Barotrauma

Barotrauma

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Hydroponics Reworked
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File Size
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16.918 MB
Feb 28, 2023 @ 3:24pm
Feb 2 @ 3:16pm
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Hydroponics Reworked

Description
Hydroponics Reworked allows you to cook up some questionable consumables (drugs), whether that be for profit or illicit consumption is up to you. Relive your trailer park dreams and grow copious amounts of cannabis, or roleplay as a bald high-school chemist and make different types of cool crystals ;) the choice is yours!

- Adds Weed/Marijuana/Cannabis, Tobacco, Crack Cocaine, Crystal Meth, Shrooms/DMT/Magic Mushrooms, Coffee, Beers, Tea (for the British people) and much much more.
- Custom event sets - fight the cartel or trade with them for profit!
- More chemistry mechanics, [do not attempt IRL, this is not representative of IRL chemistry].
- Merged DRG Beers (applied some custom bug fixes) & converted plants for Hydroponic use accordingly.
- Basic [RU] Russian language support. It is a Direct-Translation for now, but it will get a proper translation soon.
- Neurotrauma and Vanilla Compatible*.
- Craftable medical items for use in vanilla and NT-Modded Barotrauma*.
- Various bug fixes from the original Hydroponics mod such as Security-Safe consumption, sonar clogging, spawning fixes, and MASSIVE lag reduction for consumables.

*If you are not running the Neurotrauma mod, then it is highly recommended that you obtain a console error suppression mod.

This mod is based off of Hydroponics by Dahitman and DRG Beers by Mannatu. The codebase of the original mod is nearly completely rewritten and does NOT operate like Dahitman's original mod.


Guide
You can find a guide at (outdated but recipe's still work)
https://steamcommunity.com/workshop/filedetails/discussion/2940512481/3780248001144507359/


If you would like a translation to your language, feel free to message.
Popular Discussions View All (1)
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Feb 2 @ 3:18pm
PINNED: Hydroponics Reworked Guide
AgenericUser
91 Comments
PHOENIX Apr 19 @ 4:53am 
It would be cool to see a compatibility patch with immersive ignitables
Gwill Apr 18 @ 12:52pm 
how would one obtain the us constitution
AgenericUser  [author] Apr 11 @ 11:00pm 
yeah, expect update by late may.
AgenericUser  [author] Mar 9 @ 3:13pm 
An update was planned but due to work constraints, I haven't updated. It will be published by may at latest.
Gamer Gaming Mar 3 @ 7:07am 
update scheduled for march 28th?
Savohkinsmit Feb 26 @ 3:16am 
Please add heroin and LSD stamps
Gamer Gaming Feb 25 @ 12:33pm 
Hi its me again, I was making an edit of this mod and in the files there seems to be a different weed plant image than the one used in the mod. Why does the weed plant use the rubber plant image if an actual weed image is available?
KABOOM Feb 19 @ 5:01pm 
Well honestly weed's effects could be made more intense while removing the nicotine addiction. Since weed seems like the one thing that should not cause an addiction
AgenericUser  [author] Feb 19 @ 12:57pm 
@@KABOOM it originally gave nicotine addiction as a prevention mechanism to deter chain smoking, however after going through testing it seems that for some reason the nicotine addiction mechanic is much more potent than intended. I'll patch it for the update scheduled for the 28th.
KABOOM Feb 17 @ 6:28pm 
Is weed supposed to give nicotine addiction? Currently all it does is trade one dangerous addiction for a different one