Hearts of Iron IV

Hearts of Iron IV

Tiberium Spread Mechanic 0.2.0
75 Comments
=7Cav=RET.Broström.A | Evul  [author] 6 hours ago 
Agreed.
The this spread mechanic is rather cool tho quire happy how it turned out.
The idea was to make it in to stages as well so it would evolve more.

even if it is broken atm
Sierra182 18 hours ago 
Ah that sucks, would have been so cool with the CnC mod but i understand
=7Cav=RET.Broström.A | Evul  [author] 20 hours ago 
Lost interest in HoI4 due to it getting to micro and bloated with weird and odd mechanics.

The issue preventing the mod from working; is that the region icon location is heavily changed, since a couple of updates ago. It requires a rewrite and update to function again.

Removing the icon UI change will make the mod work but won't show you that the region is infestated.
天津风Tientsinwind Nov 27 @ 7:14am 
is this mod will upgrade anymore?
also about the translate......pls?
=7Cav=RET.Broström.A | Evul  [author] Apr 26 @ 12:37am 
The ui have been changed since the last expansion so it needs to be remade.
Aether Apr 25 @ 4:35pm 
Have you been able to test it yet?
=7Cav=RET.Broström.A | Evul  [author] Dec 7, 2024 @ 1:15am 
If this works i have not been able to test it:
https://github.com/TiberiumWorld/Tiberium-Spread-Mechanic/releases/tag/0.2.0

I can push this release to steam. If it works.
ImperiumViking Dec 6, 2024 @ 4:25am 
@Aether It does the only issue it just really needs an update too the current checksum.
Aether Dec 6, 2024 @ 4:20am 
Does this mod still work?
Warcrime Doomer May 30, 2024 @ 4:25am 
Hope work with Tiberium isn't stopped and go well
TheWhat Apr 28, 2024 @ 6:54am 
Oh aight. Hope you will soon get to work with Tiberium World!
=7Cav=RET.Broström.A | Evul  [author] Apr 28, 2024 @ 6:44am 
Project paused a dlc came out that forced me to remake it and that would make the mod maintatinence intencive.
The tib spread system tho is updated as soon as i get to it.
TheWhat Apr 28, 2024 @ 5:59am 
When will Tiberium World be released?
=7Cav=RET.Broström.A | Evul  [author] Mar 16, 2024 @ 2:37am 
@High Lord Spectra
Fixed
High Lord Spectra Vestal Mar 15, 2024 @ 10:06am 
Hey it's spectra, I was part of your discord but my account was hacked, i have my account back, can I be let back in I really want to see how far the mod goes :KaneLives::Tiberium:
马雅可夫斯基 Dec 28, 2023 @ 6:22pm 
thanks bro:cta_emo1:
ImperiumViking Dec 28, 2023 @ 1:25pm 
Hey thanks for updating the mod, keep up the good work i hope there are more command and conquer tiberium universe mods

also if you have time are you able to work with this mod author from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2660452126
=7Cav=RET.Broström.A | Evul  [author] Dec 28, 2023 @ 9:55am 
Mod updated!

## What's Changed
* Added coverup propaganda decision by @AndreasBrostrom in https://github.com/TiberiumWorld/Tiberium-Spread-Mechanic/pull/10
* Added first itteration of the research the chrystile decision tree by @AndreasBrostrom in https://github.com/TiberiumWorld/Tiberium-Spread-Mechanic/pull/10
* Updated for version compatability by @AndreasBrostrom in https://github.com/TiberiumWorld/Tiberium-Spread-Mechanic/pull/10

**Full Changelog**: https://github.com/TiberiumWorld/Tiberium-Spread-Mechanic/compare/0.1.2...0.2.0
ImperiumViking Dec 28, 2023 @ 3:14am 
@穆斯塔法·凯茉尔·帕夏

Give him time he has his personal life to deal with, read the past chats if you want more context
马雅可夫斯基 Dec 28, 2023 @ 2:55am 
update plz
马雅可夫斯基 Dec 27, 2023 @ 2:57am 
good:steamthumbsup:
=7Cav=RET.Broström.A | Evul  [author] Sep 27, 2023 @ 12:34am 
yeah, just take some fiddling.
ImperiumViking Sep 21, 2023 @ 8:34am 
Could It be fixed In terms of the UI?
=7Cav=RET.Broström.A | Evul  [author] Sep 21, 2023 @ 8:30am 
It have UI changes causing the main issues.
ImperiumViking Sep 20, 2023 @ 6:39am 
Is it at any possible you could update to the most recent version only and save the other content for later?
=7Cav=RET.Broström.A | Evul  [author] Sep 16, 2023 @ 9:33am 
To much work to little time :(
ImperiumViking Sep 16, 2023 @ 8:47am 
Any news on an update? i really i want to get back to this mod
BHL.Kriminel Jun 2, 2023 @ 9:09pm 
Now the only need it's to implement it to Millenium Down Mod as a "Sub mod" of it, with an extanded tech tree of 50 years...

And the creation of GDI based on most of powerfull countries around the world with an even (Event to NATO coutries frist like it should be in reality) for that .

Same for NOD but with taken territories...

The "Tiberium ressource" ...

Independant tech tree for most of "Neutral/Other coutries" ...

And it will be an awsome mod !!!!!!!!
=7Cav=RET.Broström.A | Evul  [author] Feb 25, 2023 @ 10:13am 
No, its kind of dependent on this mod
Lamantha Feb 25, 2023 @ 4:37am 
Did you abandon the idea of "A Tiberium World"?
=7Cav=RET.Broström.A | Evul  [author] Feb 24, 2023 @ 7:44am 
Current plan is to have 5 stadges with 3-5 sub stadges

1 Initial (Blue zone)
2 Contaminated (Yellow zone)
3 Heavily contaminated (Yellow zone)
4 Uninhabitable (Red zone)
5 Dead (Red zone)

Inorder for a level increase all the provinces (sublevels) within a state need to be at the max level.

Tib1 is simulated to only have level 0 or 1 everywhere. While the ecological effect starts to kick in (Tib2) at level 2 and 3.

A way to not allow growth is to trigger a decision mission and pay factory usage to keep it down on a state level it have a chance of removing 1 sublevel allowing you to clean our it. This is only possible when not at war and stability is hight enought.

You will be able to use tiberium to create resources by activating a mission decision This is more expensive but gives you resources. Tiberium it self is not a resource.
Sierra182 Feb 22, 2023 @ 2:42pm 
Hell yeah can't wait for it to be rewritten gotta keep a close eye on this still.
Lamantha Feb 22, 2023 @ 4:11am 
Looking forward to it then!
=7Cav=RET.Broström.A | Evul  [author] Feb 22, 2023 @ 3:22am 
A little, curently rewriting it.
Lamantha Feb 21, 2023 @ 1:12pm 
RiP
ImperiumViking Dec 24, 2022 @ 4:23pm 
well i hope your having a good holiday season @=7Cav=CPL.Broström.A | Evul

and i know your focused heavily on arma 3 mod any news yet on this mod?
=7Cav=RET.Broström.A | Evul  [author] Oct 8, 2022 @ 1:15am 
Yes it will be updated. But cant tell you when.
ImperiumViking Oct 6, 2022 @ 3:36pm 
any news on the updates since BBA & 1.12 launched

i know your working on arma 3 mods mainly will this mod be updated in the future?
ImperiumViking Jun 26, 2022 @ 8:07am 
Ok Cool
=7Cav=RET.Broström.A | Evul  [author] Jun 26, 2022 @ 8:05am 
Main goal here is just to have a spread
With vanilla tech being able to remove it.
ImperiumViking Jun 26, 2022 @ 8:00am 
I Noticed That Also When Is Tiberium Harvesting &/Or Tiberium Weapons Going To Be Added Or Is It Going To Be A Different Mod I'n It's Entirety?
=7Cav=RET.Broström.A | Evul  [author] Jun 26, 2022 @ 1:33am 
Are currently rethinking the spread system.
Current system is a little bit limiting.

It also lack a way of removing it.
ImperiumViking Jun 25, 2022 @ 1:48pm 
Everytime I Unpause The Game It Crashes Any News On A Fix?
Sierra182 Apr 7, 2022 @ 3:10pm 
Ah I gotcha well i'll watch with intrigue from the shadows and I do hope your real world stuff concludes, stay safe
=7Cav=RET.Broström.A | Evul  [author] Apr 7, 2022 @ 11:02am 
Yeah it is its just a little bit stale at the moment due to real world issus.
Sierra182 Apr 7, 2022 @ 12:57am 
Hey just curious if A Tiberium World is still planned as I would love to play a CnC mod.
Terra9827 Jul 10, 2021 @ 9:08am 
well there the normall settings for tiberium..including the tiberium comes at start thing..and i seem to have activated it properly..it has the tiberium effect thingy and when became italy it got the events..the tiberium just never spreaded..i put it on extream spread and growth..and nothing happened..so i might be facing a new bug
=7Cav=RET.Broström.A | Evul  [author] Jul 10, 2021 @ 1:26am 
What are your rules for startup?
And have you activated the mod propperly?
Terra9827 Jul 9, 2021 @ 12:31pm 
no
=7Cav=RET.Broström.A | Evul  [author] Jul 9, 2021 @ 10:50am 
Are you playing as italy?