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Also, for the Pawn Work Tools mod, when they had all the tools as sidearms, they would not use the hammer at all, and they would switch to the pickaxe to harvest trees instead of using the adze.
https://youtu.be/xnpqXQVp4yA
I am using Simple Sidearms, and it already has an option to make pawns switch to tools when the stats would help their current job, but it doesn't seem to work. I tried this mod, and it works for the cleaver for one tool mod that I tried, but it did not work for the broom or hammer, and when I tried another tool mod, it worked for the cleaver, but not the broom, but only if the simple sidearms setting was on.
Does the tool mod have to specifically be supported by this mod in order to function? I saw several tool mods on the workshop, but none of them are listed up above.
I am playing the grav ship scenario, and like right now, a bunch of pawns dropped their assigned tools after moving the ship to a new tile. But some of the pawns still have their assigned tools, which is what confuses me. The only difference, is that the pawns that dropped the tools, I had also used in an insectoid cave, where you rapel down into a hole, so maybe the issue is related to these "nested" areas? I will continue to monitor the issue.
https://steamcommunity.com/sharedfiles/filedetails/?id=3526160222
Workaround is to keep those tools in hands as default ones but still...
As I know,NewRatkinPlus and Miho use [SheathYourSword],
It's just a visual error, not displaying tools when colonizers are working with them.
There is no problem with switching functions.
"Can someone tell me the logic of how this mod selects tools? IE: I keep having pawns pull out mallets that up stone cutting speed to sew cloth fiber instead of using their "tool kits" that increase general labor speed. Mod does fine with some tools like using a mining pick for mining or scythe for plant cutting but anything where the general labor tool would be the best fit they never seem to want to use them."
Any idea if using this mod for tool use would solve this issue?
https://steamcommunity.com/sharedfiles/filedetails/?id=3165522424&searchtext=tools
Otherwise haven't noticed any issues, works amazing
also thank you for keeping all these mods alive.
Thanks
and also it would be nice if you could remove mood debuff from wearing tools on pacifists by default
Power Tools , I'm using De-generalize, CE, Performance optimizer and Performance Fish. It worked with Simple Sidearms but that mod was misbehaving way more so I had to get rid of it. :)