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Yes, I know. I made my own version. I don't plan to mess with grass spread though.
https://steamcommunity.com/sharedfiles/filedetails/?id=3509291324
Also there is a tiny patch:
https://steamcommunity.com/sharedfiles/filedetails/?id=3541038010
Last I tried Dismantle Ancient Junk was missing a lot of stuff and the resource returns on a lot of items were a bit weird. Like getting loads of components from disassembling old barrels and crates. I found [WYD] Worthless Junk (Adjusted) to be better balanced and maintained while doing everything I needed. The best idea is to give them a try yourself and see how they play.
I tried that one for a while but ended up switching to the other one.
No, that's far too much work and I finally found a mod that does it well. Take a look at [WYD] Worthless Junk (Adjusted).
Not really unintended. The other stuff would get weird issues too if you go wearing them with actual full closed helmets. This way you can wear say a cowboy hat with a gas mask which makes perfect sense.
Alright I changed how the patch functions and moved it to Core. Basically it now checks if an item has the text mask in the label. If it does it gets patched. So this should work for all DLC and mods without further adjustments. Until somebody finds it patching an item it shouldn't.
There are no holsters in the game so you must be referring to something else or have a mod adding it. If it's a clothing item you can forbid it in the clothing assignments or use the mod Transmog to change the visual of a pawn.
Could you make it so in Holsters, we can choose what age Holsters are drawn or at least a toggle for non-adults?
I've taken a look in the code and see the is Age tracking adult check, but can't figure out how to patch it myself (AI isn't helping much).
My Bad. I am an idiot.
And I'll look again, but I'm pretty sure there's no tweaking these ones for some reason. =|
Those are coded differently. Also the VE and Alpha mods all have mod settings to tweak the frequency of their quests and you should be able to turn them off entirely if you want.
I don't know how any of it works, but I have the no quests until comm. mod and still get CONSTANT wrold map- go to this place-quests from Vanilla Genetics Expanded.
I've installed several quest and incident control mods and none include those specific quests(Abandoned Lab and Biomechanical Lab).
There is a reset feature I'd have to look into how it works. As for conflicts any included mods are marked as incompatible and I think I fixed any others that could overlap so they don't conflict.
If it's still throwing issues it might be the config. You can go to the folder with it via the game options open saves folder. Back out from that folder and there should be configs. Delete the file Mod_2574315206_XmlMod.xml. You'll have to re-enable all the tweak settings I'm afraid. So maybe back it up before hand to see if it fixes the issue.
So far its very basic. Just a big collapsible tab for Core and the DLCs which is closed by default. The Ideology DLC has also been sorted into three sub categories. Everything else still needs sorting into sub tabs and I need to add collapsible tabs for all the mod settings.
You have an error from my tweaks mod for Research Reinvented Stepping Stones Sorted Steps. The error makes no sense because its saying there's an issue with the actual running of the patch. So either something is wrong with the config file or the mod files are broken.
You also have errors for a whole bunch of mods. I suggest you start by trying to verify your game files. If you still have issues after that you should go to the unofficial Rimworld discord and ask on the troubleshooting channel for help.
First of all that path says 1.5 so unless you are still playing on 1.5 your mod files are broken. In which case if you can't manage to get steam to download it properly by resubscribing or verifying the game integrity you can download a copy of my mods from the GitHub linked in the description.
As for the error itself its coming from the Encounter Map Resources tweak and its happening because it can't find what its looking for. So either you have that mod enabled alongside the tweak or more likely you're using my Better Exploration Loot mod which already includes that tweak. If that's the case disable the Encounter Map Resources tweak in this mod.
[[FSF] FrozenSnowFox Tweaks - Start of stack trace]
Verse.PatchOperationReplace(xpath="/Defs/MapGeneratorDef[defName = "Encounter"]/genSteps/li[text()="RocksFromGrid_NoMinerals"]"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
XmlExtensions.OptionalPatch(key='FSFEncounterMapResources', defaultValue='false'): Error in <caseTrue> in the operation at position=1
[End of stack trace]
Source file: E:\SteamLibrary\steamapps\workshop\content\294100\2893432492\1.5\Ludeon\Core\Patches\Encounter_Map_Resources.xml
The tweak itself should only prevent mood penalties if your ideology has precepts to stop caring about death. I can't recall what touched on it but it was something from VE Memes or Alpha Memes. Does your Ideology have a precept like that?
If you want something a bit more complex I'd suggest the mod Nuanced Child Raiders which specifically adds precepts for how your ideology sees child raiders.
I don't have a proper bug report because there's no errors or anything to speak of on the log. I have a pretty simple mod list and have this at the bottom so don't think it's any mods causing issues but will double check
Unfortunately there's nothing I can do to fix that. Just grab a copy from the github if it insists on being difficult.
You're welcome, that's exactly the kind of thing I had in mind. It's also good as just a very small random chance in a normal game if you want to add some random spice to things.
The number should be visible next to the label.
That's due to a steam issue which has been ongoing for a while now causing it to download old mod files for some people. Sometimes it fixes itself after a while. However if it doesn't and you can't manage to get it to download properly by resubscribing or verifying the game integrity you can download a copy of my mods from the GitHub linked in the description.
Sometime back XML Extensions was updated to move the settings under the normal mod settings menu. If you can't find it under there then there might be an issue with the mod files. In which case if you can't manage to get steam to download them properly by resubscribing or verifying the game integrity you can download a copy of my mods from the GitHub linked in the description.