RimWorld

RimWorld

Revia Race - Facial Animation
78 Comments
Vinbee  [author] Jul 31 @ 3:21pm 
Like I said, wait for NL Facial Animation to properly update, right now it's a provisional patch and doesn't fully support 1.6 and other addons.
тетеря, блин Jul 31 @ 12:14pm 
the one with biotech version loaded has the same error:

https://gist.github.com/HugsLibRecordKeeper/0747fc163596313b5777332bbe9f47f9

thanks for anwering, will be waiting.
Vinbee  [author] Jul 30 @ 5:10am 
@тетеря, блин

Use "Revia Race Biotech" and wait for the actual "Facial Animation" to properly update.
тетеря, блин Jul 29 @ 2:50pm 
on game loading:

[Revia Race - Facial Animation - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/AlienRace.ThingDef_AlienRace[defName="ReviaRaceAlien"]/comps"): Failed to find a node with the given xpath
[End of stack trace]
Source file: I:\Software\Steam\steamapps\workshop\content\294100\2820313308\Patches\Revia_FacialAnimation_Patches.xml

https://gist.github.com/HugsLibRecordKeeper/c312a5a7228e5f960580d74b9de3aa56
Vinbee  [author] Jul 12 @ 4:09am 
@bellwu1688

Wait for the NL original facial animation to update for 1.6 then yes, it'll work.
bellwu1688 Jul 12 @ 1:36am 
Is it work in 1.6?
The Box Fox Feb 13 @ 9:22pm 
We can always count on Mlie. :)
Vinbee  [author] Feb 10 @ 1:02pm 
Thanks @Mlie !
Mlie Feb 10 @ 11:13am 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2599504692
Espiovvv Feb 4 @ 4:36am 
What mods are the clothes in the pictures from?
Vinbee  [author] Oct 10, 2024 @ 4:53pm 
@OuO

Yes, read below in the description for that mod...
Crystallll004 Oct 10, 2024 @ 8:28am 
megabot Aug 23, 2024 @ 7:10am 
damn, really? I thought it is simply checking a few marks on the steam workshop to say it is compatible. alright then
Vinbee  [author] Aug 23, 2024 @ 7:06am 
@megabot

I'm not currently playing Rimworld so I'm unable to edit or update the version number, that's just how it works.
megabot Aug 23, 2024 @ 6:55am 
then, should the mod not be shown as updated to 1.4 and 1.5?
Vinbee  [author] Aug 22, 2024 @ 3:05pm 
@megabot

Still compatible, just use the correct version of Revia Race depending if you have the biotech DLC or not.
megabot Aug 22, 2024 @ 2:23pm 
so from what I understand this mod is still compatible with 1.5, or am I misunderstanding?
right Apr 23, 2024 @ 4:40am 
@Vinzero Thanks for the reply. I am curious but will ignore it. :)
Vinbee  [author] Apr 22, 2024 @ 2:40am 
@right

Red text is because this mod will still search for the original Revia Race dependency instead of the Biotech one.

It's not important or serious. Just ignore it.
right Apr 21, 2024 @ 8:41pm 
I am very concerned about the red text on startup.
Do you plan to remove the warning?
Vinbee  [author] Apr 15, 2024 @ 9:10am 
@ㅇㅅㄱ
Use the biotech version linked below, both this mod and it are compatible with 1.5, just ignore the version warning.
ㅇㅅㄱ Apr 15, 2024 @ 7:35am 
we need cute revia at 1.5 ver :D
kubama Jan 22, 2024 @ 11:46am 
when 1.4 update ?
The Box Fox Nov 2, 2023 @ 10:56am 
guys.... there's a 1.4 version already. Biotech compatible.
https://steamcommunity.com/sharedfiles/filedetails/?id=2893157989
GK_QJY88 Nov 2, 2023 @ 8:50am 
1.4 plz
RAD EMERALD Oct 16, 2023 @ 1:30am 
pls 1.4 update
KingsMan_ Sep 18, 2023 @ 5:55am 
nc mod
Шашлычник ;р Mar 17, 2023 @ 4:36am 
Hi everyone! I made compatibility patch for biotech version ( https://steamcommunity.com/sharedfiles/filedetails/?id=2893157989 )!
So, now this mod can be used with biotech version of Revia race!
SergGrey Jan 4, 2023 @ 1:39pm 
@Vinzero

Sad, but thanks anyway for your hard work! Will definitely look forward to more updates someday)
Vinbee  [author] Jan 4, 2023 @ 1:14pm 
@SergGrey

I don't own Biotech as of yet, and I also don't have the time to play or mod Rimworld at the moment.

That's not to say I don't want to get back to modding, since I have lots of textures
and idea's that I'd like to publish, but it will be sometime in the future. :rbrbr1:

@Bear

Yeah, I've heard the same thing on the Facial Animation side, apparently Biotech really overhauled a lot of pawn related rendering (again!) , so until Facial Animation is more or less stable and bug free, I won't be updating this particular mod just yet. :rbrbu1:
Bear Jan 4, 2023 @ 10:32am 
I'll use Eccentric Tech for all my ears and tails needs until then.
Bear Jan 4, 2023 @ 10:30am 
From what I could see, "facial animations" is really in a world of hurt for biotech DLC but it works ok for 1.4 without biotech. I uninstalled Biotech DLC just to avoid all that for now. I didn't even know this mod existed and the HAR facial animations is not updated so I found this and this will be my go-to when it updates. I love the Revia race and with those eyes, I'm geeking out. Thanks for your work!
SergGrey Jan 4, 2023 @ 4:56am 
Hello, can you please make a patch for the biotech version of the mod? https://steamcommunity.com/sharedfiles/filedetails/?id=2893157989
Dragonshear Oct 29, 2022 @ 1:55pm 
Has Revia Race updated to 1.4? YES!
Is [NL] Facial Animation - WIP updated to the point where it's mostly bug free and stable? No...

How do you expect me to update this then? :happymeat: Your godly powers of awesomeness!

Be patient and wait. Trying... :rcry:
Vinbee  [author] Oct 25, 2022 @ 1:30pm 
@RAD EMERALD

Has Revia Race updated to 1.4? No.
Is [NL] Facial Animation - WIP updated to the point where it's mostly bug free and stable? No.

How do you expect me to update this then? :rbrbu1:

Be patient and wait.
RAD EMERALD Oct 9, 2022 @ 1:39am 
we are update 1.4!
Paolini Sep 25, 2022 @ 3:48am 
This is top tier quality wow well done :winter2019coolyul:
(if i may leave a suggestion for the next race idea : Kijins)
Subnaut Sep 24, 2022 @ 3:00pm 
For the presentation screen which mod did you use for the hair ?
Vinbee  [author] Aug 29, 2022 @ 2:20am 
@Abyssal

The original Facial Animation was compatible with it, so yes, this works just fine.
You might need to go to the facial animation settings and mess around with some options near the bottom, but it should work just fine either way.
Abyssal Aug 29, 2022 @ 12:54am 
compatable with
children school and learning?
WoundedEmpathy Aug 26, 2022 @ 2:01pm 
@Vinzero

Ah, alright then. Good to hear that you're still kicking around. I'm equally looking forward to any other high res texture mods you might release.
Vinbee  [author] Aug 26, 2022 @ 9:49am 
@WoundedEmpathy

Not much at the moment, I've done some small WIP's and sketches of what I want the details to be, but I ended up scrapping most of it because it was turning out very similar to a different mod and they we're going to end up looking too alike.

Overall I've been working on some smaller texture mods for clothing, that and taking a break to enjoy other games. :rbrb4:
WoundedEmpathy Aug 26, 2022 @ 9:45am 
@Vinzero

I hope you don't mind my asking, but has there been any updates on the Moyo progress?
trmplays Aug 10, 2022 @ 7:24pm 
really nice!
Vinbee  [author] Jul 10, 2022 @ 1:58am 
@LOTO

These animations will be exclusive to Revia, It's the whole reason I wanted to different them from normal human animations by giving them a more feline look.

If you really want these on humans, you'll have to use Character Editor.
LOTO Jul 9, 2022 @ 6:58pm 
very nice mod:steamthumbsup:, though I did not play with Revia, is the facial animations possible to support human race in the future?
WoundedEmpathy Jul 6, 2022 @ 11:50pm 
I certainly don't mind the wait if the quality of all of your other mods are any indication. Well worth it from where I'm sitting. And I use all of the mods you've released sofar. I look forward to whatever else you might decide to produce.

I doubt I'll find much other art specifically of moyo but I can always look around for other sources of unique facial markings if you'd like. Otherwise, it was nice chatting with you good sir/madam.
Vinbee  [author] Jul 6, 2022 @ 1:24pm 
Oh those are nice fanarts! I kinda see what style they're going for.
I'll probably leave the faces mostly the same, except the markings will going on different layers similar to this mod so people can mix and match.

It's going to take a ton of work, so won't be happening anytime soon :icari:

In other news, I'm about to update Xeva Faction Apparel - Upscaled within the next 30mins-1hr, with 2 entire new sets redrawn from scratch in HD.

If you use it, be on the look out for the update :asagapeace:
WoundedEmpathy Jul 6, 2022 @ 12:48pm 
Here's some more fanart I found. Doesn't do much in the way of different facial markings, but perhaps the artstyles can help a bit?

https://imgur.com/a/QjmP3uA
WoundedEmpathy Jul 6, 2022 @ 9:29am 
@Vinzero

I absolutely would be interested in a higher quality version of the moyo being released. Before you had pointed it out, I hadn't even noticed the low resolution of them. By all means, if that needs to be done first I'm perfectly fine with waiting for it. Like I said before, your other upscaling mods are phenomenal so I'd be eager to see what you can do for the moyo.

I'll be on the lookout for any other sources of inspiration for moyo facial animation in the meantime. Guess if I find any, I'll return here and make a new comment about it.