Barotrauma

Barotrauma

Hydroponics Reworked
108 Comments
Kalen Aug 20 @ 10:22pm 
I cant check right now but is Hydroponics compatible with immersive ignitables? Would be cool to have to manually light up with a lighter each time
AgenericUser  [author] Aug 20 @ 8:51pm 
Todo: Fix the bong lmao.
Kalen Aug 19 @ 12:06am 
Actually, why does the bong only take tobacco? Aint no way you're smoking tobacco out of a bong lmao
Kalen Aug 19 @ 12:05am 
Sick man keep em coming!
Is it possible that the sprite for the weed plant like on the screenshot comes back at some point? And is it possible to change the bong from tobacco to the weed buds and get the usual mj effects?
AgenericUser  [author] Aug 18 @ 10:39pm 
Pushed a small QOL update. Hopefully I can get more testing & progress done in the next couple of weeks before the work term starts again.
Kalen Aug 18 @ 6:03am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3545773762
Thats very sad to hear. I hope you do not lose hope on the mod despite the setback. I'm making a cool sub where your mod plays a key role so we really need more updates!
Juan Rico Aug 15 @ 3:46pm 
rip :steamsad:
AgenericUser  [author] Aug 15 @ 3:40pm 
An unforseen computer reset kind of sent everything back to square one :(.
Kalen Aug 11 @ 9:06am 
(We're also very much missing the Update meant for late may) :(
Kalen Aug 9 @ 3:39pm 
One improvement could be to make an item (like a rolling tray) which you can use instead needing a fabricator/deconstructor.
vadimkrb Jul 14 @ 8:33am 
thanks
AgenericUser  [author] Jul 13 @ 8:47am 
@vadimkrb, will look into fixing it.
vadimkrb Jul 7 @ 1:10am 
Does not work on a dedicated server!
KABOOM Jun 23 @ 2:53pm 
Found the Us constitution in a random container in a wreck
Gamer Gaming May 27 @ 9:56pm 
Darn no updated weed mod
AgenericUser  [author] May 27 @ 3:25pm 
I haven't forgot about this, but my crew has gone on hiatus. As a result the update has been postponed until we get back to playing.

Also uhhh I honestly don't remember how to obtain the constitution, it hasn't been touched in ages. :steamsad:
Gamer Gaming May 16 @ 9:22pm 
Looking forward to that update! On another note, why are the flora spawn rates set so high? I understand that the mod needs to have a presence in the game but it seems to replace far too many ores, and the whole hydroponics thing makes the plants in the caves nearly pointless once you have a full collection. Compounding this problem is that the plants can be obtained at a research station or colony for realistically a cheap amount of cash
PHOENIX Apr 19 @ 4:53am 
It would be cool to see a compatibility patch with immersive ignitables
Gwill Apr 18 @ 12:52pm 
how would one obtain the us constitution
AgenericUser  [author] Apr 11 @ 11:00pm 
yeah, expect update by late may.
AgenericUser  [author] Mar 9 @ 3:13pm 
An update was planned but due to work constraints, I haven't updated. It will be published by may at latest.
Gamer Gaming Mar 3 @ 7:07am 
update scheduled for march 28th?
Savohkinsmit Feb 26 @ 3:16am 
Please add heroin and LSD stamps
Gamer Gaming Feb 25 @ 12:33pm 
Hi its me again, I was making an edit of this mod and in the files there seems to be a different weed plant image than the one used in the mod. Why does the weed plant use the rubber plant image if an actual weed image is available?
KABOOM Feb 19 @ 5:01pm 
Well honestly weed's effects could be made more intense while removing the nicotine addiction. Since weed seems like the one thing that should not cause an addiction
AgenericUser  [author] Feb 19 @ 12:57pm 
@@KABOOM it originally gave nicotine addiction as a prevention mechanism to deter chain smoking, however after going through testing it seems that for some reason the nicotine addiction mechanic is much more potent than intended. I'll patch it for the update scheduled for the 28th.
KABOOM Feb 17 @ 6:28pm 
Is weed supposed to give nicotine addiction? Currently all it does is trade one dangerous addiction for a different one
crystal-hunter Feb 15 @ 9:54am 
можно через Livelandr's Sandbox Menu узнать id предметов
Savohkinsmit Feb 14 @ 8:58pm 
ID предметов есть?
Undead Feb 13 @ 3:35pm 
so this will not load on my dedicated server but will if i host through the game?
AgenericUser  [author] Feb 7 @ 3:38pm 
I like that! I'll make an override for the next update. Elastin was patched out earlier on because it didn't have much drug related uses. Ill see about making it work.
Gamer Gaming Feb 6 @ 5:35pm 
Also while im here nitroglycerin recipe using nitric acid would be funny + combining sulfuric acid and nitric acid makes nitroglycerin irl im pretty sure
Gamer Gaming Feb 4 @ 8:48pm 
Great mod but I noticed that the elastin plant’s hydroponic features do not show up in game. I checked the code and for some reason its entire code is simply not being used. Was this done for a balancing reason?
TropicSpoon Jan 26 @ 8:36pm 
I love crack.
Savohkinsmit Jan 26 @ 1:40am 
best mod
Lord Foog The 2st Jan 18 @ 4:47pm 
Thank you so much for your wonderful mod. Love it!
AgenericUser  [author] Jan 6 @ 1:05pm 
Probably in vanilla barotrauma.
crystal-hunter Dec 20, 2024 @ 11:19am 
hello, I'm trying to fix a problem, but I can't figure out where the hallucinating effect is declared.
crystal-hunter Dec 7, 2024 @ 12:39pm 
May, I not mind
AgenericUser  [author] Dec 6, 2024 @ 8:51am 
@@Crystal-Hunter, that's sweet! Can I add you as a contributor to merge your fixes?
crystal-hunter Nov 28, 2024 @ 7:55am 
I wrote a fix for this mod. you can take it to simplify the work :). I fixed the texture errors, and tweaked some recipes. Errors mostly occur due to the incorrect spelling of the word inventory icon for the seeds of drg plants. And additionally due to the status of the nitrate salt effect and errors related to the use of bong and others
AgenericUser  [author] Nov 27, 2024 @ 1:35pm 
Duly noted. I'm adding this to the fix list.
crystal-hunter Nov 21, 2024 @ 4:03pm 
my friend's error console is constantly popping up, and the mod to eliminate the console is no longer working (we are playing with neurotrauma)
AgenericUser  [author] Oct 25, 2024 @ 9:22am 
@@Arceronth. This is a known quirk/bug, i've tried fixing it to no success. If you know of some other mods which have successfully implemented place-able fabs (without LUA) using R-Click+L-Click, then do send a msg.
AgenericUser  [author] Oct 25, 2024 @ 9:19am 
Fix will be released some time in December/January.
Ӆᶓᵮᶏᶉᶖơцʂ~}God{~ Sep 18, 2024 @ 7:18pm 
fix
Arceronth Sep 7, 2024 @ 2:12pm 
Fixed, but for some reason the place key is set to E instead of left click like the other things.
Arceronth Sep 7, 2024 @ 11:27am 
Can't seem to place the purchased machines in the submarine.
AgenericUser  [author] Aug 4, 2024 @ 3:53pm 
Ok Mr.White.
RoBoxisYT Jul 31, 2024 @ 3:46pm 
im your dealer