RimWorld

RimWorld

[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.4]
91 Comments
Genaeve Apr 26, 2024 @ 1:00am 
@Firshpear Thank you :MysteriaGodOfDeathHappy:
demondust6 Apr 15, 2024 @ 7:40am 
@Rimo are you blind?
Rimo Apr 15, 2024 @ 6:40am 
1.5 will be?
demondust6 Apr 14, 2024 @ 5:59am 
@firshpear thank you sir, I appreciate it!
firshpear Apr 14, 2024 @ 5:46am 
I updated it to 1.5, you can use this before this mod updated to 1.5:
https://steamcommunity.com/sharedfiles/filedetails/?id=3222246658
Deinsensai Apr 14, 2024 @ 2:10am 
It´s working somehow in 1.5, at least all the Bills can be saved. I will test it further
Ramie Apr 14, 2024 @ 12:05am 
Here's hoping that this mod will be updated. :)
demondust6 Apr 13, 2024 @ 11:40am 
good lord, either someone make a fork or shut up. we get it, it's a super helpful mod. I want it just as much as the rest of you, but constantly asking for an update is only going to serve to piss the author off
KatWitch Apr 13, 2024 @ 5:54am 
<3
KingsMan_ Apr 13, 2024 @ 5:02am 
life is super pain without this mod
G Apr 12, 2024 @ 11:52pm 
1.5 plz
Flesh Forge Apr 12, 2024 @ 7:00pm 
life is pain without this mod
einBetra Apr 12, 2024 @ 9:18am 
Update for 1.5 plz <3
JCourtney Apr 12, 2024 @ 8:21am 
The mob seeks 1.5 update. :skullboy: :skullboy: :skullboy: :skullboy: :skullboy: :skullboy:
Evanduril Apr 12, 2024 @ 4:01am 
One of the most important mods whose functionality should be included in the game by default.
Futstub Apr 11, 2024 @ 11:31pm 
Oh man, I'm just setting up my new modlist for 1.5 and this one REALLY hurts... :/
bmmb Apr 11, 2024 @ 5:40pm 
1.5...
Zilla Mar 30, 2024 @ 10:38am 
I too hope this gets updated, it is the most important mod for me.
wingknutt Mar 27, 2024 @ 5:35am 
PLEASE tell me this is going to be updated to 1.5! This is in my top 2 QOL mods.
JCourtney Mar 23, 2024 @ 1:14pm 
You going to do 1.5 update?
HawnHan Dec 19, 2023 @ 10:36pm 
Would you like to be compatible with Better Health Tab ?
The Bard of Hearts Dec 11, 2023 @ 5:27pm 
apparently, this isn't being worked on. Maybe we can get Mlie to save this one for us.
The Bard of Hearts Dec 11, 2023 @ 5:26pm 
Can we please get an allow for the actual "Outfits" to save the names. Having to retype the names of my various types of outfits every game after loading them is a hassle. Which is kinda the point of the mind, if I'm not mistaken.
ZookTDribit.TTV Dec 10, 2023 @ 7:58am 
Looking for compatibility with "Everybody Gets One" if possible.
Deadmano Nov 26, 2023 @ 11:37am 
Any chance you can add "Do Until" Filter and Better Workbench Management support? Right now when you save bills it does not remember specific types (from "Do Until" Filter) on bills that support it (like butchering) and it doesn't save the custom bill name you give it (from Better Workbench Management).
Crunch Nov 24, 2023 @ 2:19pm 
@lol I believe that can't do anything about that since they are using a modified version of the standard rimworld window, its just programmed that way it sucks
lol Nov 8, 2023 @ 11:53am 
Suggestion: "Save Bills" → Input name → "Enter" saves instead of closing the window
[IoD]Sn1p3rr3c0n Oct 25, 2023 @ 1:01pm 
@Ben_Carter / FYI
That issue has been resolved since 9.September (V2.8.0)
Ben_Carter Sep 6, 2023 @ 11:35am 
The comparability issue is Project RimFactory for me. Remove everything related to that and the load/save buttons re-show on benches.
Cretz Aug 17, 2023 @ 1:42pm 
There appears to be character and symbol limitations on what you save bills as. For example, I can't use a space or _ while saving bills from the Electric Glassworks table, nor can I use the name electric or ElectricGlassworks.
Sir Humphrey Appleby Jul 12, 2023 @ 3:14pm 
@Everyone: If you're having issues with this mod, it's likely a conflict. I've tested this mod by itself and it seems to be fully functional in 1.4. Shelves, stockpiles, and benches all work.
Jedia Kyrol Jun 20, 2023 @ 7:30pm 
...correction, @Taranchuk flat out stated they would not work on this mod anymore.
Jedia Kyrol Jun 20, 2023 @ 7:28pm 
@Tr0p1C It's dead-dead. Original creator has completely given up on modding and @Taranchuk seems to have forgotten about it.
CLOUD Jun 3, 2023 @ 10:40pm 
it doesn't work
M00nStalker May 13, 2023 @ 5:52am 
Would be great if this could save and load customized bill names from Better Workbench Management. Thought I had a genius idea with using this with Seeds please to name all the seed processing bills, until I loaded and then they were all named the same. Still worked though, but it made it hard to prioritize important seeds.
m4565 May 9, 2023 @ 11:48pm 
when I select multiple prisoner and load operation in order to do surgery on them in bulk, only single prisoner gets affected
Jedia Kyrol May 1, 2023 @ 8:14pm 
Chiming in as another with missing crafting save/load. Update 1.4.3704 made a couple of old mod I used suddenly act wonky...so it's possible it affected this as well.
Mephansteras Apr 18, 2023 @ 7:54am 
I also confirmed that it's not a new mod issue. I found an older save where I know this was working and reverted the mod list to that. Still broken for crafting.
Koro Apr 17, 2023 @ 6:42pm 
You are a Saint.
GOYANGI_CAT Apr 17, 2023 @ 6:07pm 
same, storage is saved but crafting list is gone
Mephansteras Apr 17, 2023 @ 4:33pm 
I've suddenly lost half the functionality of the mod. I can still save things like storage loadouts and outfits, but I can no longer save/load crafting bills. Any idea what would cause this? I haven't added any mods that should effect crafting bills.
mae Mar 22, 2023 @ 5:55am 
Thanks for keeping this mod alive.
bujiu Mar 21, 2023 @ 3:05am 
My colonists have been initializing the incubator, but the incubator will not begin to incubate the mechanical body, and no mechanical body has been born
Chrisinater5 Mar 17, 2023 @ 11:26pm 
Loading operations on multiple pawns at a time doesn't seem to be working :/ I've got like 50+ prisoners that need ..uh.. modifications
Whisky Mar 11, 2023 @ 11:24am 
So, is it working?
[FR] Edrïn Feb 28, 2023 @ 1:32am 
Looks like the in the "save" dialog, the "close" button is the default one. It should be the "save" button. That way, instead of cancelling half of my saves, it would actually save them when I hit "enter". That is, if the buttons in Rimword work the same as in standard windows.
ntiem8r Feb 21, 2023 @ 9:21am 
Hi, bills that uses "X per Person" will not be saved. Workaround is to change bills to others e.g. Until X etc. Would be great if you can support Ctrl - F, Tags or Everyone gets one Mod
ignis Feb 11, 2023 @ 12:13am 
It oftenly silently fails to save.
IvanovichDT Jan 24, 2023 @ 5:55am 
How do I disable "save opreation list" on pawns?kinda cause a UI lag