Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
no oni est 5678 imeut pisdets kakie mesta
Sa sekundu vse tochki admin eto proval STROIT V KOPATELE NE DAM((((((
Just a few suggestions: could you move the base start points for team 1 (i.e. the lower left base area) so that the American bases will fit properly? Also, would you be able to increase the manpower resource income so that we can make better use of the 350 pop cap? Finally, could you remove those mines near the bases of team 2 (i.e. the far right bases). My infantry and vehicles seem to run over them a lot. Those are the only real big issues I can think of.
So the author only needs to unmark the area with the "Impass Map Editor" tool (it's to one that kinda looks like a yellow trafficlight) to make it passable again.
I hope you can see this. they are getting stuck and in the pic the time is 2:30min and they still havent moved or done anything and they cant build anything eather. they are just frozen. its like that area they are at and to the left is not accesbale as it should be
:D
_ + 2 Fuel Position
_+ 2 Munition Position
_ +2 Territory position
_ 4vs4 Player Ajouted
it's very good map for big Battle urban . Fight street By street , House by house And thake the controle of Lublin ...Good Game Guys . PLease Send Me your report and Voting for the map .