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I've also just seen that there are more than two teleporters. I was clearly indeed having brain cramps. That one is the one to the world map and the pass. Sorry. As to the caves, is there indeed a second way to enter/exit them? Or are they a dead-end?
This campaign ticks all those boxes.
Played it through twice already and I feel like I was basically playing 2 different campaigns.
Pretty wild how some conversations at the beginning will impact late in the game too, leading to even more diversity between play throughs-a really nice touch.
All I can say without giving away too many spoilers, is that I really went from fuil incel to wincel, and then back again.
I'm a big fan, so I will be making a small donation. Hopefully the sequel comes out soon!
Also final arena boss dealing 9d10 damage is insane. Even 5d10 would be enough considering his great hp pool.