DayZ
Bitterroot
239 Comments
Mattty-Ice-  [author] May 14 @ 7:23am 
@stivers
Yes. There is a minor conflict. Many of the EDO weapons were given to me and so there is a minor conflict. For now, they cant work together. Although, I have a fix in the EXP version of the mod that will be pushed to the main mod soon. Hopefully.
Stivers3232 May 12 @ 2:25pm 
Anyone else have the issue with EDO conflicting with this map?
Jusip Apr 14 @ 6:26am 
is it possible to disable loadingscreen? cuz i have custom loadingscreen
J0k3rf4c3 Jan 15 @ 6:38am 
Ok thank you very much :)
Mattty-Ice-  [author] Jan 15 @ 6:31am 
You can also find the CE files in the discord in the ce-tool channel under Server Owners.
J0k3rf4c3 Jan 15 @ 1:53am 
Ok, i look over the files,but there is no Bitterroot.xml to configure the map details and spawns in "Dayz Tools" Economy editor.
Mattty-Ice-  [author] Jan 14 @ 6:49pm 
Yep. The CE files are all in the mod folder when you download.
J0k3rf4c3 Jan 14 @ 11:10am 
Hi, is there a option to use CE Tools for the Zombie and Animal Spawns, i dont find the Bitterroot CE files (Areaflags and xml Data). Cheers in advance
Koala Jan 3 @ 1:01pm 
On the bridge over the road from Sawmill to Aurora there is some kind of invisible barrier on the right side of the road just as the second grass patch starts. You can walk through it just fine, but a car will flip driving over it.
Mattty-Ice-  [author] Dec 29, 2024 @ 5:17am 
Merry Christmas to you too, BG
BigGrampa - DZ Academy Dec 28, 2024 @ 1:46pm 
Merry Christmas and Happy new year mate
Mattty-Ice-  [author] Dec 26, 2024 @ 5:53am 
Thank you for the well wishes, everyone. I hope you had a great Christmas with loved ones.

@Peakin - just increase any Types file item that's been designated as "HeliCrash" or "CultCrash".
Peakin Dec 25, 2024 @ 12:14pm 
Love the map, have had a blast exploring. Was wondering what it would take to add some more dynamic loot, like convoys or supply drops. I play on two different bitterroot maps and they are my home
KlownZ Dec 25, 2024 @ 9:53am 
Love the map Matty great work!! Merry Christmas!!

-MaliciousKlown
Mattty-Ice-  [author] Dec 13, 2024 @ 8:06am 
No problem, join the discord too. May be easier to be helpful there. The link is in the description above.
Azuryeoth Dec 12, 2024 @ 3:32pm 
no worries! and apologies, when i googled a possible solution i was led to a reddit post that suggested it. ill try again and thank you for all your content!
Mattty-Ice-  [author] Dec 10, 2024 @ 10:41am 
Make sure you are pointing to the empty.Bitterroot missions in your serverDZ file for any server you are launching. Typically you need to launch on Chernarus first and then begin adding map mods. And no, the map is not "shelved". Tho it is complete with nothing else to be done to it.
Azuryeoth Dec 9, 2024 @ 9:25am 
getting no world called Bitterroot error and discord link expired =( reddit says the map has been shelved by creator, is this true?
nekomancer Dec 1, 2024 @ 12:40pm 
@matty izurvive has them as land fishy house 1 and so on but no image of what they look like trying to figure out what each one looks according to the number. good to know about the editor that should help thanks you.
Mattty-Ice-  [author] Dec 1, 2024 @ 8:01am 
@neko what do you need to know the numbers for? And you can open the mod up in DayZ Editor and see the houses and their file names/numbers.
nekomancer Dec 1, 2024 @ 5:43am 
Question will i have to go to fishy for this to figure out the order that the fishy buildings are label on izurvive? this is there number order
Mattty-Ice-  [author] Nov 21, 2024 @ 2:54pm 
@saucyazz, not sure what you mean by that.
×͜× яυвα Nov 18, 2024 @ 10:49am 
Yeah i did this coupple of times , gonna see if i find a way to workaround but thanks for the quick asnwer
Mattty-Ice-  [author] Nov 18, 2024 @ 10:42am 
Unsubscribe from the mod and resubscribe the mod again. You have done something wrong.
×͜× яυвα Nov 17, 2024 @ 7:35pm 
There was a problem querying the server.
The mod '@Bitterroot' has a Steam Workshop ID of '0'.

Dont know why :(
Mattty-Ice-  [author] Nov 8, 2024 @ 12:53pm 
@ev, I've not heard that from anyone in the Discord to this date. I am sure you have, but maybe verify your file integrity, unsub and then resub to the mod, repair it, etc.
mercy Nov 6, 2024 @ 10:44pm 
howdy! just wanted to stop by to see if anyone else has had issues going into servers that use this map since the beginning of the recent map change patch on the 30th. i've done everything under the sun (including resetting my PC) and continuously get a barrier.pbo mod error. appreciate any responses.
_KC76_ Oct 14, 2024 @ 2:03pm 
@Mattty-Ice- No worries, thank you, and I hope things are going as well for you as possible under the circumstances.
Mattty-Ice-  [author] Oct 14, 2024 @ 12:18pm 
Apologies for the delay in my response. I have been dealing with recovering from Hurricane Milton.
Mattty-Ice-  [author] Oct 14, 2024 @ 12:17pm 
Hey KC, Yes, we made the toxic gas in and around the Delta silos deal about 2x the damage of the regular gas found at the Hawkins Nuclear Plant. we did this because we found people were able to speed run the silos with a bunch of bandages during the playtests.
_KC76_ Oct 8, 2024 @ 7:22pm 
@Matty-ice- I don't have discord, so apologies for asking here; Is there something different about the Silo Gas compared to vanilla gas? Even when using admin tools/god mode, I am getting bleeds and illness, and need to put on NBC gear to enter the silos.
RoY Sep 25, 2024 @ 3:01pm 
Well done and beautiful map! I've been running a Bitterroot Mostly Vanilla PVE server for two weeks, and everyone seems to really enjoy it. I’ve added horses and a few American vehicles as well while reducing the Eastern European cars. Adjusted the loot output in types and seem to have it all balanced out
仓鼠机 Sep 20, 2024 @ 3:18am 
Hello, is this, I found this module map jade is good, played for a few weeks, found that after the restart of the material less than half, do not know what is the reason, may I ask what is the situation
Mattty-Ice-  [author] Sep 18, 2024 @ 7:07am 
Pm61 Sep 16, 2024 @ 10:36pm 
Also trying to use the expired Discord invite here.
SpartansFight Sep 16, 2024 @ 5:12pm 
Hi is there a new discord link as the one currently has expired.
Kazamaruu Sep 15, 2024 @ 4:53pm 
Well good on ya for adding that in, at least no one else should have to try and figure it out from links that mention nothing about it. That bein said the map is pretty sweet especially when you add in random AI encounters with a couple other choice mods.
Mattty-Ice-  [author] Sep 11, 2024 @ 7:29am 
@Kaz the READ ME file in the mod clearly describes all you need to do to launch a server. It doesn't mention the CLE files because....well you don't need the CLE files. I am glad to hear you were able to problem solve and figure out the answer to your question. As stated, this is not the place to ask for support as it is not monitored. If you are looking for support, join the discord as that is where you will find help.

@stealheadz - Glad you are enjoying!
Stealheadz Sep 7, 2024 @ 12:28am 
I just wanted to say... Mattty-Ice- you sir, are a LEGEND! Amazing work. The Dayz community owes you a debt of gratitude!
Kazamaruu Sep 5, 2024 @ 2:24pm 
Well first of all the read me file doesn't say the first thing about the CLE files or where to place them that are included from the github mission files and I could not find anything about them using the links. Second I was doing problem solving myself looking through the files read mes' and the links as stated before. Third it would have only take a moment to type "You only need the CLE files if you are trying to edit the loot tiers and such. Which I suspect you are not trying to do." in the first place and simply the question. I really am not trying to cause any trouble and I do appreciate the reply and now I know that I do not need to use those files. Thank you.
Mattty-Ice-  [author] Sep 5, 2024 @ 6:17am 
Feel free to play any map you'd like. As you can tell, I don't have time to address every single comment made on here. You can do some problem solving yourself and I don't do support here. Support can be done in the discord. Join there and we have an army of people that can help you.

The instructions are written in the mod's READ ME file. You only need the CLE files if you are trying to edit the loot tiers and such. Which I suspect you are not trying to do.
Kazamaruu Sep 4, 2024 @ 3:52pm 
Is my question just getting ignored? I may be new to all this but I do to support the mods and maps I like but if I'm just getting ignored that's just sad on your part. I'll just play different map.
Mattty-Ice-  [author] Sep 3, 2024 @ 7:13pm 
@samboo898 torches and NVGs work perfectly fine in Falcon Rick. If you need assistance, feel free to join this discord and ask in the support section.
samboo898 Sep 3, 2024 @ 2:59pm 
Do we need to fix the underground trigger for the headtorches and nvg to work at falcon rock? pitch black or will it be fixed in an update? thanks mattty
Kazamaruu Sep 2, 2024 @ 4:58pm 
Sorry if this has been asked before and I did skim through the comments before asking and didn't see anything. I am new to this and trying to set up a server for Bitterroot. I downloaded the Bitterroot-DayZ-Main files and have put the empty.Bitterroot directory where it needs to go and now my question is where do the BitterrootCLE files go? Any help is greatly appreciated, thanks.
Discardavenue Aug 28, 2024 @ 10:08am 
This map is amazing! Thank you for the great work! <3
jiffysmith24 Aug 25, 2024 @ 2:59pm 
does any one have any good trader plus files for bitterroot
BillyJackRed Aug 24, 2024 @ 1:26pm 
aslo, is there anything I need to do before adding this to a brand new gtx server?...thanks!
BillyJackRed Aug 24, 2024 @ 1:08pm 
hey guys..will DayZ Editor work with this?