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Here's the mod I was talking about, you'll like it
Last I played the bfg ship cannon was just removed due to issues.
If there is something you like added or changed let me know.
The BFG SHOULD be safe to use in the Sub Editor, though.
Also again I don't know why it's a suicide bomb for you guys. It's not like that for me. Just like in the video I posted, which was from the steam version. So I just remade the weapon and ammo from scratch, alongside the melee weapons just to be safe.
As far as BFG goes... unfortunately, I am pretty bad with sprite work so the loader is just invisible, but otherwise, I'll see if I can send you my version of the XML. It's a pretty patchwork fix at the moment, that basically just makes it compatible with its loader and ammo, and also stops the ammo from being a suicide bomb by changing the trigger from OnUse to OnImpact.
I'm looking into figuring out how to turn it into a giant pulse laser. I'll update you on that effort, too.
Id love to see/have your bfg code, I know creatures weapons and armor. I'm a total boob with sub stuff. I'll credit you when it's used
As for an an eta. I'm still fixing, balancing. And now I need to fix the demons, after the guns so it'll be another week, that's at the earliest.
One, the Crucible and other Sentinel battery-melees seem to kill the user when they have a power source. I haven't actually looked into this too much yet, might be too many mods active my end.
Two, with the newer updates, the game changes -30000 crush depths to 1300, which could explain why I haven't seen a single demon recently. I think you'll have to give them large positive crush depths.
Three is... er... the BFG-10000. Maybe my copy of the mod is borked, but it is as far as I can tell the newest version, but I've had to modify the mod to make my copy of the BFG-10000 work.
And... er... do you have an estimated time for when the mod will be updated? I can just send you my work on the BFG, if it'd save you time.
I don't know how to make mods((
@Lord FWA fixed. Sorry the comments got buried.
Sprite "LocalMods/Doom Eternal/Creature Bodys/Blood Maykr.png" not found!
Sprite "LocalMods/Doom Eternal/Creature Bodys/spirit.png" not found!
Sprite "LocalMods/Doom Eternal/Creature Bodys/player wolf.png" not found!
Just looking at the cool monsters in the character editor and these appeared.
As for the cannon you have always gotten it, but it didn't shoot after the last update so ill see if it's a bug conflict or what
@RpgBlaster yes
Hellknights have been given their hp buff for the next update idk if ill be adding more damage since they already do more then imps and they rip people apart.