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You can make your planet radioactive in the sun! Idk if I can do it permanently but this is absolutely awesome.
This seems to occur on not all PCs. For an instance when I run the game locally on my PC, there's no glitter. But when I run it on my server, the glitter occurs.
You can download the Khurakan System and see it for yourself, for an instance on Celaeno, where there's no nebula nearby.
Any ideas?
Seems to work fine. But I didn't like the maximum density and minimum size possible.
as opposed to (Vector3D.Normalize(new Vector3D(Position.X, worldPosition.Y - Position.Y, worldPosition.Z - Position.Z)) * (scaledRadius / 2))
i sue custom planets