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Yes.
With lots of people asking questions and barking demands at you, i just wanted to say thanks and keep it going bro, look after yourself.
e_01.p3d doesn't match the skeleton of the corresponding body wbk_halo_aliens\grunt\a_wbk_halo_grunt.p3d
10:25:53 Error: Skeleton of some head doesn't match the skeleton of the corresponding body
10:25:53 No speaker given for 'Lucas Kelly'
10:25:53 Error: Skeleton of the head a3\characters_f\heads\m_white_01.p3d doesn't match the skeleton of the corresponding body wbk_halo_aliens\grunt\a_wbk_halo_grunt.p3d
10:25:53 Error: Skeleton of some head doesn't match the skeleton of the corresponding body
10:25:53 Error: Skeleton of the head a3\characters_f\heads\m_white_01.p3d doesn't match the skeleton of the corresponding body wbk_halo_aliens\grunt\a_wbk_halo_grunt.p3d
10:25:53 Error: Skeleton of some head doesn't match the skeleton of the corresponding body
Did a test with just spawning one and we manage to kill it, then when we had 3 down, after a few shots it froze us all in place.
Wish I could provide better info.
22:41:50 Error: Skeleton of the head a3\characters_f\heads\m_white_01.p3d doesn't match the skeleton of the corresponding body wbk_halo_aliens\grunt\a_wbk_halo_grunt.p3d
22:41:50 Error: Skeleton of some head doesn't match the skeleton of the corresponding body
22:41:50 Error: Skeleton of the head a3\characters_f\heads\m_white_01.p3d doesn't match the skeleton of the corresponding body wbk_halo_aliens\grunt\a_wbk_halo_grunt.p3d
22:41:50 Error: Skeleton of some head doesn't match the skeleton of the corresponding body
Gives us this ad infinutum until the server crashes
It just adds the factions and equipment. It doesn't have a Campaign, Scenario, or specifically required map.
It literally says this in the mod Description:
"What does this mod add?
New melee weapons such as Energy Sword and Gravity Hammer
Grunts, Hunters and Elites with custom ai and Animations, everything made from scratch
New custom projectiles for plasma weapons for AI
Melee AI Elites with Energy Swords"
You're saying that the guns and damage values of the guns used by the AI in this mod, are, exclusive to the AI and they aren't using the Optre First Contact Covenant weapons?
Give one of them any gun, or, even take away their gun entirely, and, they'll just pull a carbine or plasma rifle regardless
There's no way to give them specific weapons
Also it says "All projectiles are balanced and configured to not one tap people" but... I thought the guns were from Optre First contact itself, not this mod?
I'm super excited to see the additions, can't wait! Do take all the time you need, just happy to have an individual like yourself putting mods together for Arma