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"A link to its Steam Workshop page will be here once it gets released."
It says this is a legacy version. where is the newest version? could you add a link to the description?
https://steamcommunity.com/sharedfiles/filedetails/?id=3330479999
Let know about you!
Keeping Arma alive with that mentality, thanks for making this !
Not even in the upcoming 2.16 that ACE3 already started supporting ? Personally haven't been on the BI tracker to know anything, though.
I wish I could have indicated this in the mod description.
For some reason the laser illumination of my night vision devices does not work. I tried everything possible, but it doesn’t work, plus there is still no such darkening effect in the far corners of the room as in the screenshots, please help!
without IR: {LINK REMOVED}https://gyazo.com/6832aed48adbc0c207cd3013792c97ca
with IR: {LINK REMOVED}https://gyazo.com/bb9e9e0260b5d00f52bf0ef2567a4696
I definitely prefer to use your stuff to just using the OPTRE ODST huds since it has Low Light mode and that's just kills the effect i'm trying to go for.
but thanks to you i can have a much better option XD
Also, I noticed there's one thing missing in the code I posted. Your nods need to be inside of a BettIR_Config > CompatibleNightvisionGoggles class. Which means:
class BettIR_Config
{
class CompatibleNightvisionGoggles
{
class JLTS_CloneNVG
{
offset[] = {0.1, 0.15,0.3};
};
};
};
yeah i didn't want to throw extra fluff to it since it's just there for example purposes. XD
much appreciated.
since you're going to make a change to this. should I hold off on doing the config or will making a compat not affect it?
class Cfgweapons
{
class JLTS_CloneNVG : class NVG_goggles
};
class BettIR_Config
{
class JLTS_CloneNVG
{
offset[] = {0.1, 0.15,0.3};
};
};
class BettIR_Config
{
class JLTS_CloneNVG
{
offset[] = {0.1, 0.15,0.3};
};
};
That should do it. Just make sure the class is called the same as in your CfgWeapons :)
class Cfgweapons
{
class BettIR_Config
{
class JLTS_CloneNVG
{
class BetterIR_JLTS_CloneNVG
{
offset[] = {0.1, 0.15,0.3};
};
};
};
};
https://steamcommunity.com/sharedfiles/filedetails/?id=2643283469
When you run mods that are dependant on ACE, it will show a broken red chain in the mod- launcher, but it all works.
The mod you're looking for is most likely ITN (Illuminate The Night) which was the first to introduce these additional options.