RimWorld

RimWorld

[XND] Tiny Tweaks (Continued)
22 Comments
Stellar Harbour Mar 24, 2024 @ 5:00pm 
Nudist auto apparel option?
Mlie  [author] Jul 23, 2023 @ 11:57am 
@MFDOOM See how to report issues, described above
MFDOOM Jul 23, 2023 @ 11:31am 
For some reason this mod was causing low faction settlement spawn, even with maxed population only 2-3 factions would spawn on map gen. Removed and resolved that issue.
Mlie  [author] Dec 10, 2022 @ 9:44am 
@Le_Sau Tested this and it works for me. You may have a mod-conflict
Yen_ Dec 10, 2022 @ 7:05am 
Bug: I get softlocked when I access the Mod options. Can't press X, esc, enter; had to restart the game to get out
lol Nov 30, 2022 @ 6:50am 
Don't remember whether I asked before on some other mod comments, but it would be a really nice patch if outfits/food policies/drug restrictions could be sorted alphabetically.
Cocaine™ Nov 5, 2021 @ 9:40pm 
@Mlie There is a small issue with the "Night Owl auto schedule", it works but the thing is for example, a pawn that is a "Quick sleeper" i usually set less hours of sleep but on game load it overwrites the schedule i set.

Example [i.imgur.com].

For anyone with the same issue until it gets fixed, the mod Automatic Night Owl doesn't seem to have this problem.
alemismun Jul 24, 2021 @ 4:18am 
How do I use the tweak for caravan food restrictions? I do not see a "assign food policy" button right next to the items tab.
Mlie  [author] May 26, 2021 @ 11:20am 
@v1c70r1n0 Works in my tests, try following the direction under "Reporting Issues" described above to find if another mod is causing it.
v1c70r1n0 May 26, 2021 @ 9:10am 
sorry for my poor english
Night Owl auto schedule is no use, i recruited a prisoner with night owl trait, but it do not set the schedule automatically.
pgames-food Feb 9, 2021 @ 1:39am 
hi viper youve overtaken me :)

i had 500+ in 1.0 but in order to bring the save into 1.2 (with rimthreaded too) i had to go down to about 425 or so.
Viper Jan 6, 2021 @ 1:44am 
I have about 500 mods so conflicts are always possible, but right now I've got a pawn in a medical bed in need of treatment and no alert for it (checkbox is checked). So it seems a few things out of this mod might not be working.
SpaghettiKickflip Jan 1, 2021 @ 4:12pm 
you're doing the lords work, mod author :lunar2019coolpig:
Vertigo Nov 22, 2020 @ 10:41pm 
Night owl is broken again? Unsure atm but a recently recruited prisoner has the trait and it wasn't set. Went 2-3 in game days before I noticed it since I assumed it was working.
Mlie  [author] Nov 8, 2020 @ 10:55am 
@Dr Zhivago @Dump The Trump :3 @Big Head Zach The mod should now check for LWM Deep Storage and not try to apply the Architect Setting. Just needs to be loaded after the Deep Storage mod. Updated the About-file with the relevant info. Thanks for the reports!
Mlie  [author] Nov 8, 2020 @ 10:54am 
@tradja Night Owl should now work again. Thank you for the report!
Trajda Nov 8, 2020 @ 9:39am 
@Mlie

I am not sure if the night owl tweak works, (cause my starting pawn hasn't been switched) so I use both, this mod and NightOwl mod as well.
Dr Zhivago Nov 7, 2020 @ 2:37pm 
I have this mod loaded below Deep Storage, and it works fine with Deep Storage as long as the Architect setting is off.

You folks have to remember to restart the game, just as you're instructed to with the "Note".
tater Nov 7, 2020 @ 10:14am 
This seems to be incompatible with LWM's Deep Storage. All the buildings are unbuildable. Even after disabling the related options.
Big Head Zach Nov 1, 2020 @ 8:30am 
This mod destroys LWM's Deep Storage by removing all of its gizmos, even if "Condense Architect Menus" is disabled.
Bishop Oct 28, 2020 @ 8:51am 
Your mod revival is a true gift to the community. :mailedfist:
natthegreat668 Oct 28, 2020 @ 5:29am 
Yay now i don't have to worry about night owls again