RimWorld

RimWorld

Scenario Amender [1.4]
34 Comments
*katana Apr 30, 2024 @ 10:53pm 
Thank you!

Scenario Amender 1.5 update should now be available here: https://steamcommunity.com/sharedfiles/filedetails/?id=3236547440
AngryHornet  [author] Apr 30, 2024 @ 10:33pm 
@*katana - Please do.
*katana Apr 30, 2024 @ 2:32pm 
@AngryHornet - I've managed to port this to 1.5 and switch the reflection out with a Harmony transpiler to make this a bit less brittle with updates. Do you mind if I upload the 1.5 port and take over the mod?
Bizzaro Apr 28, 2024 @ 9:35pm 
This mod was incredible, miss it. Thank you! Looking forward to 1.5 when/if you're able.
obin0684 Apr 26, 2024 @ 11:07pm 
1.5 plz
kkpp1213456 Apr 25, 2024 @ 6:46am 
1.5
wizardofmagicmemes Apr 19, 2024 @ 7:01am 
If someone updates this I'll love you forever
rjwaters Apr 18, 2024 @ 7:39am 
nevermind, it seems like it might break the button display of gauranlen trees? for some reason? possibly in combination with some other mod? Ive got my entire instance and all my mods backed up outside of steam so nothing could have updated but on removing the mod and nothing else, gauranlen trees now display their display where prior to removing none of the buttons displayed. Weird bug not sure why or how its happening
rjwaters Apr 17, 2024 @ 8:56am 
For anyone coming after, the people below asking about a 1.5 update are not just asking to ask, it flat out doesnt work on 1.5, it doesnt seem to break anything, but it is non functional, the "review scenario" button functions like vanilla with none of the expected changes from this mod.
Alistair Apr 12, 2024 @ 2:54am 
It would be appreciated by many if this mod were to be updated to support 1.5
All hail the cube.
DK Apr 8, 2024 @ 10:21pm 
1.5
justydusty Mar 22, 2024 @ 8:13am 
1.5 please i hope?
Visoth Mar 14, 2024 @ 12:28pm 
Mods like these that give the player so much more freedom in designing their playthrough. Thanks!
HIVEMIND Dec 22, 2023 @ 1:56pm 
nice, such nice stuff to do with this
Miley Sep 6, 2023 @ 10:10am 
magnificent work
DaDoggerNoob Apr 29, 2023 @ 8:38am 
This is an absolute lifesaver for when you forget to tweak stats or something and don't want to redo everything, thank you so much!
Dead Thing Feb 20, 2023 @ 9:35pm 
Used the mod to amend the scenario quite some time ago.

I disabled Plague as an incident.

One of my colonists still got plague. The colonist in question was a Waster (I believe this is vanilla Biotech). I'm sure she'll be fine but still weird that she was allowed to get it in the first place.
JotNyangE Jan 9, 2023 @ 9:56pm 
Works perfectly fine with Backstory Constructor. Just needs to be loaded behind that mod.
Viruana Jan 9, 2023 @ 6:18pm 
Thank you so much.
guinealover6674 Jan 7, 2023 @ 3:52am 
I wanted to use this mod to disable prisoners escaping (not breaks) but I couldn't find the option under "disable incident." Am I looking in the wrong place, or is there something else that I should do in order to stop escapes?
Shape of Thought Dec 27, 2022 @ 3:25pm 
@AngryHornet Note: seems to be incompatible with Backstory Constructor.
https://steamcommunity.com/sharedfiles/filedetails/?id=2907131508
The latter disables the option to edit the scenario.
Shape of Thought Dec 24, 2022 @ 6:06pm 
Thank you very much.
Bizzaro Dec 12, 2022 @ 8:55pm 
A life saver, thank you!
TrickyHunter Dec 12, 2022 @ 8:22am 
THKYOUSIR
Δ∞Δ Dec 8, 2022 @ 11:06am 
That's what I'm talking about! That's why he's the MVP! That's why he's the GOAT; the GOAT!
Pokpla Dec 7, 2022 @ 9:32am 
Ty sir
Strilan Dec 4, 2022 @ 7:18pm 
I have been waiting so long for Milie to do this mod.

And here you are like a gentle breeze on a hot summer's day.

Angry Hornet, I want to donate to you. Send me your PayPal if you're accepting donations.

I can do it around the first of January when I get paid again. (I live on a budget, I'm sorry).
NotTildaSwinton Dec 4, 2022 @ 5:48pm 
You're such a gentlehumanoid
TurtleShroom Dec 4, 2022 @ 2:37pm 
> Gentlebeing

Just say "gentleman".
Vardath Dec 3, 2022 @ 3:16pm 
Recent game update did the save thing, I didn't have this mod last night when it happened.
weregamer Dec 3, 2022 @ 11:39am 
You are an officer and a gentlebeing! Thank you.
AngryHornet  [author] Dec 3, 2022 @ 11:37am 
@weregamer Yes, exactly.
weregamer Dec 3, 2022 @ 11:24am 
I almost always set up a new custom scenario, start playing, and realize I forgot things. Then I either have to use dev mode to fix things, or iterate and repeat.

So I understand why no retroactive pawn changes, etc. But does this actually allow editing the saved scenario so I don't have to either leave the game in progress or take notes separately?
nex Dec 3, 2022 @ 10:54am 
wow thank you! this is the only mod i'm still missing from 1.3! yay