RimWorld

RimWorld

Midworld Expanded: Medical
36 Comments
Fenn Psyian Mar 6 @ 4:09pm 
I see, my doctor assigned pawns just start "Standing" as their current action once someone or thing needs to be tended to with this mod on. But that's with 300+ other mods and removing this one fixed it. I do have done no testing outside of this so I'm not sure if the mod just needs the code to be debugged or if there is a mod conflict. With it being 1.3 still it may be the former. It's too bad, I really like the medkits and bandages added by this mod.
Fenn Psyian Mar 6 @ 7:24am 
@洪世友-专剃清妖头, Does this mod not work in 1.4 at all? Sometimes mods work but need the about file to be updated to remove the flag that it's only for 1.3
Which is the case? Does it not work?
洪世友-害兽退治者 Aug 18, 2023 @ 1:01pm 
1.4..........
John Garik Nov 4, 2022 @ 4:51am 
add trenbolone pls
洪世友-害兽退治者 Oct 25, 2022 @ 1:59am 
1.4 PLS Using this MOD makes it impossible to heal others
Myrleia  [author] Apr 10, 2022 @ 3:52am 
The work is slow because my team is disbanded. I do the art, coding, brainstorming, everything by myself. There is just too much stuff for me to tackle. Every Midworld Expanded mod will receive a remake, you have my word on that.
Pronóxius de Macaé Apr 3, 2022 @ 10:19pm 
:flushed:
Myrleia  [author] Apr 3, 2022 @ 10:18pm 
The medicine usage priority depends on the tend quality, so bandages are at the lowest, and spacer medicine comes right after glitterworld medicine.

Bandages are tribal, spacer medicine is spacer, the rest is industrial.

The mod will get an overhaul though, stay tuned.
PterribleDactylus Apr 3, 2022 @ 11:11am 
What category of medicine do each of the items count as? With the quality selector in the medical tabs, herbal, industrial, and spacer,
Pronóxius de Macaé Mar 22, 2022 @ 8:46am 
What do Steroids do?
StiffChocolate Jul 31, 2021 @ 5:38am 
@Miathea Thank you, we shall
Myrleia  [author] Jul 24, 2021 @ 1:31am 
@StiffChocolate, should be semi-compatible. We'll update all of our mods with additional content soon enough, please be patient.
StiffChocolate Jul 23, 2021 @ 4:44pm 
Anyone tried it on 1.3?
Myrleia  [author] Jul 18, 2021 @ 12:05am 
@trajda, I'm aware of the problem. I just didn't know how to make conditional patches at that time. Sorry for the inconvenience. Cybernetics will be removed anyway. We will rework all of our mods. Join our server if you want to check up on us.
Trajda Jul 17, 2021 @ 7:26am 
@Miathea

Many mods have additional features if another mod is present. And most of them don't scream red errors if isn't. Because I keep a strict no-red-error policy, I have no other option than to stop using your mod. You are losing potential ko-fi donators due to such a stupid error. But who am I to tell you what to do, right? I wish all your wishes will come true one day. See ya.
Myrleia  [author] May 16, 2021 @ 10:23am 
@Koopa, yes, we renamed the mod.
Myrleia  [author] May 16, 2021 @ 10:22am 
It's not a hard requirement, you only need EPOE for the cybernetic parts.
Delta1138 May 16, 2021 @ 8:16am 
Man, why does this need EPOE as a requirement? None of the items are prosthetics...

RIP bandage solutions to my Gizka army.
Koopa May 16, 2021 @ 7:22am 
don't know if its just me but whenever trying to load mod list from save it cannot find this mod, I think its because the game tries to refer to Midworld: Medicine rather then medical, like its actully titled
Mr-Jangoon  [author] May 16, 2021 @ 3:39am 
lol imagine if you had steroids and cybernetics :steammocking:
Myrleia  [author] May 14, 2021 @ 7:28am 
It doesn't matter. Whoever uses it gains immunity to those ailments for a period of time.
Wolski May 14, 2021 @ 12:40am 
So does the cook have to use it or the pawns eating the "tainted" meal?
Myrleia  [author] May 13, 2021 @ 11:52pm 
Well, pawns never wash their hands.
Wolski May 13, 2021 @ 11:48pm 
Why does hand sanitizer prevent food poisoning?
Myrleia  [author] May 4, 2021 @ 9:24am 
Thanks Argon ^^
Argón May 4, 2021 @ 7:30am 
Nice creation :D
Myrleia  [author] May 1, 2021 @ 12:25pm 
Of course. Just don't forget to remove all the mod related items when you wish to disable the mod.
Commie_Warlord May 1, 2021 @ 12:24pm 
Is this save-game compatible?
Myrleia  [author] Apr 30, 2021 @ 8:17pm 
@ZX Zero, thanks for your help!
ZX Zero Apr 30, 2021 @ 1:04pm 
Quid Agis! Apr 30, 2021 @ 6:12am 
Shame that, but thank you for the response.
Myrleia  [author] Apr 30, 2021 @ 5:33am 
Unfortunately no, that'd require some C# magic.
Quid Agis! Apr 30, 2021 @ 4:43am 
Is there an option to turn off being able to tend to bleeding wounds without at least bandages with this mod?
Cat Kraken Apr 29, 2021 @ 2:03pm 
beauty-full
Myrleia  [author] Apr 29, 2021 @ 12:25pm 
<3
TrahsPanda Apr 29, 2021 @ 12:03pm 
Ayy poggers.