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But very hard, tried one hour to solve it and gave up, had to watch a solution video :(
Great chamber with interesting visuals and a cleverly convoluted portal management solution. Thumbs up!
https://www.youtube.com/watch?v=Tz0_KJGIUlI&t=4795s
My blind playthrough
Design & Puzzle are perfection.
I just don't understand how you manage to visually "connect" the cables coming from the tower skybox to the brush (or model) inside the map ? How can you do this in Hammer ?
Favorite among favorites ! :)
Being a long time fan of both half-life/portal, the visuals were spot on, perfectly combining (no pun intended) what I love with portal 2's dilapidated style of aperture and the alien look of the combine architecture. I think this was a spot-on tribute to Viktor Antonov, as said in the description.
10/10, easily in my favourites.