Barotrauma

Barotrauma

Acolyte Job
637 Comments
ReyRiz Sep 24 @ 12:48am 
Thanks, that's very helpful to know
GrilledCthulhu  [author] Sep 23 @ 3:35pm 
@ReyRiz "Blood Feast" heals about as much as the Security Officer bleed heal talent, so roughly 10x as fast as you normally would. Then once you have all the talents that slow down husk infection, it is roughly 50% slower than normal. Finally, if I recall correctly, if you have a couple of the talents that slow down husk infection, you can use any low quality husk gene to be gain immunity, though jamming in a whole bunch of eggs might still give you full infection and overwhelm any slowing down of the husk infection.
Переможець Sep 23 @ 9:16am 
not the best choice with the avatar xd
ReyRiz Sep 23 @ 8:48am 
Currently enjoying the mod, but i want to know, how fast does "blood feast" heal bleeding and how much do the talents "willing host", "better together", "supplication" and "assimilation" slow down the infection? How much is enough for me/my crew to become immune to infection with some low quality husk genes?
Tone-DEAF Sep 16 @ 4:15pm 
word, thanks much
GrilledCthulhu  [author] Sep 16 @ 1:33pm 
From what I have been told, the mod seems to work fine with Enhanced husks. I imagine there are some things that don't work as intended, but nothing game breaking from what I hear from time to time.
Tone-DEAF Sep 15 @ 8:16pm 
does this mod work with Enhanced Husks? "Improved Husks" was abandoned and the author is on to Enhanced.
GrilledCthulhu  [author] Sep 7 @ 12:52pm 
I don't believe it conflicts, but I don't expect it to work correctly.
Does your mod conflict with the NT symbiote + infection?
GrilledCthulhu  [author] Sep 7 @ 8:54am 
If you are asking if they also work with husk symbiosis then yes. They also work with that status effect.
Do skills work with a symbiote or only with a husk?
ToastyDino Jul 29 @ 3:44pm 
weird bug then, i've already done that work-around and i'm still stuck in the respawn pod xD
GrilledCthulhu  [author] Jul 29 @ 3:24pm 
no idea why
GrilledCthulhu  [author] Jul 29 @ 3:24pm 
@ToastyDino That has been quite the elusive bug. Haven't found a fix for it. Apparently a work around is to start as a regular job and then respec to the Acolyte. Apparently it works fine after that. No
ToastyDino Jul 27 @ 12:51pm 
hey i have a question about an add-on to the mod, when you respawn with this job, you don't get anything which means you get stuck on the respawn vessel, is there anything you could do about that when you're feeling well? :steamhappy:
Geesemen Jul 21 @ 9:51am 
I somehow missed that when reading sorry lol.
GrilledCthulhu  [author] Jul 20 @ 9:37am 
There is a separate mod I have in the description that will let you do that for the Acolyte.
Geesemen Jul 19 @ 9:57pm 
Is there no way to hire modded job characters mid game? Been a long while since I've touched this game so a bit confused
Syadiya Jul 16 @ 8:41pm 
Much appreciated, Ill start work at the earliest convenience :dsdclike:
GrilledCthulhu  [author] Jul 15 @ 7:52am 
Yeah, if you want. That would be cool.
Syadiya Jul 13 @ 11:11am 
Hello, Im interested in forking this mod for NT usability/Enhanced Husks, since it looks a little dated in terms of compat and updates I was wondering if I had your permission to fork it
GrilledCthulhu  [author] Jul 4 @ 7:28am 
I went ahead and accepted. Unfortunately, you caught me at a bad time. I actually injured myself a few days ago and I kind of just want to chill and do nothing while I can. But you can just throw out the thing tweaks to me and I'll copy it and store it away for future reference. I will say I know very very little about NT and nothing about Lua, so there is already some issues there. I will decline though on the payment, I am not confident enough in my modding ability to be taking personal requests for money and for it to turn out good.
Nebula Jul 3 @ 8:04am 
hey, i was wanting to ask about maybe getting a specific patch/add-on made for the mod cause its one i enjoy as is but would like a tweak to. I saw that you were saying you were busy and I totally get it so I really wouldn't have any issue paying. It would be relatively lightweight (I assume) with the "difficult" part being making it compatible with NT, Enhanced husks. I sent you a FR to discuss in private if that's something you'd be able to consider. Otherwise thanks for the cool job!
Ghost Jul 1 @ 3:52pm 
I've been dealing with not having access to anything for over a year now and just steal other people's id cards to "fix" it
GrilledCthulhu  [author] Jul 1 @ 3:08pm 
That is the first I am hearing of not being able to use stuff on the subs. For the not spawning in with stuff, apparently if you start as a different job and then choose to change jobs to the Acolyte then it works fine. I imagine if you are already playing the job you can swap to another and then back and that would work as well.
Ghost Jul 1 @ 3:06am 
When I use this job I can't use anything on the sub, doors, storage, nothing. I also respawn without an id card Is there a way to fix it?
Honor Guard Jun 21 @ 12:36am 
thank you
GrilledCthulhu  [author] Jun 20 @ 9:53pm 
It is the buffs displayed in the Archbishop talent
Honor Guard Jun 20 @ 9:38pm 
So what does church secerts do?
Hazmat616 Jun 14 @ 12:18pm 
Yeah this mod delivers what it promises. If that’s not what you want find a different mod.
[TFJA] DJL66 Jun 13 @ 10:08am 
damn guess the fact I been doing role play using this mod with my crew is garbage
Cynder The Bunny🩷 Jun 11 @ 4:43pm 
hunter's husk mod is way better lmfao fuuck this garbage
Cynder The Bunny🩷 Jun 11 @ 4:42pm 
wait im confused, does this mod not turn me into a husk?? like wtf its only about being infected? i dont turn into a husk? this mod is ass lmfao
ReyRiz Jun 6 @ 11:11am 
Cool, thanks!
GrilledCthulhu  [author] Jun 6 @ 11:08am 
Yes, they do.
ReyRiz Jun 6 @ 5:44am 
Do the skills work with husk symbiosis? I mean skills that say "when you/your allies have husk infection, get this and that", does husk symbiosis count as husk infection?
GrilledCthulhu  [author] May 26 @ 9:48am 
It does not prevent death and transformation. It just slows it down and gives you additional benefits for being infected. I recommend keeping some meds on you or nearby to manage infection.
Pakucza May 24 @ 8:12am 
Hello, Suymbiosis tree doesnt say that it ever prevents your death and transformation, do I still need to care for meds to prevent my death? Or are the buffs still strong enough to survive? Thanks in advance
Still my favorite job, I love becoming just an immortal punching bag from endgame husk symbiosis talents and husk gene.

My friend I play duo campaigns with likes mechs and playing Iron Rider, so it really helps take alot of weight off their shoulders with creature packs and stuff like neurotrauma/barotraumatic together also being installed, since they nolonger needto worry as much about me dying immediately while they try to handle all the things.
Traxex May 6 @ 10:47pm 
Oh, my memory is shot then but yea, is no items at all on respawn. The only "workaround" that I can remember is don't start as an acolyte but recreate character into an Acolyte after campaigns starts. Works fine after that iirc mind you that was prior to any major updates
GrilledCthulhu  [author] May 6 @ 3:20pm 
@Traxex I have never been able to figure out why the Acolyte doesn't respawn with items. If it's just the id card itself not spawning in then this might be the first time hearing of it.
Traxex May 4 @ 11:26pm 
Having the respawn without id card issue (again? can't remember if it was resolved) when starting as a Acolyte...
JadeXXIII May 1 @ 11:42am 
fair enough mate, I appreciate the time you took to reply to me lots, I really like your mods and hope you work through everything on your plate :)
GrilledCthulhu  [author] Apr 30 @ 12:05pm 
@JadeXXIII Eventually, maybe. Again, I have lots of stuff on my plate and I can't really justify the time to work on new mods right now. I don't think this mod in particular would take long to create, but it would just add to the list of mods I have to keep updated.
Nokien Apr 29 @ 7:06am 
Ia Cthulhu!
JadeXXIII Apr 28 @ 11:47pm 
ok, thank you, would it be something you would think about adding?
GrilledCthulhu  [author] Apr 26 @ 11:19am 
It does not work with assistant's apprenticeship tree. I haven't tried, but I don't see why it wouldn't be possible if someone wanted to do that.
JadeXXIII Apr 25 @ 1:35pm 
does this mod work with the assistant apprenticeship tree? And if not, would that be something that can be done?
GrilledCthulhu  [author] Apr 22 @ 3:34pm 
@Cynnobin Potentially, but I can't make any promises. Not anytime soon. I know next to nothing about NT or Enhanced Husks and I have been spending my time learning other things and work and what not.
Cynnobin Apr 19 @ 11:38am 
Could you make a patch for https://steamcommunity.com/sharedfiles/filedetails/?id=3121183834&searchtext=NT+symbiosis+overhaul , since it comes with slower husk infection the first perks in the symbiosis tree which give slower infection stacks and causes you to regenerate the infection