Space Engineers

Space Engineers

Stargate [Energy Production] (ZPM hub)
42 Comments
KURNTECH May 15 @ 2:40pm 
hi can i do stuff to this mod please
WolfKing2425 Feb 27 @ 9:25am 
Hello is there a way to mske the zpms rechargeable ?
like a personal modification to the mod in our machines.
Jakewhistler Jan 19 @ 4:09am 
@Jivaii I eventually found this, but with a caveat: For me at least, this wouldn't work with a regular conveyor tube, ones with an open end. It would only work with one that looks like the end us closed, like the 6-way conveyors.
jivaii Jan 18 @ 10:08pm 
@jakewhistler, you can conveyor it. The port is on the bottom
Jakewhistler Dec 29, 2024 @ 11:31am 
Build Information makes it look like there's a way to conveyor naquadah into the naquadah generator. Is there a way to conveyor naquadah to the generator?
DMMWolf Nov 17, 2024 @ 9:55am 
I don't think it was intentional... but why is the small ship Naquadah Generator worse than its vanilla Counterpart?
DMMWolf Nov 17, 2024 @ 9:53am 
So...
Large Ship Naquadah Generator 25.00 MW 1x1x1 - Requires Naquadah
Large Ship Small Reactor 15.00 MW 1x1x1 - Requires Uranium

Small Ship Naquadah Generator 500.00 KW (model is same size as large) 1x1x2 - Requires Naquadah
Small Ship Small Reactor 500.00 KW 1x1x1 - Requires Uranium

Am I missing something?
Kirito Sep 28, 2024 @ 5:30am 
hello i have a question is it possible to make a zpm hub for small ships
siggesatan Sep 16, 2024 @ 4:47pm 
i must have lost one mod somewhere. i definently used naquada array and even large grid naquada reactors. its just i cant seem to find them 😑
Blitzkrieg762 Mar 23, 2024 @ 9:10pm 
Any chance you could make the ZPM's rarer but have more lore accurate power? I think what it is supposed to be is 700 GW +
AkagiVoid May 26, 2023 @ 12:45pm 
@Gwindalmir Confused about "Maximum energy potential: 12 GWh"? >w>
How 2 reach dat? ?w?
Does not care if the ZPM HUB goes KABOOM either. X3
Tumor Dec 30, 2021 @ 10:02am 
I've captured several more Tel'tac freighters now, one had two zpms but the rest had none. Still haven't had any luck with Liquid Naquada yet.
Tumor Dec 24, 2021 @ 2:57pm 
I just captured a Tel'tac ZPM Freighter and it didn't have a ZPM. It spawned today. It did have some ingots from this mod and a staff weapon (no ammo for it, unfortunately).
ShadedMJ Dec 23, 2021 @ 6:22am 
Offtopic @ Gwindalmir : About changing inventory not affecting existing blocks, that's a Keen thing which may or may not be intended. Original assembler had lower inventory, but then Keen increased its inventory, but they never updated their saves. The earth-easy-start assembler (in 2021) has the old (2015) inventory value.
Devilmedic Dec 7, 2021 @ 9:06am 
How do we change the output on zpms?
TORGMASTER Nov 13, 2021 @ 1:30pm 
really good...can you accpet my firend request?
i have some questions :D
Gwindalmir  [author] Jul 26, 2021 @ 1:07pm 
I posted an update, this fixes the inventory size, and ZPM not appearing in freighters.
Also, depleted ZPMs can now be broken down for materials, and old legacy ZPMs can be converted to the new one by placing them into the ZPM Hub.
Gwindalmir  [author] Jul 22, 2021 @ 10:00pm 
Ok, I found out the issue with the inventory space.
It turns out changing it doesn't affect existing blocks, for some reason.
I'll post a fix for this soon, but you'll have to rebuild the blocks to get the updated inventory size.

It should give you 100L on realistic inventory setting.
Gwindalmir  [author] Jun 5, 2021 @ 8:35pm 
@BlisAx, I've seen reports of that, but I can't reproduce it. The Cargo space for me shows 100L, and I can't get it lower than that.

Would you mind sending me the world?
BlisAx Jun 5, 2021 @ 4:18pm 
Am I missing something? I have this installed along with the other ores/gates. The ZPM hub has a cargo area of 50L and each ZPM takes up 30L. So I can only fit 1 ZPM per hub. Is there a specific order I should have the mods loaded?
James Fire May 17, 2021 @ 1:21pm 
In the meantime, has anyone tried to use this alongside the primary mod? Does this overwrite it, or otherwise work as intended with both active?
James Fire May 6, 2021 @ 10:49am 
> These are not in the larger mod collection yet. I'm awaiting feedback before integrating.
Any ETA on that? This mod has been out, separate, for a month now...
James Fire Apr 24, 2021 @ 2:16am 
The control chair is in the main stargate mod.
DiZ_1989 Apr 24, 2021 @ 12:18am 
Yeah, that's it. It's a weapon platform, and a pretty awesome one, but it's not what I'm thinking of. Oh well, thanks for the Stargate mods, it's my favorite sci-fi by far.
Gwindalmir  [author] Apr 24, 2021 @ 12:13am 
@DiZ_1989, No, but it's some drone thing, the one you found might be it.
DiZ_1989 Apr 24, 2021 @ 12:09am 
I looked through Nukeguard's workshop, and the only Stargate mod I could find was the Atlantean Drone Bay. No control chair. Do you have a link?
Gwindalmir  [author] Apr 13, 2021 @ 5:31pm 
@DiZ_1989 The freighter is included in this mod.
As for the control chair, there's already one by Nukeguard.
DiZ_1989 Apr 13, 2021 @ 12:40pm 
Also, would it be possible to get a Lantean control chair mod?
DiZ_1989 Apr 13, 2021 @ 12:37pm 
Do the cargo ships that carry ZPM's come with this mod, or are they separate?
James Fire Apr 8, 2021 @ 10:26pm 
Nukeguard made the new hub, right? Know if he would be willing to do a pedestal thing too?
Gwindalmir  [author] Apr 8, 2021 @ 10:22pm 
@James Fire, If I get a model made, I'd be more than happy to add it.
Gwindalmir  [author] Apr 8, 2021 @ 10:19pm 
@Skallabjorn, Lol. I think someone was working on it for a server, but I wasn't aware of a public posting. I actually started this a few days before that was posted.
James Fire Apr 8, 2021 @ 10:19pm 
Something that has that I'd like officially is the Pedestal. Having a cheaper option to use just one ZPM instead of needing to build a full hub would be nice.
Skallabjorn Apr 8, 2021 @ 8:19am 
James Fire Apr 7, 2021 @ 11:05pm 
I should be able to do that fine, if you're not gonna do a config
Gwindalmir  [author] Apr 7, 2021 @ 10:56pm 
@James Fire, I wasn't planning on it, but you could try making an add-on mod that changes the values. It's just SBC values.
James Fire Apr 7, 2021 @ 5:44pm 
Is there/will there be a config file for max output, and max energy potential?
Skallabjorn Apr 7, 2021 @ 12:39pm 
Ah cool didnt see that, ty ty
Gwindalmir  [author] Apr 7, 2021 @ 12:02pm 
@Skallabjorn, The ore mod is standalone, and is a dependency of this mod.
Your game should automatically pull in both if you add this.
Bodyboarder2528 Apr 7, 2021 @ 8:46am 
or do u mean not as a dependency?
Bodyboarder2528 Apr 7, 2021 @ 8:46am 
it already is
Skallabjorn Apr 7, 2021 @ 8:17am 
Epic, please add the ore to this stand alone as well ??? :)