Total War: SHOGUN 2

Total War: SHOGUN 2

Army pop cap per build
16 Comments
Tu Padre  [author] Nov 24, 2024 @ 9:50am 
I have already looked at the possibility of military buildings generating garrisons, which reduces the difficulty of the game a lot.
JxSlayz666 Nov 24, 2024 @ 7:41am 
I love this mod, however. It would also make sense and make the game more challenging if recruitment buildings add a retainer of that unit type to each castle it's built at.

My thought is because of the mod, you will have to build constant recruitment buildings everywhere like the AI does, instead of just at specialty provinces like most people do, to raise the amount of samurai you have. wouldn't it make sense that each building has a retainer for samurai that are in training there. So they shouldn't be as good as samurai units, nor as numerous like the game already has for katana retainers.
JxSlayz666 Nov 24, 2024 @ 5:42am 
This in concept, makes every samurai unit more important and meaningful...
Tu Padre  [author] Mar 14, 2024 @ 3:23pm 
sorry. you can use Weiestrass but they have unlimited army maybe. i have to see
cat Mar 14, 2024 @ 3:25am 
Greetings. Is the mod compatible with Expanded Japan Mod? With Machlock Navy Mod? With Weiestrass Units for Vanilla Mod (maybe a strange question, but still) ?
Tu Padre  [author] Jan 18, 2024 @ 8:08am 
It's a new challenge!
you must try if you already play the campaign before
General Plague Jan 17, 2024 @ 6:58am 
I like slow playing shogun, but the endless stacks of Ikko Ikki are getting to much, smaller stack battles I have way more fun in anyway! going to try this soon!
Doomjazzer Nov 17, 2023 @ 1:33pm 
This mod does indeed sound really good. I'll try it out for my next campaign. I've noticed in my current game the AI's armies are so ridiculous, so this might fix that issue and provide more varied composition.
Zer0 Nov 17, 2023 @ 5:43am 
Thats a very cool Idea
Elitegi Nov 8, 2023 @ 9:02am 
Cool concept
Tu Padre  [author] Nov 6, 2023 @ 1:38pm 
AI have limit pop cap like a player.
FED Nov 6, 2023 @ 1:04pm 
Does the AI logic also follow such limitations and if so do they balance it rather well or is this only a player restriction?
Tu Padre  [author] Nov 5, 2023 @ 1:39am 
i apreciate that. ty so much
Dracoh Nov 5, 2023 @ 12:36am 
Ok I gonna try your mod :)
Tu Padre  [author] Nov 1, 2023 @ 10:38am 
when you play to much, maybe need more difficulty or get some units faster for funn
Dracoh Nov 1, 2023 @ 9:42am 
A mod just to have more restrictions ? I don't understand why. I prefer mods with new units or something like that but thanks for your work