RimWorld

RimWorld

Adaptive Storage Framework
Showing 1-10 of 10 entries
Update: Jun 14 @ 5:22am

- Basic 1.6 support

Update: Jun 8 @ 3:00am

- Fix compatibility with mods using Harmony's method body reader on all assemblies, like Mod Error Checker does. The conflict was causing crashes. Please resubscribe or get the newest copy from github if it's still happening.

Update: Jun 7 @ 3:34pm

- Fix load order dependent conflict with Toggleable Overlays
- Fix settings throwing error when opened without loaded map
- Fix graphics not immediately updating for painting
- Fix book graphics shrinking in storage buildings
- Fix storage limits loaded from a save not applying
- Improve inspect tab compatibility with other mods

Update: May 18 @ 7:22am

- Added CompFlickable and CompRefuelable support to temperature controls
- Fixed default label zoom range setting being 1 step closer than it should be

Update: May 17 @ 6:28am

NEW:

- more mod settings
- Group tab
- Contents tab for multiple selected buildings
- ASFStoneChunks stuffcategory for chunks
- MinifiedExtension with packContents

- Extension additions:
- temperature field with heatingOffset, heatingMax, coolingOffset, coolingMin
- maxItemsByCell

- GraphicsDef additions:
- ContentLabelWorker and Def
- StorageGraphicWorker
- ItemGraphicWorker
- allowedRotations
- allowedRequirement
- forbiddenRequirement
- showBaseGraphic
- contentColorSource
- multipleItemsDrawSizeFactor
- rotateInShelvesMode

- ITransformable interface for mod compatibility
- various xml patch operations

FIXED:

-DesignationCategory previously getting added when having 0 storage mods
- thing class updating of defs is now supported mid save
- double clicking items outside of storage ignoring items in storage
- hot reloading not reloading graphics defs
- compatibility with mods like ragdoll, which changes item positions without despawning
- storage graphics in some error situations globally shrinking
- better compatibility with items using custom Draw and Print implementations
- storage limits set through the slider now correctly working when adjusting while above capacity
- weapons rendering at wrong angle
- quality colors support
- storage group names not displaying in the bottom left
- vanilla vegetarian filter throwing errors on certain storage settings configurations
- vanilla thingfilters now get invalid entries removed after mod updates or mod removal
- rendering performance improvements

Update: May 4, 2024 @ 1:03am

- added rotational stackoffsets
- added sorting for contents tab
- packable containers compatibility (https://steamcommunity.com/sharedfiles/filedetails/?id=3079237715)
- removed an unnecessary label patch that was reported to contribute a minor performance hit with large quantities of things in view

Update: Apr 12, 2024 @ 10:13am

- Fixed package ID
- Fixed errors on loading

Update: Apr 12, 2024 @ 8:26am

1.5, max stacks slider, StatPart support, bug fixes

- fixed Contents tabs from mods like underground storage getting overwritten,
- fixed errors thrown when storing minified things,
- fixed incompatible items already placed in storages affecting their colors,
- StatPart fetches values from ModExtension, see info.txt,
- Added mod icon
- Updated preview image
- new fields added to GraphicsDef:
allowedRequirement, allowedFilter, forbiddenFilter, minimumThingCount, minimumAllowedThingCount,
maximumThingCount,
see info.txt

Update: Dec 28, 2023 @ 10:20am

- Added contents tab to stockpile zones
- Fixed filtering for minified things
- Added 2 missing tooltips in contents tab
- Performance improvements for contents tab and rendering

Update: Sep 10, 2023 @ 11:56am

[Auto-generated text]: Initial upload.