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I did have an issue where fonts randomly reset to default, but it was always fixable. If it happens in game then going to main menu, switching fonts, and switching back fixes it. If it happens on the main menu, restarting the game fixes it. Repeatedly changing settings seems to cause instability because once I chose my final settings, I played for several hours with no problems
Also, if colonist/animal names are being split into multiple lines, uncheck "disable tiny fonts" in the vanilla Interface options. This was driving me crazy because most longer names are unaffected, but short names like "cat" get clipped. It still happens with some larger fonts though, so if it's possible to disable text wrapping completely, it would be a nice option
For some reason it doesn't remember the font settings when I exit and reload the game. I need to set it up every time. The font I chose is still selected, but I need to unselect and reselect it for it to work again.
Any idea what could be causing this?
Windows combines all files in "%USERPROFILE%\AppData\Local\Microsoft\Windows\Fonts" and files in "C:\Windows\Fonts" and displays them in "C:\Windows\Fonts". However, Unity only recognizes fonts located in "C:\Windows\Fonts". I checked that the font is actually available through the method above.