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I removed the progression storage and the errors actually disappeared. I'll talk to Ferny about it, and I'll also try to check if it's some kind of incompatibility or load order issue.
If it's not that, it might have to do with progression storage's patches or something else changing architect categories. Maybe load order
After the last two updates, I started running into some errors when using it alongside Medieval Overhaul. A bunch of items are throwing this error in the log:
"Could not resolve cross-reference: No Verse.DesignationCategoryDef named ASFstorage found to give to Verse.ThingDef"
This causes the Storage tab in the Architect menu to disappear completely. The items I had already built are still in the game, but I can’t build or copy them anymore.
Any idea what might be causing this?
Log – https://gist.github.com/HugsLibRecordKeeper/e079cd79cd329367a645a431fa5e185d
Adaptive Storage Framework
Vanilla Expanded Framework
Vanilla Furniture Expanded & its modules
Is this correct?
In regards to a previous comment about right-click menu lag, would it be possible to implement something similar to Netrve's DeepStorage GUI (Continued)? That particular mod overrides the vanilla right-click menu with a float menu that has zero lag, but I don't know how much it relies on LWM's Deep Storage as a dependency
Not a bug! It's configurable and thank you for the work
tried two different mods with your framework
I used to think it is Seed or VV's problem, but today I found those new seeds can be found on assign-lists of storage containers of Adaptive Storage Framework (I sub all Adaptive mods). Can you check out if it is caused by Adaptive? It haunts us seed lovers for a long time, you can see many comments on Seedsplease Lite Redux's comment section.
Ahh good to hear, that's the only thing I miss from Deep Storage.
Anyone having a good guess where to start debugging the issue? Thing is it massively slows down my save and I would prefer not having to give it up.
ASF itself (just the framework, without additional storage mods) works fine with Infusion 2. However, when enabling storage mods like [SBZ] Neat Storage, Adaptive Primitive Storage, or others, the category only displays the empty infuser.