DayZ
Central European Asset Pack
108 Comments
kealvan Sep 3 @ 8:54am 
Why does it not work with Fishy's assets? just wondering as I run Nyheim and both were part of the map
Waldemar  [author] Jul 27 @ 9:36am 
Reconc4t, I've sent you a message on Discord a few days ago. Did you get it? If not, add me on Steam and we'll talk.
reconc4t Jul 19 @ 6:21am 
sent a request on discord. Not able to DM you for some reason. Would love to use the houses in a 12x12 map based around Brunswick/Topsham Maine. Please let me know bud!
Hatts Apr 19 @ 1:13pm 
may i use on map..im a map creator
H Mar 25 @ 4:44pm 
bro fix
Ghostz Mar 8 @ 12:33pm 
Why do fishy mods cause errors?
🆂🅴🆁🅿🆉 Dec 28, 2024 @ 3:27pm 
yes i have sent you a discord invite :)
DIZEL 888 Dec 2, 2024 @ 8:48am 
Good day! I am creating a card for the Dayz game, can I add your pbo to my card?:health:
PapaOurs009 Oct 7, 2024 @ 1:42pm 
The mapgroupproto.xml file in the discussions in INCOMPLETE. The BLOCK houses are missing.
Please provide an updated mapgroupproto.xml file.
PapaOurs009 Oct 6, 2024 @ 4:42pm 
Where is the mapgroupsproto.xml file for these buildings?
shame Aug 11, 2024 @ 4:44pm 
Hello. I am unable to locate you on discord, so I am messaging you here.
I run an Arsteinen server with the new Roaming AI from Expansion.
The AI are getting stuck in what I believe are CEA buildings. I posted a message in the Expansion discord and the Arsteinen map maker's discord, but the response in the Expansion discord was to message the creator of the assets directly. Can you provide assistance in figuring out a fix for this issue?
Fake Love Ends Aug 11, 2024 @ 3:57pm 
Could I use some of these models for my map I am making Barret Islands? Please :)
VaL Jun 29, 2024 @ 12:14pm 
dmd you brother making a switzerland map and was wondering if i could repack
Waldemar  [author] Jun 2, 2024 @ 8:46am 
Hej Endergoth, wybacz spóźnioną odpowiedź.
Mod jest w pełni kompatybilny z Editorem.
xxPhaNtoMxx May 18, 2024 @ 6:35pm 
I subscribed bro but where do I find the download?
ENDERGOTH 2.0 May 12, 2024 @ 3:50am 
Hello Waldemar, is this beatiful piece of art compatibile with Editor so I can modify loot spawns etc. on my own?
Kuzyn Apr 3, 2024 @ 9:47am 
Cześć, napisałem na discordzie w sprawie możliwości użycia budynków przy tworzeniu nowej mapy. Można cię tam złapać jeszcze?
Waldemar  [author] Nov 20, 2023 @ 4:11pm 
Hey NobbyBollocks, yes I do, write to me at Waldemar#3194
М͛е͛т͛а͛д͛о͛н͛ Nov 20, 2023 @ 8:36am 
Hey dude creator of New Esseker Do you have a discord?
Waldemar  [author] Nov 3, 2023 @ 10:10am 
Hey Jean. I know of the issue. I plan to fix it when I redo all of the loot spawnpoints to bring them closer in line with the vanilla loot spawnpoits quality and quantity. Can't say when that will happen, as I have no spare time these days. In the meantime, I heard Banov has a improved version of loot spawnpoints for all my buildings, block1 propably among them.
Jean' Oct 27, 2023 @ 12:32pm 
Hello friend, the protos of the Land_ceap_block1 have the wrong coordinates for the loot and things appear flying

Would you be able to adjust? Thank's <3
Waldemar  [author] Oct 24, 2023 @ 1:33pm 
Contact me on my discord so we can have a proper talk.
myhathazbulletz Oct 24, 2023 @ 9:20am 
Just looked very familiar, sorry for misunderstanting. I'd like to use the models and remake them for our project, if you'll give us your permission ofc
Waldemar  [author] Oct 24, 2023 @ 6:53am 
"All models were made by me." I think that answers the question.
I have not played the DLC or even Arma 3. I just copied what I see when driving about
myhathazbulletz Oct 23, 2023 @ 6:34pm 
I mean, yeah, they fit 100%, but aren't they just ripped from GM?
Waldemar  [author] Oct 23, 2023 @ 9:36am 
That's the point :) I wanted the buildings to fit nicely into a Polish, Czech, Slovak or German setting. This building pack is used for maps based in Poland, Czech Republic, Slovakia and even Bosnia and Herzegovina, among few others.
myhathazbulletz Oct 23, 2023 @ 5:05am 
Looks very similar to houses from Arma 3 Global Mobilization Germany DLC map, hmm
Waldemar  [author] Oct 18, 2023 @ 11:43am 
Serpz, please contact me on Discord Waldemar#3194, this is my preferred way of communication. If you don't have Discord then I'll add you as friend here on steam
🆂🅴🆁🅿🆉 Oct 18, 2023 @ 4:15am 
@Waldemar i have sent you a friend request, as i would like permission to use your Assests pack please on a new map i am creating? Obviously i will credit to you when map is released for allowing me to use them? TIA
D1N0 Sep 18, 2023 @ 8:18am 
Want to ask a question about use of mod items but I can't DM on discord without adding as a friend or on a common server unless I'm missing an option.

I'm working on a Chernarus revised map where I'm adding content both through .json public posts and one's that I've been sitting down and creating. Everything is getting creator credit both on Discord as well as the site when that gets launched.

Can I get permission to add builds and such from your Central European Asset Pack to the map with full credit being added?

TY
Waldemar  [author] Aug 22, 2023 @ 3:52am 
Hey HDpara! We can talk about it, I need to know much more about your project in order to grant permission. Contact me on Discord Waldemar#3194
HDpara on TTV Aug 22, 2023 @ 2:53am 
hi im creating a map and wanna use this assets on it can i have your permission 2 use it ?

i will credit you
nice
Waldemar  [author] May 12, 2023 @ 1:14pm 
The mod was packed with PBO Project. While I can't argue that the presence of the blender files is necessary, they don't seem to harm other servers, I can see servers with my mod in both DZSALauncher and in the vanilla launcher. And as I've said updating the mod now will be detrimental to the hundreds of players that are playing with the mod now. Seems like a deeper issue. If you can, I prefer to be contacted on Discord. In English :steamhappy:
Taurus (TCGM) May 12, 2023 @ 12:16pm 
@Waldemar I can't be sure that this pbo is the problem, but when I upload your mod to my server, my server is no longer visible in vanilla launcher. The only glaring problem I've been able to find is in that pbo, but there may be some other bug. Do you use the Vanilla Addon Builder? The vanilla packer shouldn't be letting those files through.

Nie jestem pewien, czy problem dotyczy wyłącznie tego pbo, ale kiedy przesyłam twój mod na mój serwer, mój serwer nie jest już widoczny w programie uruchamiającym Vanilla. Jedyny rażący problem, jaki udało mi się znaleźć, dotyczy tego pbo, ale może być jakiś inny błąd. Czy używasz Vanilla Addon Builder? Addon Builder nie powinien pozwolić tym plikom pozostać w pbo.
Waldemar  [author] May 12, 2023 @ 12:01pm 
Thanks for the report. But does that actually cause a problem right now? If it doesn't, then I'll take care of it at night when there's not many players playing on servers.
Taurus (TCGM) May 12, 2023 @ 11:56am 
@Waldemar Sprawdź, czy wszystkie Twoje PBO są prawidłowo zapakowane i podpisane, aby można ich było używać na wszystkich serwerach bez błędów. Dziękuję.

Please verify that all your PBOs are properly packaged and signed so that they can be used on all servers without errors. Thank you.
Taurus (TCGM) May 12, 2023 @ 11:49am 
@Waldemar There are some errors in the way you have packaged the PBOs. For example in house10.pbo there are two blender files that shouldn't be there. And this may be causing some problems.

Istnieją pewne błędy w sposobie pakowania PBO. Na przykład w house10.pbo znajdują się dwa pliki blendera, których nie powinno tam być. A to może powodować pewne problemy.
Waldemar  [author] May 12, 2023 @ 7:30am 
Hey. Unfortunately you have to wait for the server to update the mod. Fortunately, this will not happen again.
Raid May 12, 2023 @ 7:10am 
Der sagt mir das diese version hier zu aktuell ist und ich warten soll bis der server ebenfalls ein update macht. gibt es die möglichkeit eine ältere version der mod zu bekommen ?
Waldemar  [author] May 12, 2023 @ 6:26am 
I had a disagreement with the author of Banov. This has prompted him to remove the repack from the map, and make a dependency on my mod directly. I believe this to be a good solution, all things considered
Genesis May 12, 2023 @ 6:18am 
ah okay i noticed that we now have to use this along side banov witch is annoying tbh so was hoping i could import these myself instead of having to use this mod
Waldemar  [author] May 12, 2023 @ 5:32am 
Hey! I made all of them myself.
Genesis May 12, 2023 @ 3:33am 
where did you buy these models or did you make them your self?
Dwayne Hicks May 7, 2023 @ 12:07pm 
@(vL) Radix My best advice is to remap as you see fit. Remap loot spawn points by using Dayz Editor.
This is one of the best building mods i have found and i did search most of them. Hope these guys keep up the good work because it is quality.
(vL) Radix Apr 17, 2023 @ 1:27pm 
Where can i find mapgroupproto ? i wish to add this mod to my server.
Waldemar  [author] Apr 10, 2023 @ 8:22am 
block2 is what I believe you're talking about, and it's missing from the xml file because I never made it's entry, for some reason the method I used to make the entries stopped working, I don't remember what it was.
Dwayne Hicks Apr 9, 2023 @ 10:12pm 
Land_ceap_block1 missing from proto.xml file
Chucko Apr 4, 2023 @ 10:25am 
Any chance of getting permission to use your buildings as permanent structures on a map I am developing? To be clear this is not a server I am developing but an entirely new map for DayZ.