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Sometimes we don’t realize we’re already doing something worthwhile until we take a step back and look at it from the outside. It’s good to ask those questions - what’s worth continuing, what’s worth changing - without burning yourself out or throwing it all away. I hope whatever direction you pick next feels like the right one for you.
Also, being able to say “yeah, I should’ve said that differently” is honestly harder than justifying it, so a lot of respect for that. Not everyone’s willing to go there.
Thanks for your thoughtful responses. I really appreciate your honesty :)
I suppose I should have not told you what I did in the first message and instead what I told you in the second, straight away. However, somewhere along the line I became a bit lazier with my responses and perhaps even in my dev work (maybe haha). Although, one could argue that is smart/efficient but everything has both ends. I won't deny that I tend to take the easy way out but not because I want to, but rather due to limited time (and priorities and all that) which is slowly crushing my hopes and dreams haha
Now, one could say that's just an excuse but what can I say, perhaps I lost my way, or perhaps I never really found it in the first place. Nevertheless, you do strike a good point. Maybe it's time to reset and think about what I want to achieve here and elsewhere; what really matters to me and my way of being or doing something, whatever that may be ...
Example:
Better Tech Automation
I also found another one that was last updated last year but I don't remember the name and couldn't find it.
lazy_config_events.6.j:0 "Recruit §YUndead§! Armies"
lazy_config_events.6.j:0 "Recruit §YWarpling§! Armies"
lazy_config_events.6.j:0 "Recruit §YFlamestorm Trooper§! Armies"
}
This seems like a duplicate, is it a sorting error (j, k, l)?
- The automation "Auto pop migration" now works in 4.0 as well.
- The automation "Auto construct megastructures" had major and minor habitat orbitals removed as they now automatically pop up as the habitat expands/upgrades.
- The automation "Auto colony manager" now has "Automate Biomass" and "Automate Research and Unity" which will fill the first building section with Cradles of Rebirth and the rest with Harmonic Cores (research/unity) for wilderness empires (as I hear that vanilla automation is not very good for wilderness).
- The automation "Auto construct megastructures" also now has the Arc Furnace megastructure and for better results, it will only place them where there are more than 8 celestial objects in the system.
Well, that about wraps it up. Let me know if anything is bugged or not right!
Possible automation of starbase module/building upgrade queues?
Two Turks, same thought