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https://github.com/ButTaiwan/bpmfvs
我試過這裡的注音字體,一切正常。只要記得按照上面的步驟就好。
comic sans rimworld
https://gist.github.com/f51858bbc378d368dee18f80a08eb2f4
"Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object"
Now I found a separate issue: even on the default font, colonist labels tend to have a line break, making some characters go into a second line. Can something be done about this?
If rebooting the game doesn't work, just select "default" to disable the feature. This mod is a bit likely to conflict with other mods that modify the world map. I confirmed that Map Preview works well.
ありがとうございます
Also I did a quick research and now you can change the scaling factor of fonts to adjust their sizes. To support fonts with larger line height, I also added a feature to adjust vertical offset.
Yeah, Steam Deck (or SteamOS) seems to sandboxing the game and fonts in /usr/share/fonts are not visible. (Actually that's the main reason why I bundled Sarasa :P)
Maybe that's related to the read-only filesystem? but "sudo steamos-readonly disable" didn't work so Idk for now...
For CJK fonts, the game reads and lists their English names, and they have to be placed at certain directories (as noted in the description).