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IF a player game crash (that can happen it's DayZ) he will be flagged as Combat Logout and can't rejoin till the countdown ends.
Can't compile "World" script module!
ZenAntiCombatLogout/scripts/4_world/entities\firearms\triggerdistanceconfig.c(30): Unknown type 'Remington12'
Can't compile "World" script module!
ZenAntiCombatLogout/scripts/4_world/entities\firearms\triggerdistanceconfig.c(30): Unknown type 'Remington12'
"ConfigVersion": "1",
"CombatLogoutSecs": 300,
"DisableExitButtonSecs": 300,
"NotifyPlayerOfPenalty": 1,
"TriggerOnGunshot": 1,
"TriggerOnBulletImpactRadius": 1000,
"TriggerOnExplosiveRadius": 500,
"DropFlareOnPlayer": 1,
"KillPlayer": 0
and the exit button still lights up and can be used am i missing something
https://steamcommunity.com/groups/dayzturkiyetoplulugu
Hi survivors 🙂 If you want to stay alive come in our steam group or maybe just you need help about how you install the mods or how you can do fire in dayz. You can get any helps about dayz only you need to come in our steam group and play in our server.
If a player shoots a gun while standing within ~5m of another player(s), all players will be flagged as being in combat (regardless of whether they are friends/squadmates or not).
https://steamcommunity.com/sharedfiles/filedetails/?id=2970295872
https://steamcommunity.com/groups/dayzturkiyetoplulugu
Hi survivors 🙂 If you want to stay alive come in our steam group or maybe just you need help about how you install the mods or how you can do fire in dayz. You can get any helps about dayz only you need to come in our discord and play in our server.
A way to make this better would be to add a sound cue that would alert nearby players when someone is logging ot and for when they cancel the logout process.
The flare essentially does this, but im not a big fan of spawning an in-game item to signal someone's getting out. Plus it could be abused for a quick way of lighting campfires in certain maps.
Other than that, this mods is perfect.