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初始时为1本,此时玩家仅能获得一费及以下牌。当玩家跳过一次选牌(mod勾选额外选牌次数则需求翻倍),升到2本,提升2费卡牌掉落率。再跳过两次选牌升到3本,再跳过3次选牌升到4本,以此类推(也可以每跳过一次卡牌将次数存储在遗物中,玩家右击遗物主动升本,这样玩家可以选择玩一本流),高本提供更高的高费卡牌掉落率
这样主要是解决开局可以无脑选高费牌,平衡mod强度。并且限制选牌池,使玩家更容易三连。
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1347)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:866)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.getCurrRoom(AbstractDungeon.java:809)
at com.megacrit.cardcrawl.cards.CardGroup.refreshHandLayout(CardGroup.java:221)
at com.megacrit.cardcrawl.characters.AbstractPlayer.releaseCard(AbstractPlayer.java:1654)
at com.megacrit.cardcrawl.ui.FtueTip.openScreen(FtueTip.java:66)
at com.megacrit.cardcrawl.ui.FtueTip.<init>(FtueTip.java:46)
at com.megacrit.cardcrawl.relics.AbstractRelic.relicTip(AbstractRelic.java:318)
at com.megacrit.cardcrawl.relics.AbstractRelic.instantObtain(AbstractRelic.java:281)
at autochess.AutoChessMod.receivePostDungeonInitialize(AutoChessMod.java:416)
at basemod.BaseMod.publishPostDungeonInitialize(BaseMod.java:2275)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.getCurrRoom(AbstractDungeon.java:809)
at autochess.relics.ChessPiece.update(ChessPiece.java:329)
at com.megacrit.cardcrawl.screens.runHistory.RunHistoryScreen.handleRelicInteraction(RunHistoryScreen.java:1493)
at com.megacrit.cardcrawl.screens.runHistory.RunHistoryScreen.update(RunHistoryScreen.java:666)
at com.megacrit.cardcrawl.screens.mainMenu.MainMenuScreen.update(MainMenuScreen.java:264)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:789)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
打完一把 发现看不了历史记录
(Looking at you, Storm)
Because sometimes they're auto-played and sometimes they're just discarded x.x;
On a different note: Is there a way you can make a standalone mod for the card-combining and expand on that? best part of the mod imho
+7 searing and a +1 searing transform into a base searing ++ :(
over half of the card pool is useless now because of the mechanics :p
Card draw and exhaust are pretty much useless now
Very much like the combine 3 thing you put in here !