RimWorld

RimWorld

tests patches
13 Comments
test  [author] Jul 10 @ 8:42am 
I am changing this to unlisted because I haven't tested anything in 1.6. And I changed all settings to be off by default.
test  [author] May 4, 2024 @ 7:16am 
@Victor I haven't encountered that but I kinda want to. It's not really a balanced setting as you also can get genetics expanded animals for free for example. I see why a blacklist might be benefitial though, but on the other disabling this setting makes only intended animals arrive in manhunter packs, so its kinda like a blacklist already. Essentially I would be making my own custom blacklist, which probably warrants a whole new mod
Victor May 4, 2024 @ 5:31am 
The 'Enable all animals as manhunter' patch has some caveats, for example, some specific animals from Alpha Animals cause weather conditions after dying (example: Darkbeasts), so they are not allowed as manhunter as each dead one ends up adding up a different condition. Would you add a blacklist?
test  [author] Apr 12, 2024 @ 2:12am 
so about this mod, I've added 1.5 tag however I imagine a lot of patches in this are heavily outdated. But due to the way they were made if a patch doesn't work it shouldn't break anything, it just won't do anything
Superfly Johnson Jan 2, 2024 @ 12:59pm 
No worries, it seems like an odd git methodology but I get where you're coming from.
test  [author] Jan 1, 2024 @ 1:11am 
@Superfly Johnson well I have a lot of mods and I can't be bothered to keep them all updated on github and I figured having only some of them on git is pointless, plus after updating the mod I would use up my rimworld motivation for the day and none would be left to also upload the update to github, and by the time my motivation replenishes I will have already forgotten about said update. Admittedly not the most productive way of life, but quite conservative on motivation. That being said if there is a particular reason you want it to be on git I can do it
Superfly Johnson Dec 30, 2023 @ 3:13pm 
what happened to the git?
Annabellee Aug 30, 2022 @ 7:52pm 
there is a small incompatible with the warforge from Forgotten Realms https://steamcommunity.com/sharedfiles/filedetails/?id=2184183669 this mod gives them a food bar. since they don't eat the game is telling me their starvation. I am not getting the mood debuff or the malnutrition debuff so it is good.
test  [author] Aug 22, 2022 @ 10:46pm 
@Scorpio it is a setting, it should be in balancing, called something like VAE Accessories. Hmm I was also thinking about a way to not enable new stuff that is on by default for those who already have the mod installed, its a bit annoying to do but I will do that next time. I realize having new stuff suddenly pop upw with each update is also pretty annoying
Scorpio Aug 22, 2022 @ 1:13pm 
cam you make that last update a setting? the nerfs part
Superfly Johnson Aug 12, 2022 @ 9:25pm 
It's no worries man. I've not touched the game for a while but i'll probably complain some more patches once I come backt o the game in a few years lol
test  [author] Aug 12, 2022 @ 2:29am 
@Superfly Johnson thank you! Feels good to finally have access to steam. Still have to upload the docworld thing tho
Superfly Johnson Aug 9, 2022 @ 5:48pm 
Props on the steam release dude. Best patches mod :p