider will sometimes lose a few legs in multiplayer, but they will eventually respawn and re-sync with the boss. (The fight is works fine still).
-Borean Strider is unaffected by the speed multiplier config. (Intended for now due to how many things break when you increase its speed, especially the animation of its legs.)
Originally posted by tModLoader ThoriumRework:
Developed By n0t_UN_owen
Popular Discussions View All (5)
4
6 hours ago
PINNED: Crash with Ragnarok 1.4.4.0+
N0t_UNowen
1
Aug 20 @ 1:19am
World Gen Crash with Spirit Mod
乐天派
1
Aug 20 @ 1:20am
Looking through an error spam in Client.Log
Decode.exe.
510 Comments
心雨-兰 Nov 11 @ 8:11pm 
The log shows repeated KeyNotFoundException messages like:
"The given key '1475' was not present in the dictionary."
(Also for IDs 1481, 1483, 1484, 2258, etc.)
It seems the mod is trying to access item IDs that don’t exist—maybe because another mod isn’t loaded, or the item list has changed in newer versions.
The game doesn’t crash, but performance feels worse (lower FPS, stuttering), possibly due to these errors.
sapphirephly Nov 11 @ 12:28pm 
the lich's scythe slash attack in his second phase could be a bit slower i think
Nick Nov 6 @ 3:53pm 
Fallen Beholder is still despawning from the lava wave attack.
DanMeadWasTaken Nov 5 @ 2:32am 
Well nvm to my previous comment, seem the dev already has been working on revengeance+ mod to essentially do what I asked lol
DanMeadWasTaken Nov 5 @ 2:27am 
Is there any chance anyone knows of mods like this for spirit, sots, and redemption?
AMM_AG Nov 3 @ 10:02pm 
sadly, it doesn't get relics from thorium mini-bosses while in revengeance.
Bruhninja Oct 31 @ 10:38am 
oh i have to touch these energy balls to be able to damage him. That explains alot
Bruhninja Oct 31 @ 10:21am 
im a bit confused with dream eater. I know hes supposed to be immune to damage for periods of time but hes immune to damage for very long, i can only damage him abit at the beginning and then i cant anymore after dodging alot. Im playing on master mode.
doot_revenant666 Oct 31 @ 3:31am 
Does stat increases to Exhaustion actually affect Stealth or?
Godslayer4000 Oct 25 @ 11:16am 
it aint rag dude its something else, I can load this with ragnarok just fine.