Barotrauma

Barotrauma

Doom Eternal
86 kommentarer
ПΛПО Dragoon  [ophavsmand] 3. juni kl. 14:25 
Made a discord for those who wanted
Doom Slayer 24. maj kl. 14:09 
Sick :))
ПΛПО Dragoon  [ophavsmand] 24. maj kl. 7:07 
I jave finished Dark Ages so this mod or my monster hunting one will be the next one I update
ПΛПО Dragoon  [ophavsmand] 18. dec. 2024 kl. 14:13 
Not sure. I'm working on fixing several broken mods and adding in functions
MegaPro1921 18. dec. 2024 kl. 1:25 
Is the Unmaykr gonna be added?
Doom Slayer 4. okt. 2024 kl. 21:41 
It also applies to the helmets of other ones as well. I.e. Sentinel Helmet. I understand if you dont wanna do all that
Doom Slayer 4. okt. 2024 kl. 21:37 
ПΛПО Dragoon  [ophavsmand] 4. okt. 2024 kl. 13:22 
Link me the mod. If the changes are too drastic the helmet could be made a smidge bigger
Doom Slayer 4. okt. 2024 kl. 8:18 
Nvm, i dont believe it was anything on the mods in, i had project humanize on (it just makes the default characters look alot better without being gooner bait) Will ask or try to find a work around, might just have to play without the human one
Doom Slayer 4. okt. 2024 kl. 1:33 
I have an issue with the heads of people clipping through the helmet of the slayer (praetor suit default)
ПΛПО Dragoon  [ophavsmand] 29. sep. 2024 kl. 14:17 
And you can take all the time you need, there is no rush! The mod has no red errors everything is currently up to date. Only additions are being worked on
Hugbot 29. sep. 2024 kl. 12:20 
Heya! BFG person here, the BFG is functional and is now a big green laser, but there is a problem involved with swapping the BFG out mid-campaign that I'm still figuring out.
Ikaros_HD 29. sep. 2024 kl. 2:00 
oh that's great! can't wait for more updates then, just started getting back into the game.
Last I played the bfg ship cannon was just removed due to issues.
ПΛПО Dragoon  [ophavsmand] 28. sep. 2024 kl. 18:22 
Yes it was updated this month. I'm currently working on a new creature and giving the person who made the BFG more time as well. Currently the mod is stable so it's not super rush for the things being worked on.

If there is something you like added or changed let me know.
Ikaros_HD 28. sep. 2024 kl. 16:57 
hey there is this still being worked on? It's an amazing mod
Hugbot 17. sep. 2024 kl. 11:58 
OHHH Wait I take that all back don't touch the BFG at all
Hugbot 17. sep. 2024 kl. 11:47 
Yup yup, unfortunately my work on the BFG-10000 is a tiny bit buggy at the moment and the base appears... er... 4 meters above where it is supposed to? It should otherwise be usable, currently requiring one steel bar and an Argent Energy to make one ammo charge.

The BFG SHOULD be safe to use in the Sub Editor, though.
ПΛПО Dragoon  [ophavsmand] 16. sep. 2024 kl. 21:50 
Btw for everyone the update is live but do not swap to the bfg mid campaign. There some issues (I believe minor but are issues all the same) that need to be fixed
Hugbot 18. aug. 2024 kl. 19:37 
The more important thing to share is if I manage to make the BFG work the way I am thinking of - as a charge laser weapon where you slot in the BFG 9000 as "ammo" (does not consume), and uses pretty much an entire capacitor's worth of charge to fire XD
Hugbot 18. aug. 2024 kl. 19:33 
If you've already remade it, my code might not do much. Really, all I did was switch some linkable tags and then change the explosion's OnUse trigger to OnImpact. I'll see if I can figure out Steam, but if I can't share there, I'll share my Discord tag!
ПΛПО Dragoon  [ophavsmand] 18. aug. 2024 kl. 17:07 
Steam or discord. Whichever you'd prefer Id mainly need it for the ship version and not the hand held one but we can figure that out, when the codes sent.

Also again I don't know why it's a suicide bomb for you guys. It's not like that for me. Just like in the video I posted, which was from the steam version. So I just remade the weapon and ammo from scratch, alongside the melee weapons just to be safe.
Hugbot 18. aug. 2024 kl. 13:48 
oh, and... um... how would you like me to share the code?
Hugbot 18. aug. 2024 kl. 13:47 
I'll see about sending the BFG code! Understand though that my entire understanding of Barotrauma modding comes from the wiki, and then from downloading and disassembling every mod I am interested in. I haven't actually copied code from anyone, but I might have to credit those modders for indirectly showing me how things are done.

As far as BFG goes... unfortunately, I am pretty bad with sprite work so the loader is just invisible, but otherwise, I'll see if I can send you my version of the XML. It's a pretty patchwork fix at the moment, that basically just makes it compatible with its loader and ammo, and also stops the ammo from being a suicide bomb by changing the trigger from OnUse to OnImpact.

I'm looking into figuring out how to turn it into a giant pulse laser. I'll update you on that effort, too.
ПΛПО Dragoon  [ophavsmand] 17. aug. 2024 kl. 18:35 
It's not on your end, I fixed the self kill stuff recently. Ill get to work on fixing the demons soon.

Id love to see/have your bfg code, I know creatures weapons and armor. I'm a total boob with sub stuff. I'll credit you when it's used

As for an an eta. I'm still fixing, balancing. And now I need to fix the demons, after the guns so it'll be another week, that's at the earliest.
Hugbot 17. aug. 2024 kl. 15:15 
That said, I am planning on ripping code from the Pulse Laser to overhaul the BFG to be more screen-accurate, so if this doesn't go with how you plan to implement the BFG, I'll ask if I can make a mod that overrides the BFG with a big beam version.
Hugbot 17. aug. 2024 kl. 15:13 
Heya! Just saw that you plan to update this mod, so I've got a few things to say. First, great mod and great sprite-work. It's been fun! Next, though, there are a number of issues that have popped up that I figure I should let you know about.

One, the Crucible and other Sentinel battery-melees seem to kill the user when they have a power source. I haven't actually looked into this too much yet, might be too many mods active my end.

Two, with the newer updates, the game changes -30000 crush depths to 1300, which could explain why I haven't seen a single demon recently. I think you'll have to give them large positive crush depths.

Three is... er... the BFG-10000. Maybe my copy of the mod is borked, but it is as far as I can tell the newest version, but I've had to modify the mod to make my copy of the BFG-10000 work.

And... er... do you have an estimated time for when the mod will be updated? I can just send you my work on the BFG, if it'd save you time.
ПΛПО Dragoon  [ophavsmand] 2. aug. 2024 kl. 11:06 
Hey there is a tlc update coming. Not sure how big it is but it's fixing and changing a bunch of things. Adding a bit of animation to a few weapons, etc.
Butcher |V| 19. juli 2024 kl. 20:53 
@ПΛПО Dragoon
I don't know how to make mods((
ПΛПО Dragoon  [ophavsmand] 19. juli 2024 kl. 20:12 
@Butcher |V Why can't you just make it yourself if you want just 1 gene?

@Lord FWA fixed. Sorry the comments got buried.
Butcher |V| 19. juli 2024 kl. 18:48 
ПΛПО Dragoon, Do just demonic rage, please
Lord FWA 24. jan. 2024 kl. 17:30 
Sprite "LocalMods/Doom Eternal/Creature Bodys/Lost soul_Cacodemon.png" not found!
Sprite "LocalMods/Doom Eternal/Creature Bodys/Blood Maykr.png" not found!
Sprite "LocalMods/Doom Eternal/Creature Bodys/spirit.png" not found!
Sprite "LocalMods/Doom Eternal/Creature Bodys/player wolf.png" not found!

Just looking at the cool monsters in the character editor and these appeared.
ПΛПО Dragoon  [ophavsmand] 12. dec. 2023 kl. 16:28 
Are you asking me to make gene only mod? Or to add one to this mod, because I do have a demonic rage gene in this mod.
Butcher |V| 11. dec. 2023 kl. 3:00 
Hello, you can creat one genes? I not need all armory and mobs, hust need Demon Rage))
Unum Ad Melius Fieri 2. sep. 2023 kl. 7:31 
anways thanks for the fun mod nano you never dissapoint always great quality thanks
Unum Ad Melius Fieri 2. sep. 2023 kl. 7:29 
i found out whats breaking it its the avp mod sorry for my late reply ive been busy
ПΛПО Dragoon  [ophavsmand] 23. aug. 2023 kl. 22:39 
I don't have the bug so its an incompatibility. Whats your mod list?
ПΛПО Dragoon  [ophavsmand] 22. aug. 2023 kl. 23:43 
Ill look into it and get affliction fixed.
As for the cannon you have always gotten it, but it didn't shoot after the last update so ill see if it's a bug conflict or what
Unum Ad Melius Fieri 22. aug. 2023 kl. 18:30 
its no longer crashing on one save if i progess to the next outpost maybe a bug or something im not sure might be conflicting mods probably just my bad man anyways thanks for the great mod keep up the great work Nano
Unum Ad Melius Fieri 22. aug. 2023 kl. 18:26 
i meant to say or press h but u get the idea
Unum Ad Melius Fieri 22. aug. 2023 kl. 18:25 
After i equip the commander Valen armor i get an affliction called shoulder plasma cannon then if i open the health menu and press H it causes my game to crash i have been able to replicate this 8 times in a row just letting you know
ПΛПО Dragoon  [ophavsmand] 19. mar. 2023 kl. 19:32 
Everything should be up to date with 1.0
ПΛПО Dragoon  [ophavsmand] 26. feb. 2023 kl. 6:34 
Yes ive been informed of the issue in bug rports, im working on a fix for it
Vullion 25. feb. 2023 kl. 20:01 
I believe the Jekkad pirate mission is causing issues, it ended up corrupting one of my saves. I tried disabling the mod but now it gives me an error regarding mission count being off. I'll try to replicate it if I can.
Ikaros_HD 27. okt. 2022 kl. 20:38 
alright thanks for the response! hopefully this is something you're able to fix. Thanks for the amazing mod
ПΛПО Dragoon  [ophavsmand] 27. okt. 2022 kl. 13:19 
@REDFACE_HD It might be bugged, sorry i look into fixing it.

@RpgBlaster yes
Ikaros_HD 27. okt. 2022 kl. 12:06 
For the B.F.G 10000 it doesn't seem to fire and it doesn't seem to have a base to rotate. We can buy it, but how does it work? maybe we just have the wrong ammo?
RpgBlaster 21. okt. 2022 kl. 22:52 
does this mod add custom missions for these creatures to spawn?
ПΛПО Dragoon  [ophavsmand] 27. sep. 2022 kl. 10:32 
Fixed the titans and knights should be stronger, reduced the hp on imps. check change log and description for other updates
ПΛПО Dragoon  [ophavsmand] 24. sep. 2022 kl. 11:30 
I wont be making a miniature version of titans and, its currently on the list of being fixed (finishing the new additions before remaking the old ones. Everything but 5 things are done for new additions.)

Hellknights have been given their hp buff for the next update idk if ill be adding more damage since they already do more then imps and they rip people apart.
Grim Reaper 24. sep. 2022 kl. 11:00 
Do you know when the Titan will be fixed so where it wont bounce around and for there to be a miniature version of it along with the Hellknights HP and damage to be boosted