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I used to have a version for scarce resources and other mod where I included the altered SBC myself.
The suppression of vanilla encounters is not finite there are configuration and settings that will allow it. I would suggest seeking advice on the mes discord.
MES will disable vanilla encounters though. So that's not an option.
I don't get what you mean by maintaining multiple versions.
Creating an offline mod the way I imagined worked. But that way I can't run it on my rental server.
I'm trying to get this running with Resource Mods enabled.
I dont't know much about modding, but it seems the Problem is the PlanetGeneratorDefinitions.sbc, which controls both animal spawning on planets as well as ore distribution?
So if I added your mod's data into my resource mod files and copied your spawning settings into my PlanetGeneratorDefinitions, would that work?
Since I wanted to use this on my server, I'd need to upload that merged mods. Would that be ok with you anyways?
spaceship
You can always try the MES version
I was using MES, but i disabled, cause i am using now EEM. And i am using DNSK - Mk4.1a.
Sp I enabled this mod, but i did not see any other animal than the wolfs. I m playing on Star System scenario at an Earth Like planet.
I enabled AI, Wolfs and Spider on configs. Are there more things I need do to this mod works, please?
And just another question, the wolfs came to attack me, but after it have low life it start running away, and their speed is so high, it is too fast. Is it normal? I can't follow even turning jetpack on.
Thanks!!!
I recommend eat sleep drink repeat and MES earth like animals as a possible solution.
I recommend using MES earthlike animals
You can use creature spawner with this version you just won't get the biome spawning
The description says quote, "requires spiders & wolves to be enabled."
However, I'm also using AiEnabled . And that mod requires the use of Planet Creature Spawner if I still want to have Wolves and Spiders still spawn.
Unfortunately, the "Planet Creature Spawner" works by disabling the world configuration option for the vanilla Spider and Wolves spawning (because it replaces that function, I suppose). So, I take it that I can not use this mod and "Planet Creature Spawner" at the same time?
You said it should be controllable with mod load order. Could I get the MES version of this mod to drop meat instead of components by placing it before or after Daily Needs?
I ask because the MES version of this drops components even if using a mod like Daily Needs, unlike this which should drop meat.
Mods like daily needs turns it into meat.
I have a mod that would produce raw meat that is poisonous if consumed. I can publish that if it's popular?