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They're intended to be end-game, and really treasured pieces of kit, once you find one. I suggest you make them their entirely-own "Tier Four." Also, toxic-protection is the entire point of one tier of that armor - I'd suggest either:
1. not adding toxic-protection to every other power-armor if Spartan Foundry is installed, *or*,
2. patching the toxic-protection Spartan armor down to 0% chance of occurring in the world/vendors/rewards, to effectively remove it from the game.
Just my 2 cents!
I assume this should go near the bottom of the mod list, right?
I'm kind of at a loss for why you'd get these errors though. Can you try and figure out which mod adds ToxicSensitvity so I could take a look at it?
Here is the log: https://gist.github.com/ac1bf1e375f8b7a3156135f49ecabda4
Up to this point, most vanilla armor was 'vendor trash' in my middle/late game.
Thank You!
Let me know what you think. Baseline SOS2 cold insulation is 50C/90F (as opposed to vanilla 32C/50F). I'll look into making it an option that you can tick in game too.