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i mean it looks cool but it feels like im cheating
https://steamcommunity.com/sharedfiles/filedetails/?id=2896093930
Hope it helps anyone!
However, I won't be maintaining the mod past this point. Consider it deprecated.
I've found it's most efficient to keep a small stock of pre-made fine meals, just an amount that doesn't take very long to replenish, and also have the meal printer nearby so we take some weight off the chefs and never quite run out of pre-mades. Decent balance of resource efficiency and work efficiency.
Also, LOVE the nutri-bars. Thank you for making them!
...DMCA speedrun any%
If they refuse to use the printer at all, it's probably due to an incompatibility with the mod Animal Controls. If this is the case you'll have to choose between one or the other until the author chooses to fix it :/
Until the author patches it, you'll have to pick between Meal Printer or Animal Controls. :(
Logs of my tests; https://gist.github.com/cc480e0f3e305471a349bbee2d46a436
Cal - Nope, you have to set the hoppers to only take meat or veggies. It's not smart enough to pick certain ingredients depending on the pawn using it, although I might look into patching it if there's enough demand.
ThePixel - I don't see anything obvious in the logs. Do you get the same problem with the vanilla paste dispenser? There seems to be a known issue where pawns will sometimes go for raw food over dispensers even w/o this mod, but I haven't heard of pawns never using it.
If it's not that, at a long guess it might be a conflict with RIMMSQOL or Hospitality, which both patch the code "GetBestFoodSourceOnMap" according to your log. I'd have to check those out though.
Logs; https://gist.github.com/6ecede5e9a1e48344b04b0997d4d78e8
Anyway, thanks for the mod!
Google does turn up some results from a few years ago that say this was a known bug, but idk if that's still true now or if it's a third party mod we all happen to share that's doing it :/
As for the heat leakage, that's probably your imagination. Most of the printer's physical properties are copy-pasted from that of the paste dispenser.
Also, if you'd be so kind, try disabling just this mod and seeing if the behavior with paste dispensers persists; that should rule out whether it's one of my patches (which it shouldn't be but I've had stranger things happen) or someone else's fault. I'm just not getting this behavior on my end AFAIK so I can't test it.
Still no idea why colonists are going for raw food over the printer. If anyone else is getting that, please drop a comment with a log if possible.
It may only be happening when it's set to print nutrient paste, but i'm not sure. Either way, my colonists are cool with nutrient paste thanks to ideology but i'm not sure how that works internally either lol. I could set it to fine meals for a while and put up another log if that would help?
This might sound dumb, but do you have a stable powergrid? If the printer loses power for even just a few ticks while a pawn is calculating what they should grab to eat, that might be tripping them up. Also check your meal restrictions, and try setting it to fine meals if you can to see if the issue persists. Just want to make sure before I go down the rabbit hole.
here's the log: https://gist.github.com/3a64e80d3f5c2dc1f5154f6a344ee2b1