RimWorld

RimWorld

Realistic Rooms Rewritten
205 Comments
cloudust 6 hours ago 
Thanks! I just created a small patch with gpt for it lol
Lucifer  [author] Jun 20 @ 9:31am 
@cloudust not this mod, that error is regarding the room 'type' parameter being null. Room type is not changed at all by this mod.
cloudust Jun 19 @ 4:28pm 
@Lucifer

I keep getting this error appearing - any clue if it's from your mod?

Error while Determining if X should need space: System.ArgumentNullException: Value Cannot Be Null. Parameter name: type
Farbott Jun 16 @ 12:42am 
gawdamn lightning fast
KingOfSpades Jun 12 @ 5:16pm 
Unsubscribe, resubscribe worked, thanks!
Lucifer  [author] Jun 12 @ 10:30am 
@Muad'dib Well it all depends on the implementation. But for that mod, it seems to define it's own numerical size requirement (e.g. archcount requires >100 area). For that this mod wouldn't do anything.

Other mods which add requirements tied to vanilla 'impressiveness' or uses the vanilla size tiers would in theory be affected.
Muad'dib Jun 12 @ 10:23am 
Since you're here and discussing room sizes. Do you know if this mod has the ability to affect room sizes demanded by VE Empire titles? Some of those rooms feel insanely huge.

If not, I understand.
Lucifer  [author] Jun 12 @ 9:54am 
There is nothing in the description about 1.6 changes, but 1.6 doesn't do anything to make this obsolete. They reduced the mood debuff for bad bedrooms, which will make smaller bedrooms less of a problem. Still hasn't changed any of the size tolerances which is what this mod does.
Utopia Jun 12 @ 7:56am 
@MAc What am I supposed to read there's nothing to read for 1.6 lmao
Amroth Jun 12 @ 1:36am 
@Mac Read... what exactly? There's nothing referring to 1.6 changes
Mac Jun 11 @ 10:26pm 
To any redditor who is about to come here and drool as they rush to type "ghhghghghgh new update makey mody obsolety hehehe", READ!!!

Also thanks for the lighting-fast update, mod is kino.
Lucifer  [author] Jun 11 @ 8:16pm 
@KingOfSpades Hi there, I can't replicate this issue. I'm not sure how this mod could be causing it. I've tested on both 1.5 and 1.6 with saving/loading and I loaded saves with older mod versions. One thing I would suggest is doing an unsubscribe resubscribe as something may have become corrupted from the update.
KingOfSpades Jun 11 @ 6:03pm 
on save load i get a black screen confirmed removing this mod fixed the problem, I assume this is the same issue the other commenters have had since the last update
Drestalos Jun 11 @ 4:48pm 
o7
Maxxee Jun 11 @ 4:44pm 
o7
Fox Jun 11 @ 4:40pm 
o7 :captainclown:
bean2000 Jun 11 @ 4:10pm 
o7
Eokai Jun 11 @ 3:05pm 
o7
TheColdTurtle Jun 11 @ 2:52pm 
o7
Arken Jun 11 @ 12:28pm 
o7
Muad'dib May 30 @ 1:20pm 
Anyone know if this applies to room size expectations from mods like Vanilla Expanded Empire and their art room and throne room? And if yes, does load order matter? Should this be after that mod?
Vela May 19 @ 9:36am 
This still works
Inerael May 13 @ 8:34am 
looks usefull ! Does someone know if it still working please ?
Lil Kitty Girl Apr 21 @ 2:08am 
Rather tight value is off. The defaults are actually 6.5 not 7.5
Tardo The Ass-Monkey Mar 23 @ 12:35pm 
@SaMaHaJoGu Did you accidentally turn off the room display in the bottom right corner, where all the buttons are? I've done that before without noticing (I think there is a hotkey, but I don't know what it is) and then wondered why nothing was showing up.
SaMaHaJoGu Feb 11 @ 6:25pm 
I recently added this mod to lower the size needs for a room, but it appears to have broken the vanilla room sense? Like when I hover over a room, it doesn’t tell me whose room it is and what the impressiveness rating for the room is.
Captain Buzz Jan 10 @ 1:02pm 
Thnaks for making this! Love rimworld but room sizes are one thing that have never made sense to me, struggling to survive a savage world and friends dying all around you yet wanting a penthouse each :steammocking:
Dragon Fist Ent Dec 15, 2024 @ 3:11pm 
haha I think you have surpassed my original mod in numbers, at least in current downloads. though am glad someone else took it up.
El Poyo Locco Nov 21, 2024 @ 3:20am 
@hysteria
I'm not sure if it's actually the case but I did some testing. changing the values in the mod options DOES work, but it isnt always shown when you check the stats of a room, Since I dont play in english, I suspect an error in traduction. when I tweak the value in extreme ways, pawns will show the "quite spacious" mood modifier even in a 3*3 room, despite the stat displayed being "rather tight".
Phrozehn Nov 6, 2024 @ 10:00pm 
Awesome mod. Any chance you could add the functionality from Variable Room Sizes? Owlchemist isn't updating it anymore and I think its a functionality that has been overlooked that makes a lot of sense to have :)
Lucifer  [author] Nov 4, 2024 @ 2:41pm 
@hysteria123 I did reply to you before, I can't replicate the issue. The config menu works fine for me, and seems to work fine for others too. Try testing this mod on it's own to see if it's actually a conflict issue.
hysteria123 Nov 4, 2024 @ 5:39am 
If you like you can change the values in the config menu to whatever you prefer. ← Does not work.
Arx Oct 31, 2024 @ 10:50am 
Thanks @Lucifer i will install in my current playthrough and observe. Time to say gud bye to unrealistically big rooms
Lucifer  [author] Oct 31, 2024 @ 10:44am 
@Arx Should be. Room size calculation is done independent of room type, unless the mod specifically changes it. Easy enough to test with cheats on.
Arx Oct 31, 2024 @ 10:10am 
Is it compatible will Vanilla expanded empire ? As it adds no titles and new size requirements for rooms/throne room and a new ball room?
Lucifer  [author] Oct 26, 2024 @ 9:32am 
@hysteria123 Can't replicate the issue. Changing the sliders then clicking close instantly changes the room size tolerances. Possible mod incompatibility. Also could try unsubscribe/resubscribe.
Zriatt Oct 23, 2024 @ 7:38pm 
Sheesh, even with this mod, my colonists think their bedroom is tight. 3x4 room with bed and dresser. They are begging for 1x2 rooms with bed only it seems.... Muwahahahahaha
Lucifer  [author] Oct 7, 2024 @ 11:06am 
@此猪八两重得名朱重八
有人做了翻译。它应该还能用。- Google Translate
此猪八两重得名朱重八 Oct 7, 2024 @ 10:12am 
你好作者请问这个mod支持中文吗
TinoDrima Oct 5, 2024 @ 5:23am 
How does it not work with rimmunation weapons?
The Sour Kraut Sep 28, 2024 @ 4:08pm 
doesn't work with rimmunation weapons btw
skycrossercat Sep 25, 2024 @ 10:31pm 
the setting I change doesn't get applied in game for some reason, check the config and all the values are there
NECEROS Sep 14, 2024 @ 10:25pm 
Your port is fantastic. I'm so impressed with how many subscribers you have. Well done
ζ͜͡ϙ> Aug 13, 2024 @ 8:40am 
Finally my prisoners can have an average-sized cell.
Zuthal Aug 6, 2024 @ 1:47am 
@Mister Oink

Assuming you have a single bed, end table and dresser for 5 occupied tiles, a 4x4 room will be enough for average, and a 6x4 for sw spacious. With a double bed, you need one additional tile to a 4x4 to get average, and a 5x5 to get sw spacious.
Narlindir May 4, 2024 @ 6:24pm 
part of Niilo's QoL too
MsPandaPurple Apr 26, 2024 @ 6:25am 
i do 4x4 its the perfect size to me
Exodus永 Apr 25, 2024 @ 1:57am 
Doing God's work
sepiz Apr 23, 2024 @ 7:14am 
@Mister Oink I make them 4x3, i can fit everything in there that i need
Oink Apr 21, 2024 @ 5:34am 
So what size rooms are you guys making for your colonists with this mod? I don't really understand what size rooms most people are making, everyone says something different