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file: D:\Steam\steamapps\workshop\content\294100\2558008936\Patches\Mods\RimBees.xml
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(RimBees) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2558008936\Patches\Mods\RimBees.xml
This fork is still relevant! Some mods that rely on UF that don't update to my new version immediately might still need it.
I'll try to slowly phase it out though.
)
So I restarted the game and reloaded the save, and now I get error spam from those bugged barrels: https://gist.github.com/HugsLibRecordKeeper/4a36479278c41e6981878c2ec967c530
UF_ShowTargetQualityIconTooltip
Need to fix UF_ShowTargetQualityTooltip
Also, you should name your mod differently from original Universal Fermenter in about.xml as your fork mod is not shown in the mod list if you have normal Universal Fermenter already downloaded.
XML error: <processType>Multiple</processType> doesn't correspond to any field in type UF_Process. Context: <li><thingDef>VFEM_Wine</thingDef><ingredientFilter><thingDefs><li>VFEM_Must</li></thingDefs></ingredientFilter><maxCapacity>10</maxCapacity><usesQuality>true</usesQuality><qualityDays>(1, 3, 8, 14, 20, 50, 120)</qualityDays><processType>Multiple</processType></li>
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(RimBees) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2558008936\Patches\Mods\RimBees.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
If "Universal Fermenter" is still supposed to serve its purpose of unifying the processing building in the future, it'll basically have to be rewritten to serve that purpose, or at least patched in a very different manner I think.
Given the performance of the Item Processor framework, I think it's probably okay to just remove the patch for now? Hmm... the downside is then you can't ferment beer and mead in the same exact barrel, but... that's probably more realistic I guess, I'm sure there is some functional difference between the two in real life where you wouldn't want cross-contamination.
any idea on a work around?
Getting a single error message that states that the patch for RimBees failed.
[SYR] Universal Fermenter
- drawerType fix, thanks Daedalus!
- Vanilla Factions Expanded: Medieval, Settlers, Vikings fixes.
The show product icon doesn't work for 1.3. It seems between 1.2 and 1.3, the default drawerType of BuildingBase changed from MapMeshAndRealTime to MapMeshOnly. And the UniversalFermenter building doesn't define it's own drawerType. The product icon functionality uses the PostDraw method which is only run on things with a drawerType of MapMeshAndRealTime.
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(RimBees) failed
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(Vanilla Factions Expanded - Medieval) failed
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(Vanilla Factions Expanded - Settlers) failed
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(Vanilla Factions Expanded - Vikings) failed
Here's my HugsLib log.
https://gist.github.com/HugsLibRecordKeeper/3049dbbdd603f6808e88aa60a3b080a1
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(Vanilla Factions Expanded - Medieval) failed
Could you take a look at these two error? Thanks!