Space Engineers

Space Engineers

Star Citizen Weapons (WeaponCore)
121 Comments
Pina May 29 @ 1:27pm 
Hello,
I'm an administrator for a Space Engineers server, and I'm very interested in using your mod.
My intention is to re-upload the mod for exclusive use on my server, making only some modifications to the damage values. I want to clarify that I will absolutely not use or copy any of your source code, models, or any other assets from your creation.
Of course, I will give explicit credit to your work as the original creator, including a direct link to your Steam Workshop page or wherever else you prefer.
Would I have your authorization to do this?

Thank you in advance for your time and consideration.
KittenPixel Mar 20 @ 6:43pm 
Can you add NDBs?
Blitzkrieg762 Nov 18, 2024 @ 8:35pm 
Hey awesome port. Any chance you can center the model on the mount and make the guns an odd number of blocks wide? It's hard to do anything but meme builds because of the asymmetry.
DoomTim Oct 24, 2024 @ 8:56am 
Do you think you could get some good old fashioned Karna rifles in here? 8)
DeceitfulRain Sep 8, 2024 @ 5:56am 
Thank you! I figured it out and got a working proof of concept with the Lightstrike III. I ended up texturing it entirely by myself, unfortunately losing all of the decals in the process. How did you get your textures to transfer over and be compatible with SE?
Gerry of Ravine  [author] Sep 7, 2024 @ 10:59am 
God it was a long time ago, I literally just followed the tutorial videos from StarFab, Some parts of the mesh were broken and needed to be remade by me, but I'd say it's a 98% rip really, other than that I just did sizes and needed ports for SE, GL man I wish you well!
DeceitfulRain Sep 7, 2024 @ 4:49am 
Hello, I was wondering how you ripped the models from SC? I have StarFab and the blender plugin with Blender 3.6 but can't seem to open the exported .scbp files. How did you do these?
ATF_Coldblooded Carebear || Jul 31, 2024 @ 1:45pm 
Drat … I had to ask just in case.
Gerry of Ravine  [author] Jul 31, 2024 @ 8:40am 
I have no plans to make any updates / changes to this mot at this time.
ATF_Coldblooded Carebear || Jul 30, 2024 @ 9:07pm 
Will you be implementing the launcher for SG and LG??
Auserna Apr 26, 2024 @ 10:11am 
Ranges?
Katarina [WolfCraft Industries] Feb 10, 2024 @ 9:40am 
awesome! thank you very much <3
Gerry of Ravine  [author] Feb 10, 2024 @ 9:39am 
Done and done!
Katarina [WolfCraft Industries] Feb 10, 2024 @ 7:33am 
the original creator of the WeaponCore mod recently retired but a replacement is already out. the only thing you would have to do is to list the new WeaponCore as a dependency and remove the old and retired one. thank you in advance <3
Jonnyhawkeye Dec 15, 2023 @ 5:50am 
the yellow jacket wont shoot
Gerry of Ravine  [author] Nov 20, 2023 @ 9:47am 
For sure Masterlava! Have fun with it!
Masterlava Nov 18, 2023 @ 12:11pm 
Hello would I be allowed to repost your mod? least a version of it I rather like the LG M5a Cannon so I modified it locally and was wondering IF Id be allowed to post my version of the M5a LG so I could put my UEE Javelin On the steam workshop Id give all credit to you since it would be a repost but just wanted to ask before posting.
If you want we can talk about it and Id remove the other weapons or do whatever you'd want to post it.
I can also talk about what I did to Change the M5a etc..
-Lava
Dalten Oct 14, 2023 @ 2:57pm 
Hello there, the models imported very nicely, but I have some feedback. thank you.
- There are way too many ammo types, and no name matching between weapons and ammo types makes it hard to figure out what goes where.
- ammo feed ports on guns are not clearly placed, or hard to find.
Gerry of Ravine  [author] Jul 31, 2023 @ 8:07am 
yup laser weaponry is energy based
Tactical-Ferrets Jul 30, 2023 @ 11:09am 
do laser weapons only require power? no ammo?
Krazium VR Jul 8, 2023 @ 2:30pm 
sooooo do you just feed it ammo?
{CY6} Capt. Jul 8, 2023 @ 2:22pm 
kekw
Gerry of Ravine  [author] Jul 8, 2023 @ 10:30am 
Comepletely unusable, doesnt work, mod is shit, dont touch it kekw
Acirno Jul 4, 2023 @ 5:51pm 
Not sure I understand making an unusable weapon mod.
{CY6} Capt. Jun 17, 2023 @ 8:38pm 
i would adore a conveyor fed version, so I can use some of these as main batteries on battlecruisers/frigates. I spent like three+ hours over two days trying to figure out how to auto feed these things their ammo XD
{CY6} Capt. Jun 17, 2023 @ 8:37pm 
you've got me confused, friend
Gerry of Ravine  [author] Jun 17, 2023 @ 6:18pm 
Weren't intended to be supplied with conveyors, were intended to be as close to Star Citizen as possible, just like how ballistics are unpractical in the PU, the are also in my mod >:3c.

However, just like the PU, laser weaponry has proven to be remarkably effective.
{CY6} Capt. Jun 17, 2023 @ 2:56pm 
Can't get any of these weapons to function with conveyors. Sad that we can't use them in the server. They look awesome. Too bad not viable for actual combat.
lackust May 11, 2023 @ 7:54am 
The guns are just great! If it wasn't for the toilet mod...
nick74racing Apr 21, 2023 @ 6:59pm 
@raylo is there a video?
LTN_Akagi Apr 14, 2023 @ 6:32pm 
Needs more Nep. 1/10
Gerry of Ravine  [author] Mar 16, 2023 @ 10:37am 
Good luck lol!
DerpiestTurtle Mar 13, 2023 @ 10:12am 
Okay good to know what my next project will be
Gerry of Ravine  [author] Mar 13, 2023 @ 9:32am 
About zero chance
DerpiestTurtle Mar 12, 2023 @ 1:23pm 
Any chance youll make SC FPS weapons
Gerry of Ravine  [author] Feb 23, 2023 @ 5:01am 
GK all stats are made to reflect SC, fair to say they are powerful.
Gerry of Ravine  [author] Feb 23, 2023 @ 5:00am 
bush wookie u kno already, the ship IS the size 9
gk258 Feb 22, 2023 @ 4:47am 
Can you post ranges and damage numbers for these weapons?
BUSHWOOKIE Feb 21, 2023 @ 5:26pm 
yo weres my size 9 torpedo's
at
Jotaro Feb 21, 2023 @ 12:54pm 
i have looked star citizen has multiple beam weapons
Gerry of Ravine  [author] Feb 21, 2023 @ 12:47pm 
No intention to create weapons that aren't part of Star Citizen
Jotaro Feb 21, 2023 @ 7:06am 
Beam weapons?
Truman Corporation Jan 31, 2023 @ 4:52pm 
Ok, thanks!
Gerry of Ravine  [author] Jan 31, 2023 @ 2:54pm 
At the very rear of the ballistic weapons, There's a small decal by some handles that will highlight when u look at it!
Truman Corporation Jan 31, 2023 @ 4:44am 
Where is the conveyor for put ammo in? I can't find it. Anyway thanks for the mod!
MedvePapus Jan 18, 2023 @ 12:37pm 
do you have any other mods? since your profile is private I can't see your workshop.
Gerry of Ravine  [author] Jan 6, 2023 @ 8:46am 
i just make mods, there's plenty of tutorials out there :)
WallaWalla Jan 5, 2023 @ 7:37pm 
how do you craft it in the assembler? sorry i dont really know how to play this game much. just need some more guidance.
Gerry of Ravine  [author] Jan 5, 2023 @ 6:46am 
The laser weaponry needs electrical power to charge.

The ballistic weaponry needs SC Ballistic Ammo, It's crafted in the assembler.
WallaWalla Jan 4, 2023 @ 10:41pm 
how do you reload these weapons. what ammo do they use? cuz whenever i seem to install them on my ships and try to fire them it keeps saying no ammo...