Space Engineers

Space Engineers

[AaW] Planet Agaris with roads
64 Comments
MaxStone Dec 1, 2024 @ 3:41pm 
planet works fine for me. Im using the water mod from https://steamcommunity.com/sharedfiles/filedetails/?id=2200451495 , and it works fine. Thats the default version up above.

also, i love this planet: theres a proper ocean!
Rex Jun 29, 2024 @ 2:09pm 
sht mod planet dont use will crash your game
marcelunzen Mar 25, 2024 @ 8:27pm 
geht überhaupt nicht... the game is crashing
CaptainArthur  [author] Apr 11, 2023 @ 4:29am 
Yes logs. 100% water mod is crashing the game. Try placing the planet without the water mod enabled. Also the sequel to this mod is releasing very soon,
ŚĒŃPĀÌ ŹĒRØ Apr 10, 2023 @ 11:47am 
Other solution, that works to me - disable water mode, spawn planet and only then add water mod
ŚĒŃPĀÌ ŹĒRØ Apr 10, 2023 @ 11:46am 
Try decreasing planet size
MonarchKD Apr 4, 2023 @ 4:16am 
The Planet crashes my game. No other mod or planet does it, just this one
Birdman Mar 27, 2023 @ 2:50pm 
what are the stats for manually putting in the watermod
Arkilum Feb 14, 2023 @ 5:14am 
I have logs, not that they mean much to me. It is really just case of my graphics drives not being powerful enough sadly, I can only guess that that an update increased the workload on drivers.
CaptainArthur  [author] Feb 14, 2023 @ 1:24am 
no logs?
Arkilum Feb 13, 2023 @ 1:32pm 
crashed.
Arkilum Feb 13, 2023 @ 1:32pm 
lol, planet is to big for my computer to handle.
Raptorgaming Dec 23, 2022 @ 2:39pm 
thanks
JTucker Dec 14, 2022 @ 2:17pm 
set the radius to 1.012, I tested it a bunch, that should be a perfect fit
Raptorgaming Dec 2, 2022 @ 10:41am 
what level of of water should we put?
TyranicShaman Oct 2, 2022 @ 11:19pm 
hmmm weird crash ship uses same map idk but I am just going to go with what i got now
TyranicShaman Oct 2, 2022 @ 11:12pm 
seems the normal world starts like the crashed ship mag is in but my agaris with roads no mag even on starting a new one
TyranicShaman Oct 2, 2022 @ 10:55pm 
now onto my problem I am running into the fact that my Agaris doesn't seem to have Mag to mine I seem to have all the other material but no mag and people who know why?
TyranicShaman Oct 2, 2022 @ 10:53pm 
do not turn on water mod till after agaris is generated
GodsAnger Oct 2, 2022 @ 3:47pm 
@Squidtank certainly, here you go
Squidtank Oct 1, 2022 @ 7:34am 
@GodsAnger Can you post the crash details you are seeing? It should be in the log after "Exception occurred: and goes until its say CRASH INFO.
GodsAnger Sep 28, 2022 @ 10:46am 
Needs updated. New survival game w/ 2 mods: [AaW] Planet Agaris with roads and Water Mod causes crash.
Gubstorm Sep 23, 2022 @ 10:37am 
I apologize. Further testing revealed that there is an object that had spawned in or was created somewhere on the planet above /wradius 1.005 that really dislikes the water. My previous question can be ignored.

Thank you for the awesome planet.
Gubstorm Sep 22, 2022 @ 5:08pm 
Water Mod update to 3.1 cleared the water from Agaris. I have estimated the radius at 1.012 (not exactly what it was previously) but running the /wradius command is crashing the server. Is there a specific value I should be using?
Literally a Bird Sep 21, 2022 @ 8:07pm 
1.015 is too much, I did 1.0118 and it matches the beaches very closely
samwise829 Sep 2, 2022 @ 11:42am 
I can't find Agaris in the planet spawn list. Have I done something wrong?
GodsAnger May 24, 2022 @ 10:17pm 
/wcreate
/wradius 1.015
satyr451 May 13, 2022 @ 2:44am 
What /wradius should the water be set to?
GadenKerensky May 12, 2022 @ 11:18pm 
So, do we just use this in lieu of [MES]Agaris at War, or do is there more to it?
Commander Brisk May 12, 2022 @ 4:21pm 
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Commander Brisk May 11, 2022 @ 6:16pm 
i tested and i am sure its either this or the MES Agaris at war
Commander Brisk May 11, 2022 @ 6:15pm 
There is a Ice texture Ice_02DOC or something similar that is causing pink asteroids to appear i cant tell if its this mod exactly but its one of the Agaris mods i assume this one since its a texture and its driving me nuts seeing cotton candy asteroid everywhere
Dimelin May 9, 2022 @ 9:31am 
Is there a specific seed we need to use to get the roads to show up or can I use any random seed when generating the planet?
Angelus Mortis Apr 12, 2022 @ 11:02pm 
@CaptainArthur ahh thank you I'm new to the IO game play I was sitting like am I crazy this material is not here
CaptainArthur  [author] Apr 12, 2022 @ 11:38am 
Bauxite is aluminum
Angelus Mortis Apr 12, 2022 @ 8:15am 
hello im playing agaris at war with IO i cannot seem to find aluminum... ive looked at your map its not there... with out aluminum it is impossible to progress through the game...
nikos Apr 7, 2022 @ 10:12am 
I think the bigger issue with the textures might be with:
https://steamcommunity.com/sharedfiles/filedetails/?id=2122361971
Im fiddling with load orders and stuff, trying to find out what works best
nikos Apr 7, 2022 @ 9:38am 
Might not be able to use this, because it causes a lot of the voxel textures to just become gray, like others have commented
CaptainArthur  [author] Feb 26, 2022 @ 9:43am 
==Update==
Greetings since there is a 3.0 water early access version of the water mod. I am no longer making the default-watermod version a dependency
You will need to add the water mod manually. You can choose for
Default version: https://steamcommunity.com/sharedfiles/filedetails/?id=2200451495
3.0 early access: https://steamcommunity.com/sharedfiles/filedetails/?id=2379346707
Kushiban Feb 8, 2022 @ 8:15am 
@CaptainArthur oh. thank you for the pointer :)
CaptainArthur  [author] Feb 8, 2022 @ 7:20am 
Kushiban Feb 7, 2022 @ 2:43pm 
@CaptainArthur
Is there a problem with Agaris and Solar panels currently ?

I can't get any solar panels to work.
I just started an Agaris Star System game to test, and upon landing on Agaris, I make a large grid solar panel and it gives me 0W.
When I move to space, it works fine, when I move to other planets, it works fine too.
Seems to be only on Agaris that I get that problem :(
denace jones Feb 1, 2022 @ 8:47pm 
It seems like this mod is looking for the missing textures ice_02_cm.dds and ice_02_ng.dds in "workshop\content\244850\2567339915\Textures\Voxels\Europa\Ice_02\". I looked into the debug log, because ice asteroids were glowing in pink.
Jace domon Jan 20, 2022 @ 7:01pm 
Is there sulfur anywhere on planet
Devil pyro Dec 26, 2021 @ 11:59am 
is there any way to extend the reach of NPCs spawning?
Arugula Dec 13, 2021 @ 2:29pm 
For some reason structures will not spawn on the planet, but patrols will.
Bovin Khan Dec 13, 2021 @ 10:03am 
I'd like to add that the HUD Compass is BACKWARDS on this planet. North is South, East is West.... Made it a PITA to find locations.
Sparktite Dec 4, 2021 @ 10:11pm 
So uh.... Whats it look like though?

Also @Supay are you gonna make a mod with said worlds? I would love to try this out. Can you link me any more info or anything?
lorddoug1 Nov 23, 2021 @ 8:07pm 
same problem with me except i don't have any of those other worlds.
Bagwit Nov 11, 2021 @ 2:57pm 
The most common occurrence is that the sand surface in the water, just past the initial beach area, will turn to rough stone. Sometimes the entire beach effect vanishes entirely too, all of the sand gone and now rough stone. After some testing, it seems that Kimi & Qun, from Major Jon's worlds, can cause this. If Agaris loads first then Kimi & Qun lose their textures. If Kimi & Qun load first then Agaris loses its sand textures in the water. I see the same with Urna from Doctor Oct. And Shardextra's Avarga system has all kinds of weird voxel issues if loaded alongside Agaris or Doctor Oct's worlds, with the Avarga worlds or Agaris/Doctor Oct's losing voxels depending on who loads first. If I drop Agaris/Doctor Oct's worlds entirely and stick to a mix of other modders i.e. Major Jon, Shardextra, Gaz, and others, then I don't yet see voxel issues, hence why I think it may be Doctor Oct's voxels.