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The entire mod has been overhauled for the next version.
I'm leaving this version up for 1.4 users. Version 3 currently only supports 1.5.
Here's the link.
https://steamcommunity.com/sharedfiles/filedetails/?id=3229896323
Among the changes will be:
- The ability will be a toggle instead of a timer so you can have it on as long as you want and deactivate it whenever you want.
- A "blink" ability to allow instant movement/teleportation with both manual targeting and automatic targeting on enemy pawns for faster-paced combat
Fun, but turbo OP. Would be cool if there were enemies that would raid with a sandevistan implanted sometimes....
How strange. Have you seen if the problem persists with Tacticowl?
https://steamcommunity.com/sharedfiles/filedetails/?id=2936140288
Sounds like a very strange... incompatibility. Nothing in this mod would cause that.
Anyway. Yours has an error too
<!--This is what prevents slowdown when getting hit-->
<statOffsets>
<StaggerDurationFactor>-1</StaggerDurationFactor>
</statOffsets>
That should fix it. Hope it helps (thumbsup.jpg)
Thank you for the link!
This version is meant to be activated so that the pawn isn't zooming around 24/7.
There's no cooldown iirc, so you could just keep activating it if you want it to last longer.
If you really want the old version, here's the link
https://steamcommunity.com/sharedfiles/filedetails/?id=2896853366
No. Did you want him to?
@Shawn it's turned on and lasts for 1 hour. There is no cooldown.
You click on the ability added by the implant
Could you link the old mod, as you hid it? That way, people who want to can unsubscribe (:
Thanks!
A couple thousand people are subscribed to the old mod, and I didn't want to risk breaking any of their saves by forcing them to update this small mod.
Thanks!
I'll prob keep it simple and just keep it to this
Or is that outside the scope? Any case, great update!
Thanks for the reminder, I forgot about that.
Added them in