RimWorld

RimWorld

AOTC: True Pinnacle of Creation
341 Comments
SpyroThyKing Jan 29 @ 3:24am 
@William, no this mod is one of many continuations, you need to find the older versions for 1.3, they're still around.
William Barnes Jan 6 @ 1:26pm 
this used to have 1.3 comparability right? wtf happened? will it still work?
nikita150u Dec 13, 2024 @ 9:00pm 
It was a honor to annihilate factions with this one o7
Brybry Dec 13, 2024 @ 9:23am 
o7
frickheckcrud Dec 6, 2024 @ 8:18am 
o7
Mr. J Soda Oct 21, 2024 @ 4:25am 
So according to some light testing, and some video play throughts on youtube, it looks like this "might still work in 1.5. People may need to edit things using RIMMSqol to edit some settings depending on your active modlist, but it shouldn't be impossible.

The following mods seem to work this way, and will have this message posted in their comments for others to see.

Ambition of the Cosmic
Ambition of the Cosmic: Custom Edition
Ambition of the Cosmic: True Pinnacle of Creation
Ambition of the Cosmic: You're Going Too Far (SNS: AOTC Reskin)

A additional note for people who read this whole comment, yes it is still going to throw up errors about it not being labeled 1.5, you will just have to live with those or edit the files yourself.
nikita150u Aug 31, 2024 @ 11:48am 
Works (mostly) fine but armor res (except for shields) seems like broken for now
Byzantium Aug 31, 2024 @ 10:52am 
does this work with 1.5? hate to be that guy, but here I am
PhearedPhantom Aug 14, 2024 @ 9:23am 
be cool to add a patch to go with void (pinnacle of void or something) and have void get access to this stuff right after you start researching it
Z-X Aug 11, 2024 @ 9:17am 
isn't that the poin- wait WHAT!?
Atomic Terror Jun 19, 2024 @ 5:37pm 
this is to op
i play multi player i got raped by that red sword thing
SS5DEJAN Jun 15, 2024 @ 3:00am 
Does this still work?
九天十地菩萨摇头怕怕 May 9, 2024 @ 8:36pm 
There is no problem with the core mod, but there is also another mod that has issues, typing in it will result in yellow characters
nikita150u Apr 24, 2024 @ 3:02am 
So version ago was promised that TERMINUS will penetrate shield (cause it in his name) so PLEASE don't forget about it when you update the mod
Lucasif Apr 20, 2024 @ 2:41am 
You need the prereq mod @bigdoofish, do you have Ambition of the Cosmic?
BigDoofish Apr 20, 2024 @ 1:43am 
for some reason the research doesnt show up, dunno why but it might be a different mod's fault
Milk Apr 16, 2024 @ 9:56pm 
O alrighty, well nonetheless even if it doesn't get an update. Thanks for makin it.
explodoboy  [author] Apr 6, 2024 @ 3:41pm 
@Milk
Maybe, but I can't promise anything. I'll definitely get any XML part of the mod updated to 1.5 eventually, but some of the code is commissioned, so things might break regardless unless I want to try updating the assemblies myself.
Milk Apr 5, 2024 @ 5:39pm 
Just curious, will this be updated for 1.5??
explodoboy  [author] Mar 25, 2024 @ 2:05pm 
@don't ask
Chances are that the mod changed how other mods mark their equipment to be vacuum-proof. I may update if SoS2's experimental branch is pushed to the main mod.
don't ask Mar 23, 2024 @ 9:15am 
Cycle Alpha Armor isn't spaceproof in SoS2 Experimental for 1.4 even though the description does say that it should protect from the void of space
Delta7777777 Mar 6, 2024 @ 2:35pm 
Happy to help, and take your time. I enjoy what I already have. Thanks for everything. These are very creative mods.
explodoboy  [author] Mar 6, 2024 @ 1:41pm 
@Delta7777777
Thank you for the generation stuff advice. I won't be updating this mod for a good while, though.
Delta7777777 Mar 1, 2024 @ 8:26pm 
Also I noticed you used money to lock other pawns from spawning with the guns. For the ''Ultraweave'' mod, I used these restrictive definitions in order to stop primitives (or anyone else) from spawning with the material.

<techLevel>Archotech</techLevel>
<generateCommonality>0</generateCommonality>
<generateAllowChance>0</generateAllowChance>


</categories>
<commonality>0</commonality>
Delta7777777 Mar 1, 2024 @ 7:54pm 
Hey, I got some errors concerning smeltable objects not giving anything for smelting:

Config error in SNS_Apparel_FirstCycleHelmet: is smeltable but does not give anything for smelting.
+same readout for;
FirstCycleArmor ; TerminusGun ; BeholderGun

I'm going to fix it for myself, but just giving you a heads up.
Also I like the way you type here. Thanks for the great mods.
hyperjason818 Feb 23, 2024 @ 6:19pm 
did anyone else notice the stable matter item shown dead in the center of the red thing with blue surrounding it
Wei Wuxian Feb 20, 2024 @ 12:53am 
I think he just forgot, since he is a "schizophrenic"
explodoboy  [author] Feb 17, 2024 @ 1:37pm 
Did somebody say something? I can't hear you!
explodoboy  [author] Feb 17, 2024 @ 12:40pm 
Now counts two days since I have last seen him...has he given up? Maybe I'll give him another day, otherwise I will declare TOTAL VICTORY!
explodoboy  [author] Feb 16, 2024 @ 1:02pm 
It's been nearly a day...I'll give you a little while longer to reply, otherwise I shall declare
TOTAL VICTORY!
explodoboy  [author] Feb 15, 2024 @ 3:21pm 
@Crazy Schizophrenic (formerly Looksmaxxing)
I say it is true therefore it is true. Thusly, cope.
420Hz Autism Healing Frequency Jan 29, 2024 @ 8:05am 
no
explodoboy  [author] Jan 28, 2024 @ 7:49pm 
@lucasif
I do plan on doing that change for the overhaul update for AOTC.

@Looksmaxxing
Deny it all you want. The unnecessary number of zeroes I typed into several different things state otherwise.
420Hz Autism Healing Frequency Jan 28, 2024 @ 2:35am 
no
Lucasif Jan 27, 2024 @ 6:15pm 
I think that the Zenith stomach should decrease the amount of food you need. AKA decreases the rate of hunger either to 0 or to 0.10.
explodoboy  [author] Jan 27, 2024 @ 3:33pm 
Deny it all you want. The unnecessary number of zeroes I typed into several different things state otherwise.
420Hz Autism Healing Frequency Jan 26, 2024 @ 5:08am 
no
explodoboy  [author] Jan 25, 2024 @ 3:20pm 
@looksmaxxing
As the description states, it is an addon for AOTC that adds absolutely and ridiculously overpowered endgame content to the mod.
420Hz Autism Healing Frequency Dec 26, 2023 @ 2:14am 
what does this mod do?????
Vupec Dec 8, 2023 @ 11:59pm 
npcs can have it too ?
devin1786 Jul 22, 2023 @ 10:29am 
It appears the shield not appearing is a mod conflict, please ignore my previous message
Robux minor Jul 21, 2023 @ 7:30pm 
traders have had alpha cycle armor and the POC sword in their inventories. also will i be allowed to commission someone to re-texture this mod in the future?
Archy Jul 18, 2023 @ 2:56am 
i guess it due to 1.4, bionics replacement now not as covered as it used to, for example, left shoulder with Zeninth arm = 4290 hp, but the arm itself is 20-30hp(got frostbite so i noticed this) and the fingers. please fix it so the sub-parts also benefit from the bionic replacement
devin1786 Jul 14, 2023 @ 4:16pm 
the cycle alpha armor doesn't seem to have a shield, this wouldn't normally be a problem with the stupid amount of defense it gives, but when you add in the fact that a large number of overpowered mods can stun-lock you into oblivion with the ungodly amount of bullets it means your fighters become stuck in place unable to do anything cause of stun.

This causes problems when you have kraltech on xD
explodoboy  [author] Jul 9, 2023 @ 6:45pm 
It shouldn't, no.
donder172 Jul 9, 2023 @ 1:44pm 
Does this add these overpowered items to NPC factions?
Cosmic Muse Jul 4, 2023 @ 7:37am 
*Nice*
explodoboy  [author] Jul 3, 2023 @ 12:50am 
Yes, I do have plans for animal bionics. Eventually.
Cosmic Muse Jul 2, 2023 @ 7:24pm 
Do you have plans for anything like that via your sequel thing?
explodoboy  [author] Jul 2, 2023 @ 10:36am 
No, AOTC doesn't include anything that boosts the stats of animals.