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Can something be done about this?
@Solar Echoes: Oh yeah, especially with ETS/ATS.
I played a second time and the issue is back, sadly. Garbled dashboard reflections textures. Everything is clean from my side, no GPU artifacts in other games or issues.
@Solar Echoes: Is it only the headlights or the cabin lights too? Because the modded headlights don't have additional light sources. The interior on the other hand has some extra physical lights and the graphics engine of ETS/ATS is aged as f**k and shows its limits pretty quick.
I use a GTX 1070 and Win 10. The problem seems to have disappeared after updating to the latest Nvidia drivers, my previous ones were one year old. I'll keep you posted if i see anything unusual.
https://i.imgur.com/eooykfU.jpeg
It's all about the glass texture covering the dashboard, the extent of the "corruption" changes with the amount of light. 1 times out of 10, everything is normal with no changes from me.
@s.g.topping: What's broken? No problem on my side. Checked it 2 days ago.
@Meckentown. Pls upload your game.log.
What could be wrong?
@Ich bin Albaner bruder: There is nothing i can do. The lights need model-locator points in Dotec's exterior cabin model to work properly. And that model isn't part of my mod.
@Denisillas: Whats your specs? This mod isn't the most performance friendly one due to the use of "physical" lights inside the cabin.
@McDonaldsKetchupThief: Please check if the mod is up-to-date, the load-order is correct and if there are any mod conflicts. Try to un- and resubscribe to this mod and check if that helps. What you see is a wrong ao-map loaded on the texture. But thats something i would recognize before i upload the mod.
https://imgur.com/a/sr7HKL4